so i would like to hear your opinions, with facts and + / - of these skill enchancement routes and ofc what are you planning to choose.
element - element power is added to your skills + more damage (70%, 140% depending on enemy resistance) + cheap and safer to increase damage + element is added since level 1 (+5 per enchant + your weapon element) - with big resistance you get 0 % increase damage - most propably you need 300 element + big over enchant to get some visible damage change - not cheap after all as you need to put stones into weapon and then enchant skill - if you change weapon you need to put stones again duel + you are not relying on stones therefore its harder to get resistance against that (you know, enemy must oe armor) + work with every weapon instantly + you dont have to spend xxx time to put elemnts in your weapon - really hard to get +30 enchant (to maximize it) - not really working with tank classes (huge pdef) - some skills does not give you much power with every enchant
you need to add elements anyways so dunno, duel is better probably vs full elemented chars, except maybe on nukers who got basic 20 attribute on nukes (if its 20 like past chronicles)
since attribute fragments are in server, i guess most ppl already got full elemented armors, so maybe going for +duel is a better choice?
not really everyone has elemented armors. look. you can enchant skills only at lvls 98-99. so every fighter is automatically excluded until that level. it only works for nukers and healer (<- dark element). and also - who would like to put elements to immortal set? or even twilight? they wait for example for r95 or r99;]
nah, their nukes are non-attribute. and after you get last lvl of those nukes you can enchant them for either dark or holy.