i tested without any buffs. 1st screen, no buffs + rapid fire stance (rapid fire stance - 30 min p.atk +10% and p.skill cooldown -10% when a bow/crossbow) 2nd screen, no buffs + dead eye stance (dead eye stance - 30 min p.atk +20% and p.skill power +20% when bow/crossbow) if you notice in both screen, i have the same p.atk and that's not ok. according to skills description, rapid fire gives only 10% p.atk and dead eye gives 20%. that means that dead eye stance gives only 10% p.atk now. please fix it.
i think this is typo, because according to my husbands' archer, who is 96 yul ghost hunter, he has 15% on all stances. it should give 20% to all stances on level 99, not different p atk on different stances.
from terragamer : sniper stance : increased p. atk and atk. spd. lv 1. p. atk. +10% and atk. spd. +5% lv 2. p. atk. +12% and atk. spd. +6% lv 3. p. atk. +15% and atk. spd. +7% lv 4. p. atk. +20% and atk. spd. +10% rapid fire stance : increased p. atk and decreases skill cooldown time. lv 1. p. atk. +10% and skill cooldown -5% lv 2. p. atk. +12% and skill cooldown -6% lv 3. p. atk. +15% and skill cooldown -7% lv 4. p. atk. +20% and skill cooldown -10% siege fire stance : increases p. atk and skill power. lv 1. p. atk. +10% and skill power +5% lv 2. p. atk. +12% and skill power +6% lv 3. p. atk. +15% and skill power +7% lv 4. p. atk. +20% and skill power +10% i think it's the descriptions skills who are bugged.