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Experiment 31 Pinpoint Shot - half-kill chance

Discussion in 'Archived experiments' started by Tully, Aug 28, 2013.

  1. Tully

    Tully Experimenter Moderator

    Joined:
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    tags: [skills] [stats]

    pinpoint shot, yul archer's skill,
    has a chance to do half-kill,
    which depends on!
    i suggest, you just go and read the test.​


    [​IMG]

    purpose: to check whether target's level and attacker's str affect the chance of half-kill with the skill [​IMG] pinpoint shot.

    attacker: yul sagittarius, lvl. 93. str in first 4 tests - 103 (by default), in the following - 200.
    equipment:

    [​IMG] leather immortal set
    [​IMG] apocalypse thrower

    target: garden destroyer (lvl.90), garden commander (lvl.93), restrained elite soldier (lvl.96), triol's believer (lvl.99).

    experiment: each test consisted of 400 shots (100 for the 99 lvl target). the results are in the table below.

    {tr}{tr}{tr}{tr}{tr}{/tr}{/tr}{/tr}{/tr}{/tr}
    monsters' levelstr 103str 2009033%33%9330%31%9619%21%990%0%
    conclusion: almost doubled str hasn't affected the half-kill chance. at the same time the target's level increase has lead to a considerable reduction while the target's level decrease hasn't boosted the chance. the half-kill chance clearly depends on the target's level, however most likely the chance on its own is static and the difference is caused by levels difference penalty.
     
    DogyBoync likes this.