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UPD! Request your own experiment

Discussion in 'Archived experiments' started by Yumi, Nov 2, 2012.

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  1. Alixyz

    Alixyz User

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    experiment: str/dex influence on othel/yul classes dmg on skills

    question: how does str/dex influence on otherl/yul classes on epeisodium, the dmg on skills, in pvp mostly.

    reason: there are many rummors that str have a big influence on skills dmg on othel/yul classes in this chronicle, so let's see if it's true.
     
    hachre likes this.
  2. SentencedToBlues

    SentencedToBlues User

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    experiment: p atk influance on yul archer skills
    question: does p atk increases skill dmg on yul archer skills??
    reason: simply of its worth to put bilions of adena for r99 bow
     
  3. CDVM

    CDVM User

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    experiment: yul archer and othell rogue skill critical rate
    question: how much is the %/chances of do a skill critical depending on dex value, the test can be made with 60, 70, 75, 80, 85, 90, 95, 100 and 200 dex
    reason: there is a rumor that in valiance/epeisodion there is a gap in skill critical rate at 80 dex, so afterwards it doesn't increase anymore, so no point to get more than 80 dex
     
    Last edited by a moderator: Mar 12, 2014
  4. Elesmira

    Elesmira User

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    experiment: drops from ekimus and tiat raid bosses
    question: what arr the drops from ekimus and tiat raid bosses? :p
    reason: i want to know what these ugly creatures drop on the new update on our servers.
     
  5. Slaiter

    Slaiter Banned

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    experiment: chance to get crafting mats while opening kartia group boxes
    question: what can we get from kartia group boxes?
    reason: i want to know what can we get from those boxes, heard that you can now get crafting materiales and also chance to get blessed scrolls is higher than before
     
  6. ginaki7

    ginaki7 User

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    experiment: s80 pvp bow vs. r95 and r99 bow
    question: i want to see if vesper bow and skull carnium pvp weapons can be same or how close at least to the dmg of r95 /r99 bows(+4 enchant with and without pvp option on the r99 weapon) when you enchant them(s80) at +6 or more with focus sa and pvp.
    reason: need to see how much is the difference in dmg of pvp of having r95 single/double sa bow +4 or even r99 with every option it has(one/double sa , with or w/o pvp) against an s80 with pvp sa and enchantment +6 or more.

    example : you can take 4 weapons(vesper/skull/specter/amaranthine). try compair vesper/skull with focus sa pvp at +6 and more with an r95 bow single/double sa +4 and an r99 bow single/double sa +4 with and without pvp .test the dmg at pvp with skills and hits over time.
     
    Slaiter likes this.
  7. troomar

    troomar User

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    experiment: iss enchanter assault rush skill - enchant route +attack
    question: i would like to know how much damage adds every enchant point?
    reason: there is nor description of this enchant route neither damage / power description when the skill is enchanted and i was wondering if it is worthy to enchant this skill.
     
  8. Walkirye

    Walkirye User

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    experiment: feoh soultaker summons and atributte resistance.

    question: does the element resist of the feoh have any impact on the damage that his pet get?.

    this can be easly done: feoh soultaker 99 with eternal armor 240 earth resist, yul 99 amaranthine bow 300 earth.

    yul autoattack on summon (no dmg variation).

    then same test but feoh without any resist.

    reason: curiosity.
     
  9. blogiete

    blogiete User

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    once again

    experiment: dmg difference between r95 +4 dmg up bow against r99 +15 dmg up
    question. whats a difference between r95+4 dmgup bow vs r99 +15 dmg up. some peoples say that there is just ~1.5k dmg difference. but all have passive fear for red weapons. so they imagine that they was oneshoted etc. for test take yul sagi or other yul with eternal set, iss buffs, and use class stance + dead eye stance and try with all skills + normal attacks normal and critical hits.. (that one who give skill power) or nothing at all.
    reason. to know the difference.
     
    cebrzyk likes this.
  10. sepsa

    sepsa User

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    experiment:
    bonuses for augmenting epic jewelry with aria's life stones and their probabilities.
     
  11. DeepBlue

    DeepBlue User

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    guys,

    please try and keep your posts to requests only - if you wish to hand some information to one user then send him/her a pm please. we wish to keep this thread clear of anything else so that requests are not missed and the tester team do not have to waste time trolling their way through a thread looking for where the requests are.

    thanks all.
     
  12. thunder1989

    thunder1989 User

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    experiment: test attacking from behind with grace dagger with back blow sa and without the sa for see if it affects to blow skills critical rate.
    question: if back blow sa affect to normal attacks,blow attacks,or both.
    reason: because if it affect just to normal attacks it would be focus, and as it says blow i think it affect to blows. actually i have tested with an npc and i do more critical skills(blows) from behind with this sa,i just want to confirm it.
     
    michaels89 likes this.
  13. yLogy

    yLogy User

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    test: reuse of magic and physical skills.
    question: is there some gap for reuse. we have a lot of jewels, buffs, auguments,..., what decrease reuse time if skills. did they stack?
    reason: just curious
     
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  14. Sanek

    Sanek User

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    test: eternal belt with top grade ornaments.
    q: is there a noticeable difference between pvp skill dmg bonus/pvp defense between top-grade ornament seraph belts and eternal ones? both cases: character wearing pvp defense belt of both grades should be beaten a few times; then a character wearing pvp attack/skill attack belt should do the beating - and check what was the difference, if any.
    reason: since r99 ornaments were introduced in this chronice, would be nice to know whether it pays off to use them.
     
    syzgod likes this.
  15. syzgod

    syzgod User

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    i'm curious too. but probably only the pdef. since even the lower grade add +5%, top-grade belt has just more pdef and that's all.
     
  16. Pazak

    Pazak Innova Group

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    hello,

    the gap is 1 second.
     
  17. golemka

    golemka User

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    elf -10% +8 light set refresh augment -5% ability -10% necklace , etc
    the gap for reuse in % would be better .
     
  18. CDVM

    CDVM User

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    judging for the answer of juji in this post: http://boards.lineage2.com/showpost.php?p=3392666&postcount=577 i guess there is not reuse gap but i would like that pazak test it anyway

    pd: i'm still waiting for my experiment request :))
     
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  19. DeepBlue

    DeepBlue User

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    please don't bump requests for experiments or start a discussion in this thread we like to keep it clear of anything but requests so that the testing team do not overlook anything due to irrelevant posts and therefore miss any requests.

    regards.
     
  20. darkm

    darkm User

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    experiment: beleth/darion reward chest

    question: know the type of reward and their % of the chests that could be obtained after defeating to beleth/darion

    reason:know the instance reward.
     
    Pazak likes this.
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