answer: earth wyrm is desinged to be a raid to be enjoyed by as many users as possible and this is why we have located the npc in peace zone. we have changed the location to pvp zone for russia as requested can it be done here too?
what do you think about item rental in l2 ? it would be perfect for newcomers for example so many ppl with low weapon cant join random some partys like trajan kartia etc etc. if they rent full weapon they can easily leveling till implement their weapons
1. the olympiad games became boring catch'n'run till 5 minutes expire games. do you consider do something with that? people who attend olympiad games becoming critically low. there are almost no fun in healer olympiad, because all classes just run away and try to win when the time expire. some classes, although you said, that there are class balance on olympiad, have absolutely no chance in winning and other classes are enormously over powered. also the talismans are not so widely used, like they were before. 2. the 99 level skills. they are just useless. 3. some wizard skills don't work on high levels. 4. healer mass erase skill is now useless even on the olympiad games. 5. give healers manaburn back! 6. are there any plans on making really good solo-play locations on 97+ levels. this would really help some people who play from work or just can't constantly play for hours without interruption for couple minutes when the boss comes, or they are disturbed by something. also sometime there is no time for assembling a good party. 7. 100% resurrection is a mistake. there must be a penalty for dying! any thoughts on making some of this suggestion happen? 8. are there any plans on implementing wow-like battle grounds with exp reward and some pvp bonuses like special talismans? 9. don't you think de racial self buff is little over powered to other races bonuses? don't you think, that self cleanse + target remove is a lot better than human remove stun + stun immunity?
6. are there any plans on making really good solo-play locations on 97+ levels. this would really help some people who play from work or just can't constantly play for hours without interruption for couple minutes when the boss comes, or they are disturbed by something. also sometime there is no time for assembling a good party. 8. are there any plans on implementing wow-like battle grounds with exp reward and some pvp bonuses like special talismans? why don't you move on wow?? if they establish these , they can call the game wow easily
guys why do u ask kind of question what the developers already answered! 1. the whole kamael island will be reworked for solo, little party and full party location for 90+ peoples in the glory days. 2. in the big update of august they will rework the area of aden region and the area of orc village too + they will add new places too. 3. will be a special battleground in l2 through the dimensional wars what is server vs server war sized for may 5000 vs 5000 mass pvps too as i heard. 4. as the dimensional wars comes they will gives and upgraded engine too as i heard they tested a mass pvp with 2000 players and the engine worked. 5. cheers the name of the new epic dragon is lindvior!
Dear members, This is not a discussion thread, this is a thread where you ask questions for the Developers in Korea, please do not flood this thread. To answer those of you who asked "what about xx question?" As Cheers said in his post these are the answers that we have received from Korea so far and when we receive the rest of the answers they also will be posted here for you all. Regards.
is there any plan to make the aoe attacks/debuffs don't land on members of the same command channel??? for examble, the aoe aggro of tanks or the enchanter's debuffs.
(refference to skill unleash hell and mass unleash hell) "who was the bright young developer (if they could name him and a picture would be great) who through his great intellect he has concluded that in lineage 2 a feoh wizard lifting in the air and casting for 7 seconds (?!) a spell that will ultimatly crit for 900 dmg, as a reward for grinding till lvl 95 and 99 (yes, what would we do without the mass version of 900 dmg) is in any extent of imagination, viable?" you guys have to ask this, especially the picture part. i'm curious if he belongs to homo sapiens.
do you consider to save the remainings of ones great pvp game call lineage 2 and delete skills like 'party recall' and blessed scrolls of escape of any kind?
are you planing to fix feoh wizards? we hit slower than archer, hit less than archer, consume mp, none of the epics give the 30%+40% cirtical damage like you do for melee dds, we are paper, non of our debuffs except poison land on pvp, we have a 500% damage penalization since c4 for raid bosses, any ****ing plan to fix nukers? ty
dear developers, maybe u can rethink grand olympiad system for eu server. noone is going to class based matches unless some clan need to feed its members. u alrdy cutted off weekdays and now it's just some 6 days in a month to have fights. or there're alrdy some changes to olympiad announced in next updates? (coz i didn't found any) qq
500% really ? :d now on topic. dwarfs awakening should be reworked into class something like they used to be 200kg meatball runing 250 speed looks cheap and x3000 l2j. second question : since no one is doing campaigns its impossible to get new hair styles(wigs) thats should be reworked too.
some races when on subclass ( for example : dark elf on gladiator subclass) don't have good animations when using skills and i think it is with most of subclasses and races. will you change them, make them better in the future ?
... ot: bullseye lands for 1 max 3 seconds , after flash character loose target .. any plans for fix ... why there is so massive disproportion in decreasing pdef and mdef : example: warriors harmony .. decreasing pdef -8% but mdef -16% ; daring sonata -3% pdef but -11% mdef are u planing to nerf feoh wizards? they hit hard like trucks, they cast their spells faster than any other dd, they can teleport and speed themselfs up almost endessly, their aoe skills makes more damage that other class single targets skills and so on ......
this is addressed in glory days. warrior's harmony will become : 30 min., increases the p.atk. +35%, m.atk +16%, atk. spd. +8%, cast spd. +8%, p. crit. damage +35%, p. crit. rate +100%, speed +8.
i have a question in connection with what gilby said : why in this chronicle the power of skills is so important? the effectiveness of the weapon has almost none. the weapon (or the p.atk) should be a multiplier of damage or something like that. just have a difference of 500 points from ng weapon to r99 is so... strange.
question about "plunder" skill. plunder skill is listed as physical skill but i have issue with its reuse time. when i have no buffs and use plunder on mob, the reuse time is 9 seconds. then i buff with iss using wizard harmony (which states at the end - ...and skill re-use time by 20%..) and refreshing sonata (...and skill re-use time by 10%). and then when i use plunder again reuse time is 9 seconds. so two buffs decreasing reuse time have absolutely no effect on this skill. just to test the reuse i used "maximum critical" and reuse time changed from 10 seconds with no buffs to 7 seconds (exactly -30%). so the question is: is the skill plunder some special skill that is not affected by reuse decreasing buffs. and also for the past 4-5 months i never ever had the skill time reset upon use. while i had occasions when "chain blow" got 8 times reset of reuse in a row.
easy answer, plunder has fixed reuse same as lots of other skills so there is no way to reduce the reuse timers on them.