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[Core] Hax Valakas 15.01.2014

Discussion in 'Archive 2.0' started by Hax, Jan 17, 2014.

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  1. KSERW

    KSERW User

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    reroll. you say i was pro mage , pro archer, mage > all. so reroll to see your impact in mass pvp. poor m2s.
     
  2. yLogy

    yLogy User

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    i'm pretty sure if he will reroll to iss and play him 1st time in his life he will be better than u. m2s very pro and skilled.
     
  3. KSERW

    KSERW User

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    no way to kill me in iss same items. maybe skilled and pro but cant win me in iss. for sure in archer and mage he can. i never played other class for long , and only until 97-98 lvl.
     
    Last edited by a moderator: Jan 18, 2014
  4. Hax

    Hax User

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    lol, if mage gets debuffed and archer gets debuffed both die the same speed, sry to dissapoint you all.
    if you think that mage is squishy, you are just a bad healer.

    mage > archer burst by far, because mage can debuff their targets easier+hit faster with double cast.
    mass pvp mage > archer by far.
    small scale archer can probably keep up.

    archer once again is bullseye or no dmg.

    debuff control wins the game, everyone saying smth different has 0 clue.
    and kserw: sleepers will roll you on any class after max 3-4 days even with same equipment.
     
  5. Hindu

    Hindu User

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    yes yes cry more for you clan who let your people kiting for 20 hours and the only thing you do was what? pr?dont even had balls to tryto enter and you just doing pr and pr again try to do what? cofuse us that you were entered. omg sow low actions you must be shame
     
  6. FeeLSD

    FeeLSD User

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    i agree with the debuff control wins the game but also like you said mage have insane burst and if that mage is not using qhp the reflect + the dmg from enemies are really hard to keep up with (imo ofc).
     
  7. Hax

    Hax User

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    coc belt/ruler belt and also like hellfire/desire talisman already give enough reflect resistance to keep up
     
  8. yLogy

    yLogy User

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    discussion isnot about what char is better. its about which char is harder to play. mage is because is more squishy, u need to be faster, have less defensive skills... u really think difficulty is made by output in dmg... not really...
     
  9. Hindu

    Hindu User

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    i aggree with alarion+logy stacked mages are best for pvp but how many of them are on server? 2 sepsa/amethyst(troy - bugaimer are yuls).also mages>> yuls at dmg and y they die more easily from every other class thats why mages are usually 1st targets at pvps. mages in mass pvp are easier stay back snare and aoe and you are good mage, but 7 vs 7 you need to be skilled to survive and do your job.
     
    Last edited by a moderator: Jan 18, 2014
  10. Hax

    Hax User

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    and i explained that the lack of defensive skills doesnt matter that much. ofc it's bothersome but good healers can easily compensate. on archer you need to be faster also, i dont talk about lolarchers (aka 95% of the server probably); check m2s fraps and if you play mage the same way, you already do it properly.
    so imo. mage is easier to play cuz you gotta do "snare -> mass devils -> if you have gloom -> aoe", not much room for mistakes. snares win atm
     
  11. yLogy

    yLogy User

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    i'm confused now. u saying snare, mass devil and 2 aoe is enough. well, kinda ridiculous for me. then also be, pimp and 2 aoe is enough as well. :)
     
  12. Hax

    Hax User

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    on mage it's enough for maxed aoe dmg output, on archer it isnt.
     
  13. Alarion

    Alarion User

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    depends what u speak about: mass pvp or 7 vs 7.

    if 7 vs 7 archer > feoh. more survi skills working perfect in small case pvps.

    if mass pvp i agree mage is little better mostly cause snare with short re use. anyone 90% mages even dont use them more than once (or not) per minute so... ; p

    and nuker is much more squishy dont try to tell me some bulsh1t. i play as a healer and i see it.
     
  14. Hax

    Hax User

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    i compare a nuker w/o full +6 set with only 2 pvp parts against a archer with stacked +8 pvp light set.
    they both die at the same speed (nearly same; archers ofc hit the nuker little higher) if no debuffs.
    archer can only profit from making others lose target or ue.
     
  15. yLogy

    yLogy User

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    i was healing grave several times and he is really almost immortal. dunno if he got +8 set.

    but once again, i was talking about difficulty. and sorry mass pvp is more about movement and position. and we can see from several tournaments who's more squishy and harder to play imo. just watch hell, perma dead at tournament for 4 minutes.
     
    Schofield likes this.
  16. Hax

    Hax User

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    i actually played with hell you know :d and i actually played in tournament with sinde/troy in season 3!
    you cannot compare tournament gear to our gear with hunter talisman anyways.

    with debuffs any1 dies, i dont get why you guys still try to reason. without debuffs neither of them should die and with debuffs both die. now if 1 of them dies 2 hits and the other 4 hits, isnt really the matter here in a good 7v7.
     
  17. yLogy

    yLogy User

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    in our last mess mel was w\o elixirs and bugy was on mage dead more times, much more times.. for me, mage is more squishy, automatically harder to play..
     
  18. Hax

    Hax User

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    bugi died only cuz i was permanently on trick and shaon was low level (same for 2 other ppl). i'm telling you that summoner won you the fight :dd bugaimer wasnt even close to die, when i was free to heal him (btw that fight is also frapsed)
     
  19. yLogy

    yLogy User

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    we won because your party decided to use at on bugaimer, not on u. but doesn't matter, just send me pm with link. it was 1 from my 1st pvp with new cp and i wanna see it, but forget to fraps :[
     
  20. Hax

    Hax User

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    no link .
     
    Joumskamblolo likes this.
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