also in skill section iss skills are wrong. iss sword muse + iss spectral dancer. one is dagger skill. also the title iss dominator where divine lord skill show up its wrong . it should be iss hierophant. generally check all iss title/description.ty
pazak, maybe this is not a bug as elmar wrote on lineage rochand , when you craft a head accesory , you usually get it, but there's a small chance to get a pendant box (that will give you randomly a pendant for that accesory) , so you only craft the hair accesory that can be improved by the pendant you get on pendant box, link with info: http://boards.rochand.com/viewtopic.php?f=48&t=1155#p23474
some minor errors: 1. dreadnought's skill is called "wrath" not "rage" 2. titan's "guts" skill increases pdef not patk 3. sigel eva's templar - skill "superior guard stance" gives shield defense +15% and shield pdef +5% 4. i think it's the opposite, it has been decreased. before the "shield mastery" passive was giving +10% bonus to pdef, now it gives just static +131 pdef.
"the amount of sp received through hunting was reduced." afaik it should be increased, or at least on ncwest patch notes that's what is says.
dear users, you can leave any questions regarding the update in this thread! some useful links: patch notes epeisodion localization bugs epeisodion functional bugs
pazak, is there a way to get on pts the epics jewels like blessed, antharas, valakas like u wrote on the pts topic ?:/
hi there, on the patch note, under fishing section 9, it's mentioned: "new fish types can be sold to grocers" however, on the pts, the fish worth 0a when you try to sell them to grocer. (tested on giran grocer on 15th.jan) i've heard there was a bug on ncwest where you could make 800b in 1h by selling fish. is the actual 0a price temporary or will it stay and obviously ruin the fishing? regards, zyth.
here is a couple of questions from walkirye. yes, there will be 2 types of quick healing potions. the skills are going to be replaced automatically.
well 1 question from me... the foeh soultaker summons + sacrefice is going to stay like its right now? or you guys going to fix it?
that actually doesn't answer to my question. the actual pts version is this fixed version? or is this fixed version coming "soon"*? * Spoiler when i say "soon", understand "between now and later"
pazak, on the patch notes, there is already a huge list of known bugs. my question is, these bugs going to be fixed, before the update goes live?
i was about to post that too right now. indeed there is a big list with bugs. we hope we'll get a fix when or before we go live and not to wait for the next update. dat transparent bug returns again oo
all those bugs are in the process of fixing, mostly it all depends on our korean colleagues... i guess such way out is possible: major bugs will be fixed before live and some not very huge will go live till fixes come the actual pts is not that fixed as we and you would like... but it is getting fixed bit by bit nope, at the moment it does not work correctly, fix will be
party duel bug when if you have on tagret "dead" character from your party, or enemies party, you can't move or do anything. fixed?
this fix was applied to ncwest due to a huge numer of bots in the specific areas, this server doesnt have any problem with massive bot-trains bouncing around at those places. is there a way to not implement this? as i see it, them areas mentioned has great adena drops and is a good place to farm on and by decreasing "rewards" you will only hurt "live" players, not the bots