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NCSOFT will open a classic server

Discussion in 'Archive 2.0' started by orbi_, May 24, 2014.

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  1. NemesysX

    NemesysX User

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    you wana make l2 the best game of the decade?
    put the old chronicles rules and policy into today`s updates.
    remove gainak warzone, put armor pvp stones into hb mobs with 0,2-0,4% drop probability, put blessed items parts and recipes @ land of chaos with 1% - 1,5%.
    make all epic raid boss to actually be epic - dramatically increase stats @ aq baium orfen (99 lvl), make dragons with 200 min - 400 max ppl, increase the kill time by 4-5 hours, increase the droplist by 100x like they used to be and force everyone to click on their own to enter.
    i dare one of you to come and tell me this would not become the most epic pvp game of all times ever.

    do something like this, and if anyone would go play l2 classic would be an ignorant fool.
     
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  2. Alarion

    Alarion User

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    i would give anything for something like it... all these points + ******* way to enter inside instances made me to stop playing...
     
    Last edited by a moderator: Aug 25, 2014
  3. Hax

    Hax User

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    ++ except the 200 min and 400 max because we dont always have 200 min :d
     
  4. Alarion

    Alarion User

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    make general loot, dps fight. logy talking **** about 1 side will focus only on dps bcs what they will do? launch rhapso, hit 1% and die as carpet? then what? try mass res several times and keep dying w/o buffs etc? even aq would have much more hp to not be able to be killed in 15 sec, but like lets say 15 min minimum with avarage 150 ppl.
     
  5. Hax

    Hax User

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    if the raid takes long then yes and also if the raid takes some time to get to (not only 1 teleport from town because then ppl just die to village and nobless+port back).
     
  6. Alarion

    Alarion User

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    in all situation we have now : aq, orfen, baium zerg would need min few min to stand up, regroup, rebuff, roses up, port come. min few min. meanwhile winning cc doing enough dps and they are all the time preapred for next strike. ppl dont go afk, cause perspective another pvp round keep them in front of screen alone w/o screaming cc leader on afking slackers...
     
  7. Hax

    Hax User

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    atm its okay with porting times thats right
     
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  8. Alarion

    Alarion User

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    except gainak with all idiotic rules with siege zone...
     
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  9. Martelx

    Martelx User

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    would need more than this. l2 started to spiral downhill with the update that disabled the fixed respawn on frintezza and don't even get me started on instancing the boss.
     
  10. syzgod

    syzgod User

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    anyway it's so sad how solutions are simple and they didn't even implement one from them. i really don't get it why. they could double or triple the populations on every server.
     
  11. Alarion

    Alarion User

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    i would even risk a theory that we could have 2-3 servers with those metnioned changes which are so simply to do...
     
  12. Martelx

    Martelx User

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    also tbh, olympiad killed lineage ii.
     
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  13. vvvlm

    vvvlm User

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    its more the devs trying to balance the game around olympiads that hurted l2 more than olympiads in itself. olympiads brings competition and a good goal to reach for, but imo it should have been in class based only, or maybe around 9v9 and (more importantly) mmr based or smth like it. you cant balance a game about party vs party & mass pvp around 1v1 its stupid
     
    Last edited by a moderator: Aug 23, 2014
  14. yLogy

    yLogy User

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    u propably never played lineage if u wrote so. if there will be general loot, most important to win event is to make 51 % of dps. depends on condition of aq, depends on hp of course.... but last option is to make 150 non tagged toons and do dps... or make some combination with war tags and non tagget toons.... and loosing side will do it, bcs pve event will be always about to get drop. u wanna pure pvp, make aq drop drops to party who will make more kills in clan vs clan. than it will be pvp event. its imply as it is, if condition to take drop is to make 51 % of dmg, this will be priority not some fair pvp...

    from previous servers, i dont know if it was on official ( maybe not, bcs there mby wasnt so easy to stop wars or make new toons, but as we can see on god u making 99lvl in 3 days ) i remember ppl were stopping wars because of dragons and simply out dpsing enemies... why it should be different now? because u wanna do so?

    and we can see on aq now, simply we tryed everything possible to get aq. but "zerg" always winning. there was no possibility to avoid, making general loot was so easy. as u can see, now we have "zerg" at aq and we decided to make there competition and there is competition. if there will be "no 49 rule" there is a chance there will be pvp. of course last option is to make 150 non tagged jumpers... bcs even with looting rights it will be about 1st hit, not about pvp. thats the lineage, unfortunatelly. u play it 8+ years and u still didnt get it :)

    so korean decision and plan about game was easy. they just wanted to let everyone to get epics. with dps rules, only zerg is winning everything with 99,9 % propability. u can do nothing about it. with "who click 1st" , who made 1st hit etc... chances are more equal for everyone. imo thats the whole idea of this changes imo.
    and sorry dolan, as i said, if u think it will be different in final effect, u must be pretty much naive... :)
     
  15. syzgod

    syzgod User

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    so probablty the best solution for rbs, epics will be to add an npc with teleport option like they did with antharas, valakas, lindvior etc. make epics to 99, reachable for 100-200 ppl and then lets the pvp begin. i doubt 100-200 ppl will make 99 toons just for the epics. oh since no caps in the newest chronicle no point to make toons for epics anyway. and since dark castles exist you can kill a clanless toon. would be better if make those areas around the tp npc war/siege zone, so you can kill a clanless easily. and also add an exact spawntime to these bosses, all of them. so everyone can prepare. gonna be a nice fun.

    the only problem with these we all know koreans won't make these changes. they don't care much about pvps.
     
    Last edited by a moderator: Aug 23, 2014
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  16. Alarion

    Alarion User

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    if u believe we would make 300 99 lvl untaged dps chars which could over-dps your main stacked chars in ba with top items to avoid pvp it means u didnt play this game. i would never resign from this epic oportunity to make such amazing cool pvp like this game didnt have from a long time. so stop talking your **** finaly plz
     
  17. WineGod

    WineGod User

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    sadly noone of this things is not going to happen, maybe time to find the fun in other place.
     
  18. yLogy

    yLogy User

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    already happem xy times in the past... stopping wars, making alts... nothing new...

    dps rules = zerg will win in 95 % cases... looting rights, for sure chances are more equal...

    for sure, i understand your point of view. your strategy is and always was to built ultra mega zerg, merging clans etc...

    and its everything from 1 reason, in lineage, condition to be sucessful in main part of events =|= win pvp.
    u can go amc, where is simply condition. win and reach next stage. in l2 u have different rules, unfortanatelly most of them lack phrase win pvp...

    anyway i dont think dragons are reason, why this game died. both system can be countered with pve strategy.
    general problem is, small pvp was totally destroyed by system. at the moment we have a lot of raid bosses, but who cares. they drop some seraph ****s.
    only 1 boss dropping pvp stones and?. almost everyday there is pvp for this boss.
    farming spots? doesnt exist anymore. merchants with 90 minutes are good for 1,2 ppl who killing them fast in 30 seconds, hard to find pvp there...
    other locations pointless even to mention.
     
    Last edited by a moderator: Aug 23, 2014
  19. Elesmira

    Elesmira User

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    wtb logy & alarion private forum
     
  20. AquaMarine

    AquaMarine User

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