hi everyone. i have very important question. what choose from sub and dual class for tyrr duelist? . what passives from sub and which skill from dual class?. build for open pvp. i will be greatful for fast answer. your friend! lordo!
i will reply here, since i don't mind sharing what i know. for tyrr, there aren't many choice from the dual/sub class skills. forget about master blaster disaster rages and stuff. they are highly unreliable ( i.e. master rage can be triggered very randomly, try opening your skill window and start pressing common craft. write down how often it activates. ) i would do the following: 1. hit 99 on main 2. hit 99 on dual 3 2x80 subs get sub - p. atk./m. atk. increase sub - p. def./m. def. increase then chose either : sub - atk. spd./casting spd. increase or sub - critical rate increase . i personally chose .....one of those :d it's up to every person gear and build to figure what he needs more - the attack speed or the crit rate. from dual class, you have a few choices. there is no universal guide, it all depends on how and what you want to do, where and when. for me it boils down to 3 choices : 1. take either dual - p. atk./m. atk. increase or dual - p. def./m. def. increase - patk/matk will be more pve based, pdef/mdef is defensive pvp 2. take dual - max hp increase - universally usable. if you have active reflect, you transfer that hp straight to dmg 3. take both dual - physical trait increase and dual - mental trait increase ofcourse, you can always experiment and find options that suit you better, all of those above are my opinion and it's what i use/used/will use