hi, recently i noticed that the trigger chance of sigel hell knight's passive skill vampirism (vampirism has 30% chance of recovering hp after a successfull standard/skill attack.) is broken, the formula does not work as intended. it looks like its 3% chance instead of 30%. attaching a video file just to show how broken the skill is. technically it should proc every 3-4 attacks, in the video shown it procs [size=+1]3 times out of 115 hits[/size], it is a 2.6% instead of 30%. p.s dont pay attention to the normal regeneration, because hp was not full. level 2 vampirism procs for 500hp. video - http://youtu.be/dlqmonptfl0 - watch in 720p regards,
maybe theres missspell in skill discription its intended to be 3% not 30 ? 30% chance to get 1k hp at max lv sounds too powerfull, just a guess.
thank you for reporting this issue, we have forwarded it to the game developers. most probably, there is a mistake in the description, however we cannot say for sure at the moment. as soon as we get an update regarding this skill, we will inform you. regards,
is true and other sources said "30%": http://wiki.terragamers.net/index.php?title=chapter_3_sigel_knight http://wiki.terragamers.net/index.php?title=vampirism
yes, also this http://boards.lineage2.com/showpost.php?p=3335654&postcount=2 , but maybe they just got bad info from the korean website. hope horatio will keep us posted.
yes guys as said, the bug has been reported and once we have an update we will inform you so please be patient until we hear back from the developers, no need to keep bumping the thread
this bug is important for election sigel knight profession. if this no solved , i think that a very little people will take hell knight. when will be resolved?
we do not have time frames for how long the game developers take to fix issues, unfortunately we have to wait just as you do and when they send a fix it will be fixed so please refrain from bumping bug reports as i have already requested in the post above yours. regards.