1. Discord Support team Facebook l2central.info

subclass skills

Discussion in 'Archive 2.0' started by TereuS, Mar 21, 2012.

Thread Status:
Not open for further replies.
  1. TereuS

    TereuS User

    Joined:
    03.12.11
    Messages:
    357
    Likes Received:
    0
  2. LightySnake

    LightySnake User

    Joined:
    02.12.11
    Messages:
    48
    Likes Received:
    0
    maybe
    sub - mp consumption/re-use time decrease
    sub - atk. spd./casting spd. increase
    sub - critical rate increase
    sub - critical damage increase

    i plan to make tyr as dual class so i whant to choose some skills that i can reuse.
     
  3. Sproot

    Sproot User

    Joined:
    12.02.10
    Messages:
    210
    Likes Received:
    6
    delirium.....
     
  4. Enryu

    Enryu User

    Joined:
    17.01.12
    Messages:
    29
    Likes Received:
    2
    1.mental attribute resistance increase x3
    2.mp consumption/re-use time decrease x3
    3.physical attribute resistance increase x3


    rest 3 you can get mdef/pdef
     
  5. TereuS

    TereuS User

    Joined:
    03.12.11
    Messages:
    357
    Likes Received:
    0
    i was thinking that too except for the 3 points on pdef/mdef (maybe crit chance better), but dont know how those mental/phys resist works and which skills are affected by them
     
  6. Sproot

    Sproot User

    Joined:
    12.02.10
    Messages:
    210
    Likes Received:
    6
    what affects crit shance have chanters? it does not affect crit with skills
     
  7. LightySnake

    LightySnake User

    Joined:
    02.12.11
    Messages:
    48
    Likes Received:
    0
    quote all part :)
     
  8. TereuS

    TereuS User

    Joined:
    03.12.11
    Messages:
    357
    Likes Received:
    0
    dont understand a **** xd

    i know crit chance dont affect skills, only auto-attacks, crit skills is affected by str since god, but i dont see any other subclass skills that worth those 3 points left:

    atk speed +30, dont affects skill damage also, and +30 isnt "noticable", specially when you cap 1500 with rhapso
    crit damage +54, almost the same, +54 p atk when you land a crit wont make you land crits "that" higher with this small boost
    +hp/cp/mp, very small bonus
    spending 3 points in patk/matk (+20/40) or pdef/mdef (+45/45), also not very noticable
     
Thread Status:
Not open for further replies.