Hey! I would like to see a comparison between the damage of bloody weapons with +4 and more and Improvef shadow weapons. Its a real struggle choosing between because both now cost a lot of adena to make
I think Shadow weapon looks like +7-9 r99 normal/bless weapon, while enhanced shadow has the pattack of +7/8 pve weapon, 5% less pve dmg but 10% more pattack and 150 more attribute so I guess it looks like +10-11 pve x2 SA
depends on the weapon, some weapons are better than bloody +10(almost similar dmg to +11), some are worse than +0 pve wep.. comparison is listed of all weapons in korean forum
i checked it long time ago doubt that i can even find it in history i checked the weapons im interested in for example enhanced shadow pole +- = +9 pve (counting that u have double dmg sa's) slasher shadow < pve +7 fists = +10 dualswords <pve +3
Ye I saw that time ago, problem is that no one counts the +150 elemental attribute from enhanced shadow weapons
nop, not like there we dont have pts normal server.. there was full thread of all weapons(including dragon and pvp) compared into high and lower lvl mobs with fully atributed and etc, to see clear difference in damage dealt
bloody>shadow for feoh (since 15% on pve +2 sa of choise(double for dmg), and on enhanced only 5% crit dmg acu isnt needed in open field(even without acu feohs should have 1999), and crit rate doesnt change anything (be it 50 be it 500 crit rate is still the same)) if it would be for titan would be debatable
Yeap I mean this https://l2wiki.com/Enhanced_Shadow_Retributer . This one got +10% to crit dmg (from SA u can obtain 9% max on 8lvl mermoden) and also +150 to attri. So I wonder this weapon will be better from +8 bloody retri. Also how look dmg on pvp.
10 atri = +~1% dmg so its like 15% pvp dmg on pve u can put 2sa's for dmg (mermoden 7 +lionel 7 so in total 14% m crit dmg, +10% pvp dmg for 2 sa, also a bit more hp from lionel) also bonus from enchant (5.6%) almost all shadow weapons are +- like +9 pve ones