tags: [skills] so many skills for dual class: a choice is always wide. which one to learn and use - alas! is too hard to decide. thus, to eliminate this lack completely at this stage, we made this test: p/m attack or rather master’s rage? purpose: to check the efficiency of the skills dual - mater's rage and dual - p.atk./m.atk. increase lvl 3. for feoh archmage. attacker: feoh archmage lvl. 99 equipped with: {tbody}{tr} {/tr}{/tbody} and buffed with: {tbody}{tr} {/tr}{/tbody} target: wynn elemental master lvl. 99 equipped with: {tbody}{tr} {/tr}{/tbody} and buffed with {tbody}{tr} {/tr}{/tbody} experiment: the attacker (feoh archmage lvl.99) attacked the target (wynn elemental master lvl.99) using skills dual - mater's rage and dual - p.atk./m.atk. increase lvl 3 alternately. the results are in the table below. conclusion: as you can see dual - master's rage increases damage more than dual - p.atk./m.atk. increase lvl.3. but one should always be aware of the fact that dual - master's rage is a trigger so it works randomly while dual - p.atk./m.atk. increase lvl.3 is a passive skill which ensures you permanent m.atk. increase and consequently damage increase. the increase is less impressive than that for the dual master's rage skill but sometimes stability is a way to success.
you tested dual master rage when he its always on ? iff yes this test its ***** joke, i'm long time w8 for this test and you testet dual master rage w/o chance of trigger ? omg epic fail plz make test again check who its better trigger dual master rage or dual patak/matak 3 lvl the test should be within a certain period of time
then fail is your request as random is 10 times nonstop or five minutes no trigger lul... beter ask for hidden cooldown test or smthink...
dear misiek20pl, if you want additional tests to be performed, post your request here: https://4gameforum.com/showthread.php?t=19745 you can find the success rate and the cooldown time of those skills in an old experiment here: https://4gameforum.com/showthread.php?t=14620 by the way, the conclusion of this experiment answers your question: if you want reliable damage, take passive skill. if you like to gamble, take the trigger skill.
if you get trigger, can you get next one on top? can u get next one after 1-5s? or there is like 15-30s "cooldown"? think baby...
i know success rate and the cooldown time this skil, i want only know when i give more dmg with a certain period of time, for example: 30 min when i have: dual - p.atk./m.atk. increase lvl3 or dual - master's rage on pvp
u know dat u can't know it as one time u will get 50 triggers and another just 30...ofc mby 1000 x30min tests will give u smthing xd but gl asking them this ><
they already answer you: " if you want reliable damage, take passive skill. if you like to gamble, take the trigger skill."
sad panda u will make pony cry! xd on topic, wtf is wrong with u pplz >< on real topic, comon good test! wake up! :>