tags:[stats] [skills] the more int has feoh, the better he nukes all vagabonds, barons, viscounts and grand dukes. and whether this statement is really true we’ll prove in the test we’ve prepared for you. purpose: to find out how int affects the power of feoh's skills. attacker: archmage feoh lvl.99 equipped with either amaranthine retributer or +4 amaranthine retributer depending on the phase of the experiment. target: aeore healer lvl.99, equipped with bound eternal robe set. experiment: feoh archmage attacked the target using the following skills: elemental spike lvl.8 elemental crash lvl.8 elemental destruction lvl.8 we gradually changed attacker's int from 95 till 150 in increments of 5. after each attempt the weapon/passive skill were changed. in order to increase the accuracy of the experiment damage variation was cancelled. the results of the experiment can be seen in the table below. conclusion: an increase of 5 points for lower int values results in approximately 5% damage increase for a feoh. but as the int value grows the increase in damage from skills becomes less significant.
the experiment is wrong according to the question which was asked for magic critical damage change on higher value of int. for example: 100 int normal damage: 2000, critical damage: 4000 105 int normal damage: 2050, critical damage: 4100 the question was for on higher int value the critical damage is higher than x2 or not.