Hello I want to play a toon based in this char, Yul Sagittarius. 94% of my time, will be used for pve, so, go to set up with me please if you can. Dyes, full STR, right? (Havent anyone atm) SA in bow (since I havent adenas for Shadow Thrower or Kelbim): P.atk and Critical Damage AP Skill: 14 from Warrior: (4) P.atk, (2) Critical Chance, (2) Critical damage, (2) Stun, (2) Extra P.atk with light amor, (2) Elemental damage. And from Knight tree: (2) Atk. Speed. When using BR, ME and Savage (Lv2 for the bonus of AP), I do it always more damage with regular shots than using skill. Accesory hair: +5% P.Atk - Subclass skills: +4% P.atk, +4% Atk. speed, +40 Critical - Dualclass skills: +12% P.atk (was dude if not better +27% chance and +4% perma) Tauti Bracelet +3 STR Octavis Ring (+15% C.dmg), CoC ring (+5% C.dmg), Oct Earring, CoC Earring, Oct Neck (+3% P.atk). And working in CoC Belt +6% pve damage. Just a yellow talisman, and venir level 7. With this set. Im with 500 critical base, and 1333 Atk. speed. Now the question is... Im working fine? Or better change all this like the style of the Dark Elf basing all my damage in skills? Thank you for yours answers. Edit - Add more info.
Fist, did u keep rapid shot? Don't you have brooches? In bow SA, you can change p attack to fury(15% attack speed), so you make your dps higher. In AP, you can change stun and put in attack speed too. Like this you will shoot normaly faster as hell, still gonna have high p attack and in raps + me, you gonna gattling gun. About dye, yeah, ofc str. You can go clean str, str + dex(so you can hit 70 dex and have a high skill critical chance), or you can go str + cha.
Ty for answer. Yes, I keep Rapid Shot No, just Emeral Lv2 (new toon, so, no adens for compare with the rest of players in the server) Im AP, needed the stun, for add the Noble emblem (+50 ele damage)
You will have it later, when you reach 16 ap. Many ppl don't like, but attack speed is crucial on dps. Difference between 1300 and 1500 is huge.
If 94% of time pve then you should go for knights and not warrior +10% P.Skill crit dmg P.Skill CD -5% Are both realy nice
Ok, ty for the trip in the SA. For the rest of configuration, do you think can be a very good option for to play, and can be than powerfull than all the rest of Yuls that focus all damage spaming skills? This +15% Atk. speed extra, I wanted get it with a Shadow Thrower (also +10% pve damage) And checking AP, you tested that cannt remove Stun for to learn more from Atk. Speed? Mar 11, 2016 Oh, but first was doing max damage posible only using regular shots, so this +10% p. skill damage... dont go to help me
Be careful, you won't find that in the patch note, but the critical damage (of basic attacks) was nerf in the latest update (there are lots of whine about it on Korea, and you can check on L2Rochand). For example, I deal more damage with PinPoint shot (without skill 101 or dual skill dmg ofc) than with a basic auto attack with Mind's Eye + Counter Critical+2 rings 15% crit dmg.... I'd not advice any yul to "only use regular attacks" on this chronicle, especially with the up of skills. In most of the cases, Knight Tree is amazing : P skill cd, P skill crit rate, P skill crit damage, Attribute Attack. What to ask more ?
Mmm, so yea, seem like archers now basing all in skills. I remember when your old HawkEye or Sagittarius, only used stun + regulars shots for all (pve and pvp). With a Draco bow +7, AQ and Baium, you dont needed to lunch "DoubleShot" But yea, in this last updates of NC, seem like they prefier you was spaming skills all time. Your avise "Seivlas", is begin to reset all AP, and focus in damage skills, right? Also the 2 SA in the bow, just critical skill rate, and critical skill damage I go to miss the old days playing my archer "SnoWyz", you seem a very experiment player. So, no way in this game atm to playing only basing in shots, just skills and skills. Correct?
You can always play however you want, but there will be a huge gap in DPS between standard shots and skills. About Bow, yeah, I'd put Skill Crit Rate and Skill Crit Damage (like about 98% of the server yuls ^^) You cannot compare the gameplay before and after awakening. The old Double Shot wasn't used, cause auto attacks dealt more damage with a good setup/bow. Right now, I can use a 60k power added to patk skill (Hello Pinpoint Shot) which ignores 40% of the ennemy's pdef. And remember that for stacked players, there is a huge amount of P. Skill Power that can be stacked to deal tremendous damage (I can perfectly hit a 99 player for 400kk+)
Well, they're rigrht, it's still better to go skills. But, as a Yul Sagi, you gotta focus on p attack and skill power. Skill cc + skill cd isn't bad, actually, the best. 15% on bow is good, if you don't reach 1500 without it. About AP, you can still have stun and attack speed.
Yea, seem like now NC want all Yuls (or maybe all classes) only use skills for do more damage Ok, this night go to change my AP tree, DualClass skills, and change the both SA from the bow too Thank you all your answer and open my eyes about only skills for the win So... now thinking... no sense too have alot of p.atk now, since all time go to be spaming skills, or Im wrong? With this Spam-Skills setup, better (for example) a + 7 Blessed Apo 2SA, than a regular +4 R99 bow 1 SA, right? and the idea of adquiring a Shadow Thrower Final Stage (have not bonus for skills damage, just uber for auto attack)... omg, this go to change all :S
I'ndt get a shadow bow improved. About skills, since HE don't have much skill power, better skills go for break, berserker rage in dual(+27% p attack trigger), but you can go for any skill power you can(dead eye stance, tauti, etc). Skill dmg in pve/pvp is also affected by p attack, that is the yul sagi speciallity.
Hello again I find this info in other forum, and think about your words Seivlass ---------------------------------------------------------------------------------------------------------------------------------------------- Archers are nerfed. Since 2013 theres a nerf on bow/xbow critical damage modifier. Bow normal hit is X, critical hit is 1.3*X~. While other weapons like pole for eg. are above 2x. The 101 skills are powerfull, yes. Mostly for DE. Trickster *****. Just like paladin aura is best counter for it, while other tank auras are not. Swordsingers have party bow resist also. The Prophecy of Might combo is what makes the real damage. So the 101 skills fit very well. They changed gameplay of archers from kiting to standing spamming skills in 2013 with the nerf. Archer critical is simple trash. 1.3x~ modifier, -60% from iss buff, -15% from abundante, -few % from reflect shirt, - random % from some classes passive skills, makes it useless. MindEye has freaking 10 min reuse while Zerk has 5 min. And there's ppl around running with 150% reflect, I dont know how. -------------------------------------------------------------------------------------------------------------------------------------------- Now, I read about NC back to critical of bow/xbow up to x2 again. ...
Physical Critical rate, max is 500. Sound like its a 50% of critical of your shots. Physical Critical damage, its the % of extra damage add, when do you a critical regular shot. Physical Skill Critical Rate, ... each race have diferent % to success? and each +DEX, give you a % too? Since we cannt check it in our status, hard to know the real valor.
Hihi! My own test: Kartia 95 solo. Playing using skills for kill the 2 miniboss and Kalios: 13:18 minutes. Using a macro for Bullseye + Tornado + Quick + Pinpoint + Multiple. Dead Eye stance on. Kartia 95 solo. Playing using regular shots for the same mobs: 13:11 And Im with the tree AP of Knight, and 2 SA in bow based in Physical Skills. Also is a "joke bow". Just +4 Blessed Apo 2 SA 300 ele If I had used the Warrior tree (P.atk, CD), and the SA of bow had been: P.atk + critical damage... For Darkelf race, Kamael, yea, seem the power of skill will be the best option. But for a Human Yul... I have my doubts
"using macro" or using "script" ? because if it's a macro they are realy realy bad and you lose lots of time between 2 skills + the fact if it's a macro when you use for exemple pinpoint and you did a mastery you can use it immediatly when the macro wont use it again. if it was a script then i have no idea how it works and if it's use every skill in good timing ect
No scrips, just macro. And yea, you can be right in the 0 reuse of one skill, but Im still using other ones. So, the spam skills is always 100%. And I dont see you lost time doing all them in one macro.
There is a little delay between 2 skill in macro The best exemple is iss player, when they use rapso they usualy put it in a macro with something said in party chat like "Rapso ON GOGO" you clearly see the message in chat like 1 seconde befor the skill effect on your buff dont you notice that ? So yeah macro have delay :^p
Macro has delay unless you put /delay 0 on the next line of the macro, then you don't lose that much time, but still, it's slower(not even 0.5 seconds) than if you are spamming the keys