hi everybody. i have start to play in this server, but i have a lot of problems with game crash. i have this error always: 2014.1.1 1223 [gtick=3256 lgticks=2147] build date : fri nov 01 0647 2013 os : no os cpu : genuineintel intel(r) core(tm) i5-3570k cpu @ 3.40ghz @ 3404 mhz ram : 4095mb ram logicalcore : 4 physicalcore : 4 video : amd radeon hd 7800 series (1247) poscode : ls9(558) 87326:-140660:-1541 4/1 [955] video resources : 121 mb idirect3dvertexbuffer9::lock failed(80070057). history: fd3ddynamicvertexstream::addvertices <- fd3drenderinterface::setdynamicstream <- material=l2ui_ch3.scrollbar.sliderbartop <- fcanvasutil::flush <- ucanvas::drawtile <- ucanvas::drawmaterial <- ucanvas::drawtexture <- ncgdevice::drawtexture <- ncgdevice::drawtexture <- ncsliderbar:npaint <- ncvirtualwndmain::drawchildwindow <- ncvirtualwndmain::drawchildwindow <- ncvirtualwndmain::drawchildwindow <- ncvirtualwndmain::drawchildwindow <- wm_paint <- ncvirtualwndmain::dispatchwndmsg <- nconsolewnd::consolepostrender <- consolepostrender <- draw <- grendev = fc520000 <- ugameengine::draw <- uwindowsviewport::repaint <- uwindowsclient::tick <- clienttick <- ugameengine::tick <- updateworld <- mainloop. need help. ty all and hny
hello, i am afraid there is no solution for this issue yet. please check here. i will ask technician team about this issue if it's possible to override it somehow. regards