hi guys, wanna discus this topic because on test server i noticed that daggers after awekening are peace of **** really. that lethal strike has almost 30 sec reuse or smth similar. other skills have high reuse time too. second thing, i played for aw, and after awake i really missed a lots of skills. with wc buffs its kinda fine, but with full enchanter buffs its seems impossible to beat someone in pvp if you do not manage to strike back stab crit for 10k or smth. post your opinion.
much better then when lethals where introduced. where everyone would die after 1-3hits from a dagger =d but since they got balanced ever since then, ppl q.q about them getting nerfed ofcourse. dagger should not be able to kill a tank.(unless offc, he is a noob)
no they're balanced. they where overpowered, and mainly noobs with no real skills where playing with them and could easily win a fight 1on1, anyone that was actually skilled with a dagger could take down entire parties.
daggers are decent when they don't try to make their 1v1 against a tank in the middle of the battlefield. of course you'll have trouble if you fight head on any class, because daggers are quite bad at it. however i'll have to agree that the feeling one used to have when playing a dagger is really altered after awakening...
my opinion is that they are somewhat weaker compared to others but we haven't seen higher levels such as 95+ yet so who knows. : ) also melees are getting a boost in tauti iirc.
we'd like to inform you that this topic is being closed, since it is inactive, and will be archived at the 1st of the month, as planned. regards .