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Experiment 140 P. Accuracy influence on Othell Adventurer and Yul Sagittarius hit rates

Discussion in 'Archived experiments' started by Yumi, Jun 24, 2016.

  1. Yumi

    Yumi Innova Group

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    [​IMG]

    Goal: to estimate [​IMG] Final Ultimate Evasion and [​IMG] Final Ultimate Escape efficiency

    Attacker: 104 lvl Yul Sagittarius
    Target: 104 lvl Othell Adventurer, 104 lvl Yul Sagittarius

    This experiment is divided into two parts. The first part is dedicated to the skill, called [​IMG] Final Ultimate Evasion, of Othell Adventurer. In the second part [​IMG] Final Ultimate Escape of Yul Sagittarius is being investigated.

    First part
    In this experiment 101 lvl Yul Sagittarius attacked 104 lvl Othell Adventurer, using basic attack. After some strokes, Accuracy stat of Yul Sagittarius was enhanced by means of buffs and items. During each series of strokes, Othell Adventurer was using [​IMG] Final Ultimate Evasion. Each series contains 1000 strokes, which are divided into groups of 200. The number of misses is stated in the table below.

    [​IMG]

    Summary: As it can be seen from the results, if Accuracy stat is increased by 40, a possibility to hit the character, which is using [​IMG] Final Ultimate Evasion, triples.


    Second Part
    104 lvl Yul Sagittarius attacked 104 lvl Yul Sagittarius, using basic attack. All the requirement are the same as in the first part of the experiment. The results are stated below.

    [​IMG]
    Summary: As it can be seen from the results, [​IMG] Final Ultimate Escape efficiency is similar to the one of [​IMG] Final Ultimate Evasion. This part of the experiment also shows that Accuracy enhancement triples hit rate.
     
  2. Rudolf

    Rudolf User

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    And who rly cares about basic attack ?
     
  3. Tripaseca

    Tripaseca User

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    I don't feel firmness in operation acuracy vs evasion on game mechanics.
    As yul i understand, p. atk vs p. def.
     
  4. zauliuz

    zauliuz User

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    very useful test... for next few weeks.
     
  5. inZnt

    inZnt User

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    What about latest experiment when the new patch will come?
     
  6. Naito

    Naito User

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    Thanks for this test, but still waiting for test with Arrows against Heavy Armor, Light Armor and Robe. Also with skill damage, not only standard attacks.

    In my opinion arrows should be broken when hit Heavy Armor. Something like -40% damage when penetrate Heavy Armor. 0% when penetrate Light Armor and +40% more effective when penetrate Robe.

    Please do this test and show us how it is with Arrows :) Thanks!
     
  7. Yunalesca

    Yunalesca User

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    uh what? that's like asking "does more p def decrease dmg?".