Get Lucky Coins by spinning Dovmihr's legendary WIN-WIN Machine and from some other Activities. Exchange your accumulated coins with Dovmihr in Prontera (/navi prontera 145/96). For 1600 or 700 Coins, you will receive 1 random Legendary Item from Dovmihr's Reward List. You can exchange coins for items from the Reward List an unlimited number of times. Spoiler: Reward list (1600 Lucky Coins) Antique Refine Cube +12 (x1) Temporal Ring (x1) Seraphim Coronet (x1) Ring of Jupiter (x1) Magician's Gloves (x1) Happy Balloon (x1) Little Garden (x1) Verus Core (x1) Kardui Ears (x1) Antique Refine Cube +12 Spoiler: More [Available Items] Old Rune Circlet, Old Casket of Protection, Old Bone Circlet, Old Shadow Handicraft, Old Magic Stone Hat, Old Wind Whisper, Old Mitra, Old Blazing Soul, Old Camouflage Bunny Hood, Old Maestro Song's Hat, Old Dying Swan, Old Driver Band (Red), Old Driver Band (Yellow), Old Midas Whisper Weight: 1 Number of slots: 0 Temporal Ring Spoiler: More This ring once belonged to a famous illusionist. It was rumored that the secret of his tricks was the ability to control time... ------------- Max HP +10%, Max SP +10% ATK +100, MATK +100 [If equipped with Bear's Power] STR +40, Max HP +10% [If equipped with Runaway Magic] INT +40, Max SP +10% [If equipped with Speed Of Light] Flee +40, cooldown of all skills -30% [If equipped with Muscle Fool] MDEF +40, Variable Cast Time of all skills -20% [If equipped with Hawkeye] DEX +40, HIT +50 [If equipped with Lucky Day] LUC +40, Critical Damage +30% ------------- Class: Accessory Defense: 0 Weight: 50 Required Level: 100 Jobs: All Number of slots: 1 Seraphim Coronet Spoiler: More Class: Headgear Position: Middle Defense: 0 Weight: 30 Requires Level: 70 Usable By: All Jobs Str + 2 For every 8 base Int, Atk + 5 Increases the recovery rate of recovery skills by 1%. Increases the variable casting time of skills by 1%. If the user's base Int is 108 or higher, Additional Atk + 50. Increases the recovery rate of recovery skills by an additional 5%. Increases the variable casting time of skills by an additional 4%. If the user's base Int is 120 or higher, Additional Atk + 125. Increases the recovery rate of recovery skills by an additional 10%. Increases the variable casting time of skills by an additional 6%. Set Bonus Seraphim Coronet Seraphim Feather Increases the recovery rate of recovery skills and recovery items by 5%. Increases the recovery rate of incoming recovery skills by 5%. Reduces damage taken from Demi-Human race enemies by 2%. Reduces the variable casting time of Coluseo Heal by 100%. Immune to Bleed and Chaos. Reduces the variable casting time of skills by 1% for every 8 base Int. If the user's base Int is 108 or higher, Reduces the variable casting time of skills by an additional 4%. Increases the recovery rate of recovery skills and recovery items by an additional 10%. Increases the recovery rate of incoming recovery skills by an additional 10%. Reduces damage taken from Demi-Human race enemies by an additional 2%. If the user's base Int is 120 or higher, Reduces the variable casting time of skills by an additional 6%. Increases the recovery rate of recovery skills and recovery items by an additional 15%. Increases the recovery rate of incoming recovery skills by an additional 15%. Reduces damage taken from Demi-Human race enemies by an additional 4%. Number of slots: 0 Ring of Jupiter Spoiler: More When equipped to Right Accessory (1): For every 10 Base LUK, ATK +15, MATK +15. If Base LUK is 125 or higher, additionally ATK and MATK to Boss Type Monsters +15%. When equipped to Left Accessory (2): For every 10 Base VIT, Max. HP +2%, Max SP +2%. If Base VIT is 125 or higher, DEF +300, MDEF +50, damage inflicted by player characters -3%. Class: Accessory Defense: 2 Weight: 50 Required Level: 100 Jobs: All Number of slots: 1 Magician's Gloves Spoiler: More By wearing them, you can better control the flow of magical energy. Fire, Water, Wind, Earth and Neutral properties magic Damage +5%. Ignore MDEF of all race monsters +50% Variable Cast Time of all skills -10%. Class: Accessory Weight: 50 Requires Level: 80 Usable By: All Jobs Number of slots: 1 Happy Balloon Spoiler: More This item cannot be upgraded. Class: Headgear Position: Lower Defense: 0 Weight: 1 Requires Level: 1 Usable By: All Jobs Increases the experience given from monsters by 5%. Increases the drop rate of items by 10%. Number of slots: 0 Little Garden Spoiler: More A delightful crown made of artificial flowers, equipped with false elf ears. You will look like an elven deity! ------------- ATK +40 Critical damage +5%. [If Base LUK is 90 or higher] ATK +60 additionally. Critical damage +10% additionally. [If Base LUK is 125 or higher] ATK +80 additionally. Critical damage +20% additionally. ------------- Class: Headgear Defense: 0 Location: Middle Weight: 10 Required Level: 100 Jobs: All Number of slots: 0 Verus Core Spoiler: More Class: Accessory Weight: 50 Requires Level: 80 Usable By: All Jobs Perfect Hit + 20% Aspd + 10% Increases physical damage on Neutral, Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost and Undead property targets by 5%. Number of slots: 1 Kardui Ears Spoiler: More MATK +2 for every 10 base Dex. If base DEX is 108 or higher, Variable Cast Time of all skills -10%, MATK +60. If base DEX is 120 or higher, additionally Variable Cast Time of all skills -5%, MATK +100. Class: Headgear Defense: 0 Location: Middle Weight: 30 Required Level: 70 Jobs: All Number of slots: 0 Spoiler: Reward list (700 Lucky Coins) Temporal Refine Cube +11 (x1) Etran's Undershirt (x1) Red Pope Ribbon (x1) Celine's Dress (x1) Angel Mirror (x1) Stripe Hat (x1) Heavenly Sagittarius Diadem (x1) Recovery Ring (x1) Wings of Fortune (x1) Temporal Refine Cube +11 Spoiler: More A legendary refine cube created by Kronius the Multiplied, a time traveler who exists in six versions of himself. Allows you to guaranteedly increase the refine level of Sixtus Armors or Chronocloaks to +11. Weight: 1 Number of slots: 0 Etran's Undershirt Spoiler: More Class: Garment Defense: 0 Weight: 15 Requires Level: 1 Usable By: All Jobs Max HP + 2% Mdef + 10 If upgrade level is +7 or higher, Additional Max HP + 4% If upgrade level is +8 or higher, Additional Max HP + 6% If upgrade level is +9 or higher, Additional Max HP + 8% If upgrade level is +10 or higher, Prevents the user from being knocked back. Set Bonus Etran's Undershirt[1] Pantie[1] Int + 15 Max HP + 5% Max SP + 5% If Pantie[1] upgrade level is +7 or higher, The user's casting cannot be interrupted outside of WoE. Set Bonus Etran's Undershirt[1] Deviling Card Disables the following effects of Deviling Card: Increases damage taken from Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost and Undead property attacks by 50%. Number of slots: 1 Red Pope Ribbon Spoiler: More Increase magic damage to all size monsters by 10%. Type: Helm Defense: 2 Location: Middle Weight: 10 Required Level: 100 Jobs: All Number of slots: 1 Celine's Dress Spoiler: More It is covered with some dark spots... Is it blood? MATK +50. If refine rate is +7, Variable Cast Time of all skills -10%. If refined to +9, all property Magic Damage +10%. If refine rate is +11, cooldown of all skills -10%. If refine rate is +12, cooldown of all skills -5% additionally. [If equipped with Evilspirit Gloves] ATK +10%, Perfect Hit Chance +10%, MATK against all size enemies +15%. With a certain chance, magic damage to monsters of all types (except players) increases by 15% for 10 seconds when performing a physical attack. [If equipped with Celine's Ribbon] Holy, Shadow, Poison and Ghost property magic damage increases depending on the total refine rate of Celine's Ribbon and Celine's Dress. If total refine rate is +19 or higher, MATK +15%. If total refine rate is +23 or higher, Magic Damage to all property monsters +20%. [If equipped with Celine's Brooch] MATK +10 per every refine level of Celine's Dress. If refine rate of Celine's Dress is +9, Variable Cast Time of all skills -5%. If refine rate of Celine's Dress is +11 or higher, Fire, Water, Wind, Earth and Neutral properties magic damage +10%. If refine rate of Celine's Dress is +13, it becomes indestructible. Class: Armor Defence: 40 Weight: 50 Required Level: 130 Jobs: All Number of slots: 1 Angel Mirror Spoiler: More They say that whoever looks at it will see the reflection of their soul. Cannot be destroyed. ATK +10 for every 2 refine levels. [If refined to +7 or higher] ASPD increases (Attack Delay -10%). [If upgrade level is +9 or higher] Ranged physical damage to all enemies +10%. Cooldown of all skills -5%. If upgrade level is +11 or higher, Cart Cannon and Arm Cannon damage +15%. [If equipped with Holy Cannon Ball] Physical damage inflicted on Shadow property monsters +10%. [If equipped with Dark Cannon Ball] Physical damage inflicted on Holy property monsters +10%. Class: Shield Defense: 100 Weight: 250 Required Level: 100 Jobs: Merchant Jobs (3rd Job) Number of slots: 1 Stripe Hat Spoiler: More A stylish beige cap decorated with three yellow stripes. ------------- Modified to suit OS Weapons. ATK +20 for every 2 weapon refine levels. [If refined to +7 or higher] Variable Cast Time of all skills -15%. [If refined to +9 or higher] Long-Ranged Physical Damage +15%. [If refine rate is +11 or higher] physical damage inflicted on small and medium-size monsters +15%, Fixed Cast Time of all skills -0.2 sec. [If equipped with Boost Lance-OS] ATK +30, [Cannon Spear] damage +4% for every 2 weapon refine levels. [If equipped with MH-P89-OS] [Severe Rainstorm] damage +10%, Long-Ranged Physical Damage +3% for every 2 weapon refine levels. [If equipped with AC-B44-OS] cooldown of all skills -10%, Long-Ranged Physical Damage +3% for every 2 weapon refine levels. ------------- Class: Headgear Defense: 0 Location: Upper Weight: 10 Required Level: 130 Jobs: All Number of slots: 1 Heavenly Sagittarius Diadem Spoiler: More A magnificent diadem created to pay tribute to the 9th sign of the zodiac, Sagittarius the Archer. Attached to the crown is a Zircon gemstone, the birthstone for those born under this sign. ------------- Modified to suit OS Weapons. ATK +20 for every 2 weapon refine levels. [If refined to +7 or higher] Variable Cast Time of all skills -15%. [If refined to +9 or higher] Long-Ranged Physical Damage +15%. [If refine rate is +11 or higher] physical damage inflicted on small and medium-size monsters +15%, Fixed Cast Time of all skills -0.2 sec. [If equipped with Burning Knuckle-OS] [Rampage Blast] cooldown -1 sec, Long-Ranged Physical Damage +3% for every 2 weapon refine levels. [If equipped with Saphir Hall-OS] Variable Cast Time of all skills -10%, [Acid Bomb] damage +3% for every 2 weapon refine levels. [If equipped with HR-S55-OS] [God's Hammer] damage +3% for every 2 weapon refine levels, Long-Ranged Physical Damage +5% ------------- Class: Headgear Defense: 0 Location: Upper Weight: 10 Required Level: 130 Jobs: All Number of slots: 1 Recovery Ring Spoiler: More Vit +1, MaxHP +250, MaxHP +10%. Increases the recovery rate of recovery items by 5%. Cannot be refined or destroyed. Class: Accessory Defense: 5 Weight: 10 Jobs: All Number of slots: 1 Wings of Fortune Spoiler: More Wearing this brings good luck. ATK +5, MATK +5 Cooldown of all skills -4% Class: Headgear Defense: 0 Location: Middle Weight: 10 Required Level: 1 Jobs: All Number of slots: 1