15% move speed VS 20% hp. You only need to have a focused healer that can give you pow when you're losing it (sometimes, it may be tricky if your party gets heavily focused, but if in 5 minutes you don't have time to cast the skill, there is a problem (Celestial, UDs from tanks, ...)
Speed?! On mass/pt pvp especially for healer is it that matter?! Like for real? When whole DD pt is against U?! ;-) No,imho, it doesnt matter.At oly? Mby then. A real factor against pow ,imho, is lack of Critical Dmg Reductions,which Ure getting from Drum. And for me,as 102lv healer,its way more important than 20% of HP. Also U pointed out a very important thing :rebuffing whole pt during pvp. I say no ty! ;-)
pow sux against daggers a lot. Well since ppl don't play daggers anymore in mass pvp it seems to not matter so much.
If you awakened as cardinal, there's nothing to keep. If you awakened as shillien saint, you could keep prophecy of wind. That's about it.
Lol, pow is much better than drum. You only face daggers in small pvp's, thing that you can just ask drum, then delete later.
Kind of off-topic discussion here. For keeping skills after awakening: even if POW was only better sometimes, you should always always keep it. You can always get drum from ISS and use POW in situations where you think it's better. You have that option. If you don't keep POW, you don't have the option to choose. You're almost never gonna self buff your own blessing of saha (drum equivalent) on yourself.
So ,u guys, think that only class who can deal an Critical Dmg is Othell class?! R we playing same game guys ? ( Im not asking snowyz as she/he dont know to many things) Be kind and elaborate this @Ronove pls?I rly would like to see a frapses at MASS pvp where healer keeps Pow on whole pt.all the time,thanks in advance. Peace
Youy just showed there your 0 knowledge about the game. 90% of top partys / clans are ALWAYS using PoW in mass pvp's / 7v7 / any kind of pvp , why? the reason it's quite simple, 20% more HP from PoW > MP bonus from Drum, the only disadvantage from PoW over Drum is the speed you lose, which can be somehow compensated by enchanting certain buffs for speed if needed or just using Drum whenever the case is needed, like to run from heine town to castle and redoing pow near bridge or messenger. Just to help you understand better the game mechanics: the crit dmg reduction from Drum / Physical Shirt is NOT affecting archer / dagger skills, since it's crit dmg modifier only affecting the autohits given in both pve and pvp, just as a tip, if you don't know 100% how something is working, don't try to give tips to new people or they will be also confused about that for lots of time
That "certain buff" u talking is Mana gain/ prayer enchanted on speed while pt losing +4.6% pdef? Also,if u didn't notice it's all the way my opinion. Don't need anybody to covince. I've tried to play on both pow and drum,therefore I can easly say,it's FOR ME way higher survivalibity. Also a time needed to recast pow? Prefer to help my pt in that time,also I rly don't need to hear how bad I was,bcoz didn't cast pow on time,etc.
With good communication / organisation in your party should be ok to rebuff PoW in fights. You can do it during cele for example. Everyone should help to remind healer about it so its not forgotten.