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pvp stones after sieges

Discussion in 'Feedback Archive' started by zauliuz, Oct 3, 2016.

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  1. zauliuz

    zauliuz User

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    what about to change rules of castle with pvp stone, and spin randomizer wheel after siege?
    i mean not announce pvp stone castle before siege.
     
  2. MrOurk

    MrOurk User

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    I wouldn't personally do it myself for 2 reasons:

    1- Top content should be available for top clans, which means if you want top item, go fight for it, simple as that
    2- That day sieges as we know them would die, and all top clans would rush into cresting as many castles as possible, TH / EN could at least take 2-3 castles each one of them and mostly defend them from other clans with 1-2 pt's each
     
  3. zauliuz

    zauliuz User

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    1 - yeah.. fight against them.. not everyone can spend 3k € for basic end game gear. or can farm adena 25/8

    2 - for this should be simple rule - clan must be active, not box clan like carmin, treehousebandits, toxic, oldboys or another box clan where peoples just keep their boxed chars.
     
  4. Padj1l

    Padj1l User

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    Bad idea imo, my clan can't compete for pvp stone but it should go to the best clan, not be randomly given.
     
    Last edited: Oct 3, 2016
  5. zauliuz

    zauliuz User

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    yep. better feed donors to make them even stronger and wait for the day when they quit.
     
  6. Vonak

    Vonak User

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    Yup, better give it to randomly connected player twice a month, that's sounds a way better idea.
    I think one thing can really being discussed is the "randomly chosen Castle" part. That can disturb all mid clans fighting for them and losing them for "random" reasons without any chance to defend it
     
  7. MrOurk

    MrOurk User

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    You are just thinking same as everyone in this server: "He/she got better gear than me so he/she is donor". I would even actually like the idea to take another randomizer for another castle and put some good amount of pvp armor stones there, because like this we're injecting into server 2 pvp weapon stones / month but not pvp armor stones to counter them, which makes it way too unbalanced imo
     
  8. zauliuz

    zauliuz User

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    lol :D that's what i expected. )))
     
  9. Yunalesca

    Yunalesca User

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    Why would you spend 3k euro to enter top clan?
     
  10. zauliuz

    zauliuz User

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    you want to say that in en/th peoples run with +8 tw or +6 r99 sets?
     
  11. Skalpelex6

    Skalpelex6 User

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    EN/TH no gear /confirmed
     
  12. Naito

    Naito User

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    Castle Siege is not working since time when game was made.

    First of all, owner of the castle should became to the "Alliance Leader" and every clan in alliances. Not like is now. This is why alliances don't exists in this game and never works...

    Second, PvP stones should be always in same Castle: Aden and Rune, because those city are capital for other towns.

    Third, alliances with less than 100 active members in CC (lvl min 100 also with Siege Debuff) can't register as attacker Aden or Rune

    Also defenders can't be attacked by other defenders in siege area, even with CTRL, no debuff, no AOE etc.

    Next one, people which are not registred for the specific Castle Siege can't use any skills on siege area and automaticly get silence for any kind of skills, also weapon should go to the player inventory.

    Other one, for example to Castle Siege can register only alliances, so if 2 alliances register to the same castle, first on the list can capture Castle, also fight in siege zone only in first hour (20-21). If defenders lose castle after 55 min of fight they have just 5 min to take it back, if they can't do it, the next attacker will fight since 21 until 22 with new defenders (first attacker who captured castle in first hour) - If more alliances register to this castle they need to fight each other 1 hours before castle siege will start (in instanced castle, like it is in the Mystic Tavern) Only 2 alliances which most number of kills, can fight in the primary Castle Siege (if 2 clan have same number of points, random lottery decide)

    Last thing, if some one leave his current clan ofcourse can join to other in next 24 hours, but get Siege Debuff for 15 days -90% p/m def and -90% p/m attack which is activated only on castle siege zone.

    They simply can improve Castle Siege but they do not wanna give the players nice server event every 2 weeks. BTW still cant understand why can't turn off skills effect like heals ?
     
    Last edited: Oct 3, 2016
    karllscp and St0ne like this.
  13. Yunalesca

    Yunalesca User

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    i run with a pvp set, i payed max 200 euro for this game for PA and for when brooches first introduced , i play here since the date i joined in forum. i was away for few months at some point, u probably played the same amount of time i did without being interrupted for months from top players 1 shotting. U even got this lindvior earring which allowed you to easily pass some players that currently have more gear than u without any l2store.

    why u need 3k euro to be on top clan? coz i dont.
     
  14. zauliuz

    zauliuz User

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    count how much your items is worth, and then you will get answer.
    or for example this post: https://4gameforum.com/threads/591281/
    items what you need cost ~200b or even more. and this is just basic gear. and i didn't count dyes prices and some other things. so any questions from where those numbers?
     
  15. iVoid

    iVoid User

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    Well your idea wont work ,cause i can tell you that if you are complaining about people putting 3k euro and still getting the pvp weapon stones the difference will be that people from clans that will take this random pvp weapon stone will sell them and people will put instead of 3k -3.5k and will have even more gear . So what you gonna achieve with this ?
    If you want to take the pvp weapon stone just go and fight for it .
    If they make it randomizer AFTER siege what will be the next step ? 1 clan will be randomized to enter dragons freely? Or gainak mobs will randomly appear in people's clanhalls ?
    If you want end-game items go fight for them.
    The idea imo is bad. What could be a good idea is to put pvp ARMOR stones in a random castle after the siege .
    Lets say from 5 to 10 stones . Or simply put in every castle that is not pvp weapon -pvp armor .
    Cause top clans wont be able to fight for every caslte and if every castle gives u 1 pvp armor stone this will actually improve the amount of pvp on the server.
    This will make castles like gludio/dion etc that are nothing except cloack ( if no pvp stone there) important.
    You could also make a simple rule like - Light castle 1 stone , dark castle 2 stones . This will increase the amount of money you get from castle with close to 1b /2weeks which is not bad for smaller clans and will increase the amount of pvp on sieges.
     
  16. zauliuz

    zauliuz User

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    well. this idea also not bad. but 1-2 stones.. damn.. i ks'ed 3 or 4 stones in 30min in gainak.. and no need go for siege. 5light/10dark would be good decision. but again, rule for active clan should be applied. otherwise all castles belongs to 2 or 3 clans.
     
  17. -V77-

    -V77- User

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    Raandomizer after siege ohohoho i see that hate when stone will go to EN/TH clan. All randoms will be like "its all set! innova sponsoring big clans!"
    End game items = must fight for it.

    Generally i dont unsterstand this "dim siege for core"
    On real dim Siege as i know and understand (but i can be wrong) every castle gives profits. Just need to keep it 2 sieges period? I dont renember well how long period that was but for sure there was pvp armor stones and weapon stones to get from castles. Here is just 1 god damn stone just to make us happy we have anything becouse big content of game is taken from us away. Im almnost sure it is possible to set us with RU servers on Dim siege. C'mon L2J have options to change from Eng to RU alphabets and all is oke. Here is a bnig problem....
     
  18. zauliuz

    zauliuz User

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  19. MrOurk

    MrOurk User

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    The equivalent to 1 pvp weapon stone in aden or rune in the original dimensional castle siege, means 10 pvp armor stone in each one of the 7 small castles, so would make actually sense to put something like 5 to 10 pvp armor stones per castle, could be done the way Aleks said, 5 to light castles, 10 for dark castles, like that you don't only increase the amount of pvp generated on server (dark castle members can be killed), also the amount of adena all castles can make due to the dark system and also you will generate enough pvp armor stones to counter the pvp weapon stone given
     
  20. mucea

    mucea User

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    putting pvp stones as reward to small castles might sound amazing and so on but in reality it will just make en/th send 1-2 parties during siege to wipe small clans and get free stones. 10pvp stones = 10b and i bet that all castles would be on boxes of th/en after such a change. All these changes ppl want to sieges for small clans wont help small clans at all but just boost top clans with pvp stuff and leave small clans without castles.
     
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