Dreadnaught, Titan, Archmage. Swamplands/Harnak, Fairies, S3, GF, Orbis, LOC. i dont know if Feohs can solo GF and Orbis. Maybe they need to go Seal of Shilen - Cemetary and farm their *** off there.
I think the feoh's and Dreadnsight it's the best to farms. The problem it's you have equipment or no.
Im thinking about feoh too for my dual class my main is othell fortune sekker. Ill start from zero ...
Feoh mystic muse ultimate eoa master and also is one second strong feoh afther necro for pvp ^^ Fighter class is Crafter aoe master Dreadnought hmmm is more massive pvp likely I don't have and any idea why most of the people use human one lot of bloggers use this in guides but simply mathematics and game experience prove this is not true for aoe feohs is Elf, DE, Kamael , Nercro for solo is top one btw and Human I speak only for end results mobes and dead in 1 min
Archmage simply have 1 more AoE spell that have the cumulated power of every other AoE spells a Feoh has. Hard to land on PvP (because you need first to apply a debuff on the target), it litterally obliterate mobs.
Sps is worst feoh in pvp, and 2nd worst in PvE. Elf is worst race for feoh. Titan is best tyrr for PvE. DB is for PvP, even though tyrrs in general are rarely used regarding actual high-end PvP's. Some players choose human mystic because of 3rd highest INT and highest CON or happened to have a char from before the GoD update (does not apply to our server).
Tyrr that do most dmg in pvp is Duelist. As feoh, yes, sps is the worst base, but togheter with sorc, is the best in mass pvp.
I disagree with you. I feel that sorc is the best in mass pvp only versus bad purge rotation, otherwise you will never land Body Destruction (debuff needed for the "Big AoE"). I think that a SH, with the according gear (cause squichy as hell) can deal more damage, mainly because it does NOT need to land any debuff, its power comes from his buffs, and not only ennemy's debuffs. But we agree that SpS **** ^^
Just a little tip for you, purge isn't perma. Sps dest = 100%, sorc just need to assist and explode. Now imagine sps using destruction all time with low reuse, and sorc exploding it, all the time. Aoe mass damage = best thing in mass pvp.
You must be a fan of Riordian. That setup can only work in sieges. Anywhere else, even if you'd have your 3rd DD as necro, it would not be worth to attempt for quite a few factors: sps/sorc dies or gets CC'd = setup off. sps still deals low damage, unless there's a necro there, it's a waste of DD slot. opposing teams can abuse locations/movement to minimize setups effect purge rotation when facing 3x healer setup There are a few others, especially now in IO. Not to talk that such feohs should be full-geared to operate. edit: Setup will be even worse in next chronicle because of new shirts. Practically useless.
And you must learn read better, I said for mass pvp, and it's not only sieges. Any char that get cc'd or die, the strategy fails, friend.... Sps don't deal low damage, everything is about gear, you should know that. No1 use 3x healer setup nowdays, just when they don't have tank on, and it's not a setup for 7x7 or small pvp. And locations don't change it much. Anything to operate now needs to be full geared, get real...
This server doesn't have many full geared players, barely any actually. That's why I made that point. Of course that's expected with how young our server is and having in mind we lack dimensional sieges and certain other things. Sps deals lowest damage on equal gear, compared to other feohs. The setup of sps/sorc is still going to be even less useful on next chronicle than it is now. It's a cool setup I agree, but it's neither massively used nor that much better than most other setups to invest into, even more so now when archers got boosted and can be great DD's with mass cleanse up or down. I'm not here to argue or prove a personal point, I'm just making observations and stating basics, because other people on the thread were wondering/asking. P.S When I meant "setup fails", I've meant that sps or archmage, while one or the other is down, on it's own will have lower performance than a necro or sph, which is another well-known and widely used feoh combination.
Ooooh, now you said it right. Yes, sps deals the lowest damage of the feoh's. Btw, about that shirt you mentioned, tell me about it, please. Yes, thats why they need to be heavy geared, to hang moe than others, it's basicly a setup that u need to be super geared + hero stuff to survive more.
Next chronicle will have 2 new shirts, Korea already have it of course. One for p.def and one for m.def, at +10 shirts will have these statuses: M.def - M. Def. + 15%. Received Magic Critical Damage - 25%, 15% chance of reflecting magical abnormal states. M. Def. + 18, Speed + 7, Max HP/MP + 552. Attribute Resistance + 42. STR +4, DEX +4, CON +4, INT +4, WIT +4, MEN +4. P.def - P. Def. + 15%. Received Physical Critical Damage - 25%, 15% chance of reflecting physical abnormal states. M. Def. + 18, Speed + 7, Max HP/MP + 552. Attribute Resistance + 42. STR +4, DEX +4, CON +4, INT +4, WIT +4, MEN +4.
omg always somethink new to do, better if they make smoth lvling from 1-101 for new players, and smoth gearing... now the game is only for old l2 players.
I do not understand your point. The leveling and gearing for new players is "smoother" than it ever was before. Still, to answer your worries, they'll add several new places for 99+ leveling in next chronicle, again open field, which is a very good thing as it brings L2 closer to its roots.