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critical error

Discussion in 'Technical Issues (Archive)' started by H473R, Oct 15, 2018.

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  1. H473R

    H473R User

    Joined:
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    - i have repaired my game but still this critical error


    Version: EP30_Global,BLS,V2110409,152
    BuildDate: Mon Oct 01 03:34:51 2018
    Time: 2018.10.15 06:18:04 [GTick=119594,LGTicks=30962,Duration=1375]
    PosCode: -120736:-15535:-11423
    ZoneName: Kartia's Labyrinth
    OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
    CPU: AuthenticAMD AMD Ryzen 5 2600X Six-Core Processor @ 3594 MHz
    RAM: 16313MB RAM
    CPUInfo: 12,6,12,1
    Memory: 372970KB
    PrivateMemory: 1069400KB
    Video: NVIDIA GeForce GTX 970 (1170), DX v4.9r904
    Option: 1920x1080S_W1_H2A2K_B
    Scene: 0_0_1
    Stat: 5
    Replay: 0_1
    WorldRaid: 0_1
    Sev: 71_Core + Ramona
    VideoResources: 186 MB
    MAC: 0B-B4
    LANG: EUROPE
    IME: ???
    Error:
    Protocol: S_ACTION_FAIL <= C_ACTION <= S_ATTACK <= S_EX_ADENA_INVEN_COUNT <= S_INVENTORY_UPDATE <= S_MAGIC_SKILL_USE <= S_STATUS_UPDATE <= S_STATUS_UPDATE <= S_STATUS_UPDATE <= S_TARGET_SELECTED
    History: FMallocWindows::Malloc <- DEADABCD 10 FArray mem=381921658, aligned=410492928 <- FMallocWindows::Realloc <- 00000000 10 FArray <- FArray::Realloc <+ 5*2 <- ShortcutItemWndIconDrawer::DrawMacroEffect <- ShortcutItemWndIconDrawer::DrawEffectWithDefault <- ShortcutItemWndIconDrawer::DrawEffect <- ShortcutItemWndIconDrawer::Draw <- NCShortcutItemWnd::DrawActivityShortCut <- NCShortcutItemWnd::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- UGameEngine::postDraw <- ConsolePostRender <- Draw <- UGameEngine::Draw <+ GRenDev = fd9e0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
    Exception:
    Code [EXCEPTION_WRITE_VIOLATION DataAddress:0x08DC6BA8]
    Address [0x10908EE3]
    SegCs [0x0023]
    l2.exe [0x10900000] Offset [0x00008EE3]
     
  2. H473R

    H473R User

    Joined:
    25.07.17
    Messages:
    16
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    can please someone help me? game still disconnect me when i play with my box.. every time any window got critical error..it is from time when iu upgraded my pc with new hardware
     
  3. krege

    krege User

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    Outdated topic. Archived.
     
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