tags: [item modification] shields have something in common with shilen not just the first three letters "shi" testing the shields would be really thrilling. haven't we tested this stuff yet? oh shi... purpose: to find out how shield enchant affects received damage in different conditions. attacker 1: tyrr titan lvl.99, no buff; equipped with tauti's axe. the character will attack the target with auto attack mega strike (ignoring shield) hurricane storm attacker 2: feoh archmage lvl.99, no buff; equipped with [acumen] amaranthine buster. the character will attack the target with elemental spike. target: sigel shillien templar lvl.99, equipped with [defense type / heavy] eternal armor set. . for the purpose of this experiment the character will use 4 different shields: {tbody}{tr}[defense type / heavy] eternal shield546 p.def.{tr}[defense type / heavy] blessed eternal shield557 p.def.{tr}+10 [defense type / heavy] eternal shield588 p.def.{tr}+10 [defense type / heavy] blessed eternal shield620 p.def.{/tr}{/tr}{/tr}{/tr}{/tbody} during each test the tank will also change auras, so the damage conditions will be the following: {tbody}{tr}no aura{tr} iron aura{tr} focus shield{tr} iron aura + focus shield{/tr}{/tr}{/tr}{/tr}{/tbody} test 1: tyrr titan attacks the target with auto attack. test 2: tyrr titan attacks the target with hurricane storm test 3: tyrr titan attacks the target with mega strike (ignoring shield) test 4: feoh archmage attacks the target with elemental spike. conclusion: as you can see from the tables shield enchant (its p. def.) decreases received damage with shield block. it is also worth noticing that the +10 shield increase target’s hp by 20146 as opposed to 19956 with +0 shields.
o.o its says: "hp by 20146 oposed to 19956 with +0 shield" so: 20146 - 19956 = +190 hp (no buff hp, it should be multiplied by buffs) its was pretty clear for me xd