dear players, it is time to announce the list of changes that are going to be made in epeisodion 3.5. {tbody}{tr}system changes{tr}a new system of abilities has been added in order to widen character’s options. fishing has been dramatically changed. a new system of adena distribution will enable a fast and easy way to distribute drop after a successful raid. 10 new clan halls have been added.{/tr}{/tr}{/tbody} {tbody}{tr}classes{tr}in order to increase the specificity of the classes the maximum skill level for 3rd profession skills was increased. when the skill effects before and after the awakening coincide, the new skills will be deleted and the old skills (before the awakening) will be developed.{/tr}{/tr}{/tbody} {tbody}{tr}hunting zones{tr}the legendary hellbound has been revived: now it is a 99+ hunting zone. the bravest players can challenge merciless beleth and powerful darion. 78 new raid bosses in the open zones have been added. anakim and lilith are back!{/tr}{/tr}{/tbody} {tbody}{tr}items{tr}a new option of crafting scrolls of blessing has been introduced. unique anakim and lilith talisman, and seven signs talisman can be obtained through drop in raids against anakim and lilith.{/tr}{/tr}{/tbody} {tbody}{tr}quests{tr}a lot of new quests have been added. the rewards for the existing quests has been changed. the campaign system has been removed together with all the related items except for marks of the king and marks of the lords. the players will be able to exchange them for other items through aden reconstruction society members.{/tr}{/tr}{/tbody} {tbody}{tr}ui and other changes{tr}the option of displaying beauty shop hair accessory/hair style has been added. character’s inventory was improved: the items were divided into categories. the city of gludio was changed beyond recognition.{/tr}{/tr}{/tbody} main known bugs skills daring song/daring dance/daring sonata/ frenzied daring sonata adds wrong amount of m. atk. (13% instead of 16%). it is impossible to use skills camouflage and hide when pet is summoned. when party rescue and maximum defense are used simultaneously the following problem appears: upon party rescue effect drops off damage limitation does not work even with maximum defense effect active. skills of “mark” type still inflict more damage than it said in the description. p. def. decrease effect of mark of lumi (lvl 5) and all of its modifications does not match the actual. some abilities of sigel knight placed incorrectly in the skills window. new skill sacrificial soul can be used on a dead minion. some skills of othell rogue can be used with dual daggers, even though the description says opposite. character cannot use skills that require targeting if his speed equals 0. an icon of critical chances skill does not change even when the requirements for its use are not matched. the actual damage bonus from spirit of the hunter and spirit of the slayer does not match the one from the description (+25% instead of +10%). hunting zones the amount of exp gained from killing raid bosses in the open world significantly decreased. some monsters in orbis temple do not come back to their spawn point. some monsters at raider's crossroads spawn inside of walls/stones. tauti great shout debuff still displayed as a buff. sometimes, dephracor’s hp does not decrease to 0, and he cannot be killed. screen message that warns players about antharas and valakas flying into a rage contains incorrect information about the time before it happens (15 minutes instead of 10). assisting characters in the video in tauti raid zone are displayed without any equipment. abilities noble expertise ability grants p.atk bonus when using two-handed melee weapon. this bonus does not apply to dual daggers, but applies to dual swords. items the actual bonus from aria's bracelet does not match the description. hair color does not change instantly after using dye potion. when using some transformations, weapons can be displayed incorrectly in the inventory. there is no use feather button when using feather of blessing (1 day) that can be acquired from blessed three-headed dragon's egg. when changing appearance of a weapon +12 using some monster weapon appearance stones (glakias' hammer, centaur's bow, tebot's axe, tebot's dual blunt weapon, guillotine's greatsword) the weapon’s glow will change from red to blue. this problem is not relevant for weapons +16 and higher. quests in a series of quests utilize the darkness, an unwrapped scroll is always displayed above npc’s head, even when a quest is not completed. when finishing series of quests day of destiny for all races one dialogue may appear from below the other. there is a wrong name of npc in dialogue with aden vanguard member in the series of quests day of destiny. quest target of opportunity still displayed in the list of quests (map – information), but getting into the steel citadel, where quest npc jerian is located, is no longer possible. as a reward for the zero hour and in search of the nest quests you can get lesser giant's codex (from kahman's supply box) that are no longer used in the game. interface rarely, game interface may become transparent. icons in main menu may display as orange squares. clan and alliance crests are shifted to the left in the target’s window. name of an improved pet is not always displayed in the pet management window when he uses skills. other with enter chat option active, cursor resets upon a warning message from anti-fraud system. auctioneer in floran village sometimes spawns on the roof of a closest building (but dialogue with him is still available) incorrect display of forehead of a character when using some appearances. system messages, that appears in chat upon an attempt of registering for an olympiad match when exceeded the weekly limit competition, are showing incorrect information (50 instead 30). below you can find a list of arguable game features. although the developer assured us that these features are in the game by design: raid monsters of anakim and lilith act independently from each other and the raid boss. critical expansions skill allows to increase the maximum chance of p. critical rate to 550. there is no compensation for enchanted skills that are removed upon using chaos essence. icon of an item does not appear in its information window. added 2 more rows to macro window (the number of macro that can be created remained the same).
system changes system of abilities the system of abilities was added which gives characters more options for development. noblesse characters who reached level 99 will be able to experience new powers previously concealed. the abilities can be obtained in exchange for ability points that, in turn, can be obtained from sp points. the abilities are divided into 3 groups: wizard, warrior and knight. knight: warrior: wizard: the abilities window has tree-like structure: in order to get the abilities from the lower set one has first to obtain the abilities from the higher sets. in the brackets to the right of the abilities group name you can see the current amount of points for this group. example: knight (0p), where 0 - amount of points, p - points. in the lower part of the ability icon the amount of the ability levels is displayed. example: on the screenshot below the ability noble haste, 3 out of 4 levels have been achieved. after you reach the 4th level of this ability you will unlock the second set of the abilities. left click with the mouse on the ability icon to increase its level by 1. right click to decrease the ability level by 1. in order to activate the abilities you need to press the button apply. only after this the abilities will be activated. the abilities are not displayed in the character’s passive skills. the information regarding them is displayed in the abilities menu. fishing fishing system was updated. due to the changes in fishing system proof of catching fish will no longer be used. all fishing items that will no longer be used have received a prefix “corroded”. corroded proofs of catching fish can be exchanged through aden reconstruction society members (moe in giran and eeny in talking island village). old fish, materials and other fishing items can be exchanged through aden reconstruction society members or sold to grocers. rod, bait, fishing shots and some other fishing items have been replaced with the new ones: new fishing items can be acquired at fishing guild members. old rods can be exchanged into the new ones in the fishing guild. fishing, reeling, pumping and fishing expertis skills have been replaced with the new ones, possible to be acquired at fishing guild members. old fish types have been replaced with the new ones. old fish types can no longer be caught. however, it is possible to catch new fish types. new fish types can be sold to grocers or turn into another item by double-clicking. the latter process may fail and the character will not receive anything. should it succeed, the item can be exchanged through fishing guild npcs for a reward. it is now possible to get xp and sp points for catching new fish types. however, characters lower than level 40 will receive neither xp nor sp points for fishing. materials for crafting fishing items have been replaced with the new ones. variety of items sold by fishing guild members has been changed. fishing shots are now used automatically like soulshots or spiritshots. goldeen can be caught at a certain chance. goldeen appears for 5 minutes and then disappears. the character who has caught goldeen can talk to her and gain a reward at a certain chance (e.g. fishing rod (hero)). goldeen will give the reward only to the one who caught her. fish exchange is though available to everyone. goldeen can also exchange one fish types into others. fantasy fishing dock has been added to fantasy island. entrance pass: fantasy fishing dock (1-hour) is required to get to the fishing dock. fiz herman, the fishing dock manager can teleport everyone to the fishing dock. entrance pass: fantasy fishing dock (1-hour) can be acquired from goldeen at a low chance. by double-clicking the entrance pass the player will get a special buff effect (fantasy fishing dock (1-hour)). with this buff applied, the character will be immediately teleported to the fishing docks after speaking to fiz herman.. fantastical energy buff is applied to the character in the fishing dock: fantastical energy buff is dispelled if the character leaves the fishing dock in advance. it is possible to cancel fishing in the fishing dock at any time. when fantasy fishing dock (1-hour) is applied to the character, it is always possible to return to the spot by talking to fiz herman. when the fantasy fishing dock (1-hour) buff’s time is out, the character will be moved back to fiz herman. the fishing tournament and its rewards have been changed. fishing tournament is held every month from 0:00, day 1st to 23:59, day 15th. characters winning in the tournament receive their prizes on day 16th, from 0:00 to 23:59. fishing tournament rewards have been changed. adena distribution system adena distribution system was introduced. clan channel leader can distribute adena between the members of clan channel by clicking the button adena distribution in the inventory or through the distribution button in the clan channel window. a party leader can also distribute adena between the members of the party by clicking adena distribution button in the inventory. if during adena distribution the number of cc/party members changes or the amount of leader’s adena is decreased the distribution is canceled. if among the cc/party members there are characters whose adena limit will be exceeded after the distribution, the process is cancelled. if during the process of distribution the cc/ party leader changes, the distribution is canceled. protection against fraud in order to prevent fraud through private messages in chat to the left of the character’s nickname an icon showing the level of the character was added. on this icon the level of the character is displayed rounded to tens.. for example, level 5 is displayed as level 1, level 85 - as level 80. you can see the main information about the character by mousing over the icon. this information contains the following data: friend status, mentor/mentee status, clan member status, alliance member status in reference to your character. if the character matches your character in one of these categories the status in the information window is marked green. if the sender of the message has no connection with the player the antifraud icon will be red. in this case it is recommended to abstain from trading with the character. clan the clan request system and all related npcs was removed. all request points and the related items were deleted. clan cloak can be bought from clan traders mulia or ilia in rune and aden. if a character is an academy member of level 40 or higher, than for each level he gains his clan will receive reputation points. reputation points are added in the following way: character that joined academy can get the academy circlet from academy guide acateo in gludio. the academy circlet grants the skill academy benefaction. academy benefaction: exp +10%, exp death penalty 50%. can be used by characters 1-84 levels. the amount of mentee's marks given to mentor as a reward for mentee's leveling up has increased. new reward only applies to students who are members of a clan academy. fixed a problem when it was impossible to turn a page in clan search system window. fixed a problem of clan search window when text displayed incorrectly. now, changing clan name will be shown in clan search window. fixed a problem when clan crest was not displayed correctly on clan’s shield, flag and cloak. fixed incorrect animation of character controlling clan’s airship. clan search system: fixed a problem when upon switching to another page of search results, search parameters were reset. fixed a problem when it was impossible to send another clan application if the previous one was removed. npc high priest now gives correct information about the conditions of graduating the academy. clan halls maximum bid for clan hall on the auction has been increased to 99 billion adena. starting bid, rent and pledge for clan hall has been changed in the following way: 10 new clan halls were added around outer borders of gludio and dion: gludio: emerald hall, crystal hall, sapphire hall, aquamarine hall dion: blue barracks, brown barracks, yellow barracks, white barracks floran: black barracks, green barracks changed the amount of giant’s energy that is can be bought in auction clan halls from 2 to 5. fixed a problem when hp of hot springs gourd decreased upon critical magical hit during the battle for rainbow springs chateau. now, upon changing the owner of a provisional clan hall, members of the clan that was the previous owner will be moved outside of it. fixed a problem with incorrect placement of npc steward angout in rainbow springs chateau. now, after speaking to barbanas in fortress of the dead, vampire adepts have a chance to fall into dying state. vampire adept’s hp in this state equals 1, so it can be killed pretty easily. fixed a problem when sophie von hellmann's soul dropped wrong items at fortress of the dead. fixed a problem when players who participated in battle for devastated castle and fortress of the dead did not get a message about a new owner of the clan hall. fixed a problem when gates at fortress of the dead were not displayed. fixed a problem of possibility of using dot (damage over time) skills on hot springs gourd npc during the battle for rainbow springs chateau. the following problem fixed: if clan that have defeated a raid boss during a battle for clan hall, will leave the hall before assigning the owner, than other clan won’t be able to become the owner and the ownership will be assigned to npc. changed the range of items available for purchase in auction and captured clan halls. items for exchange can be acquired as a reward for completing quests. the grand olympiad the grand olympiad is now held on fridays and saturdays from 20:00 till 00:00. the maximum amount of matches available per week was changed from 50 to 30. 10 instead of 15 matches are sufficient in order to announce the results. the current amount of points and hero status will remain the same after the update is installed. the time schedule of the matches was modified in the following way: olympiad participants can’t use chat nor receive private messages. the rules of calculation of points and assigning awards after upon the completion of the cycle were changed: the prices and items sold by grand olympiad managers were changed: the players will keep the existing warrior’s quick healing potions. the amount of olympiad tokens given to the winner of the match were changed. the conditions of the completion of the quest olympiad starter: before the update: non-class - 40 pcs. class-based - 50 pcs. after the update: in all the matches the winner gets 100 pcs, the loser - 60 pcs. the problem of the result window not being displayed after an olympiad match was fixed. ceremony of chaos the ceremony of chaos is now held on the following days: monday tuesday wednesday thursday the option of player’s numbers being displayed in random order was removed. every player has their own unique number. the amount of mysterious marks awarded was doubled. the cancellation button is no longer active 10 sec prior to the transfer to the ceremony of chaos arena. the award list for ceremony of chaos was expanded with the following items: eternal belt, magic rune clip (r99-grade) and magic ornament (r99-grade) you can see their price in the table below: [таблица 13] the problem of shields and sigils not being displayed on some characters during ceremony of chaos was fixed. the problem of the icons on the panel being dark for skills that require shield during ceremony of chaos was fixed. the problem of a two-handed sword being displayed instead of a one-handed blunt during the ceremony of chaos was fixed. the problem of the mail icon appearing before the character’s transfer to the arena was fixed. the problem of some of the fights sometimes being held outside the arenas during the ceremony of chaos was fixed. the problem of the invisibility effect not being applied to the servitor that was summoned before the start of the ceremony of chaos was fixed. beauty shop 3 new styles were added to beauty shop. for all characters: heroic dignity for male characters: mohawk warrior for female characters: tropical shade the shopping history is now saved. the styles that have already been bought are marked with an orange frame. adena is spent only on the first acquisition of style and are not spent the style is changed. the hair color goes in pack with hair style so you should pay separately for it. the help section for beauty shop was updated with information regarding the acquisition of hairstyle and the possibility of a hair accessory being displayed/not displayed.
classes character the skill points (sp) system was changed in order to increase their value. the amount of received sp decreased. the current characters’ sp was adjusted. the amount of sp consumed by the character before awakening was reduced. skill enchanting no longer requires sp. the amount of sp received by a character was reduced by 10 times. к the amount of sp received through scrolls of sp was reduced by 10 times. the amount of sp received through hunting was reduced. the amount of sp received as rewards for the completion of quests was changed. the character’s sp limit was raised up to 5 billion. the power chests given upon awakening no longer contain sp scrolls. visual and audio effects of the skills were changed in order to improve the perception of the gameplay. the problem of an excessively bright animation of soulshot (r-grade) was fixed. the sound of a skill hitting the target can now clearly be heard from the distance. the volume of the sound of soulshots being used was reduced in order to intensify the sound of the skill hitting the target. the effect of the skill hitting a mob is now displayed even for minimum settings. the animation of the skill hitting a mob is displayed in 4 directions (from the front/from the back/from the left/from the right) changes to skills before awakening in order to increase the specificity of the classes the maximum level od some skills of 2nd and 3rd profession was increased. if an old skill (that will be developed) was enchanted, the enchant will be deleted and the character will receive lesser giant’s essences (depending on the level of skill enchant). phoenix knight shillien templar duelist dreadnought titan grand khavatari doombringer adventurer / wind rider / ghost hunter wind rider / ghost hunter storm screamer soul hound soultaker sword muse spectral dancer dominator doomcryer the tables contain values for the maximum level of skills. deleted awakening skills the following awakening skills were deleted. the characters will receive enchanted 3rd class skills with similar effects instead. id the awakening skills had been enchanted the character will be given 3rd class skills with enchant level equivalent to the one that he had. new awakening skills new skills were introduced: sigel hell knight sigel eva's templar sigel shillien templar tyrr duelist tyrr dreadnought tyrr grand khavatari othell adventurer othell wind rider othell ghost hunter iss sword muse iss spectral dancer wynn arcana lord wynn elemental master wynn spectral master feoh soultaker *the tables contain the base values for cast time/ reuse time and mp consumption. they can vary under the influence of different positive and negative effects. *the former iss sword muse’s and iss spectral dancer’s sonatas were replaced by new dances and songs of the same level. changes to awakening skills the effects of the following skills have been changed: all sigel knights sigel phoenix knight sigel hell knight sigel eva's templar all aeore healers all tyrr warriors tyrr duelist tyrr dreadnought tyrr titan tyrr grand khavatari tyrr doombringer tyrr maestro all othell rogues othell adventurer othell fortune seeker all feoh wizards feoh archmage feoh soulhound all yul archers yul sagittarius yul moonlight sentinel yul ghost sentinel yul trickster all iss enchanters iss dominator all wynn summoners other skill changes pre-awakening skills (2nd and 3rd profession) can no longer be enchanted. the "summon cp potion" skill has been changed as follows: before: 50 soul ores were consumed in exchanged for 20 greater cp potions which restored 200 cp. after: 200 soul ores were consumed in exchanged for 20 top-grade cp potions which restored 1000 cp. p. def. bonus from superior armor mastery has been increased for awakened characters: m. def. bonus from superior armor mastery skill for awakened aeore healers and feoh wizards has been increased: casting time of seal during a siege has been decreased from 3 to 2 minutes. the following skills can no longer be used on pets/servitors: emblem of salvation salvation soul of the phoenix in order to avoid debuff stacking of armor destruction and cubic hex the following changes have been applied: cubic hex and mark of lumi now are effects of the same type. the animation of some skills has been changed. you can now use force of nature +hp or +cp at 15 momentum. awakening combination skills (yellow icons) were empowered. the effect from shield mastery skill when wearing heavy armor has been increased. the condition for using fury fists has been deleted. the speed reduction effect of the following skills has been changed to a fixed value: fixed bugs fixed a problem when it was impossible to cancel the use of some skills while in a transform. fixed a wrong value of maximal recovery in the desctiption of mass restriction. fixed a problem of animation not being shown when when transforming under spirit of naviarope effect. fixed a problem when iss dominator could not use shocking blow during ceremony of chaos. fixed a problem when othell adventurer could not use maximum blow after using assassin's reflex. fixed a problem when dual - master's rage had no effect on chain blow and heart breaker. fixed a problem when it was impossible to use shadow hide when a pet is summoned. (the problem is still relevant for hide\hiding and camouflage) fixed a problem when after using raging force visual effect of the hit stayed. fixed a problem of simultaneous use of horn melody and pride of kamael skills. fixed a problem when some monsters could not see characters that were using shadow snare skill.
hunting zones hellbound renewed hellbound is designed to help players acquire sp to learn new abilities. only characters of lvl 99 can enter hellbound through warpgate in heine. changed the location of legendary blacksmith shadai. he can be found in heine now. the island consists of 3 different zones. beleth's magic circle desert quarry phantasmal ridge if a group of 5 or more characters is hunting in beleth's magic circle, the monsters will start using powerful spells against them. monsters of hellbound have a chance to drop herb of growth of 2 types: some monsters of hellbound have a small chance of dropping bloody eternal enhancement stone fragment or dark eternal enhancement stone fragment. blacksmith of mammon can exchange them for an enhancement stone. if character’s level drop to 98 during the hunt, he/she will be teleported to heine immediately. added refugee camp: you can get to refugee camp from heine. black marketeer of mammon has scroll of escape: hellbound for sale. sayune manager can send characters hunting to beleth's magic circle, desert quarry or phantasmal ridge. theorn npc will test every character’s spirit. the reward for passing the test is sp. theorn only appears during server nighttime. fee for theorn’s research has been lowered to 500,000 sp. the reward and it’s quantity has been changed also. beleth and darion an earthquake starts across hellbound upon the spawn of bosses. a wormhole leading to raid zone will appear in refugee camp. this raid requires at least 98 characters in a command channel. only one cc may enter. raids are available once per week. entering to the raid zone is available through wormhole npc that is located in refugee camp. characters that are away from wormhole are not going to be able to enter. you can leave the raid zone through wormhole that is located inside the instance. stage 1 three belef’s minions appear near the throne inside the raid zone. leona blackbird appears near the teleport spot of the characters. players need to choose one of 3 and start the attack. as soon as hp of one minion will drop to 50%, belef or darion appear, or raid fails. with each new raid positioning of three minions changes, so it will be a surprise for players. leona blackbird can help players by attacking the false minion. guaranteeing that raid will not fail after minion’s hp drops to 50%. stage 2: beleth/darion beleth screen message will alert players about real belef’s spawn. belef will stand in the center of raid zone and uses powerful aoe (area of effect) spells. when belef’s hp will drop to 10%, he will summon 8 of his minions to hide himself among them. hp of all belefs will be at 10%. players’ goal is to find and destroy the real belef. as soon as real belef is defeated, his minions will disappear. darion screen message will alert players about darion’s spawn. darion will move around the raid zone and use different types of attack. when players manage to lower darion’s hp to 10%, he will summon two minions to assist him (they have the same amount of hp as darion). players’ goal is to destroy darion. as soon as darion is destroyed, his minions will disappear. stage 3: reward belef and darion do not drop items like regular raid bosses. after defeating the boss (belef or darion), leona blackbird will appear in the center of raid zone. she will give each member of the raid a chest leona's gift. leona blackbird stays in the zone for 5 minutes and disappears after. leona blackbird may randomly choose a member of a raid and grant him with beleth' ring. this only may happen after a successful belef raid. seed of destruction and seed of infinity zones in seeds of gracia reset. seed of destruction seed of infinity raid points raid points system has been changed in order to improve player’s experience with raid bosses in the open world. rating system for raid points has been removed. raid points shall be reset after update is installed. it is no longer possible to get clan reputation points through weekly raid points ranking. it is no longer possible to get raid points from raid bosses of lvl 85 and lower. information about raid points has been added to the bottom of character status screen. information about raid points has been removed from map – information window. command chanel leader is now getting twice as much raid points. the following raid bosses now worth more raid points: flaming ladar (lvl. 98) wind cassius (lvl. 93) earth terakan (lvl. 88) at least one raid point is given upon a successful raid. raid points are no longer given for defeating raid bosses in crystal caverns: steaming corridor: kechi coral garden: michaela emerald square: veridan twins aria firstmatter in hunter's village will trade some special items for raid points: aria's life stone that can be bought for raid points can be used for enchanting epic jewelry. aria firstmatter in hunter's village is now ready to trade bracelets of istina, octavis and tauti for raid points. new raid bosses for characters lvl. 86-99 78 new open field raid bosses have been added in the open zones. three new raid bosses were added that can be summoned through an apparition stone. the stone drops from raid bosses in open field hunting zones. after killing one of the new open field raid bosses there is a certain chance that raid herald rinea will appear for 1 minute. you can get raid's blessing from her. raid's blessing will increase the amount of raid points acquiered by 30/60/100% (at levels 1/2/3) raid herald rinea has a distinctive visual effect so that the players would easily locate it. raid points can now be exchanged for clan reputation points through clan traders mulia and ilia. come-back of anakim and lilith the legendary bosses anakim and lilith are back in the game! you can teleport to the anakim and lilith’s zones from aden and dark elf village respectively. the duration for anakim and lilith raids is 1 hour after entering the raid zone (the chamber with the boss). world raid bosses the conditions for participation in antharas, valakas and lindvior raids have been changed as follows: level of the character: 95-99. minimum number of characters 98 / maximum number of characters 200. only 2 clan channels can enter antharas and valakas raid zones, and only 1 - lindvior raid zone. the maximum number of characters for all zones is 200. the drop lists for antharas, valakas and lindvior have been changed: unbind scrolls have been deleted scrolls of blessing: armor/weapon (change the item to blessed , low success rate) have been added. now if antharas’s or valakas’s hp remains under 25% for 10 minutes they fly into a rage. lavasaurus alpha which appears during valakas raid can now be targeted. the problem when the characters were accidentally teleported to the city during valakas raid has been fixed. lindvior: lindvior now has 3 times as less hp as before the overall difficulty of the lindvior raid has been decreased. the lyn dracos’ stats have been decreased. lyn dracos (mages) no longer appear during the protection of the generators stage in the lindvior raid. the condition for getting reward for lindvior raid have changed: the party which charged more than 1 generator during the protection stage (all party members should be within 1000 radius from the generator). the effect of the giant cyclone has been changed: it takes away all hp and cp with a certain chance. the radius of the effect has been reduced. now after being disconnected during the raid the players can re-enter the game and their characters will appear in the altar of sacrifice zone. if a character logs out during the rate, they will be moved to rune. raid bosses baium: the difficulty of certain open field raid bosses has been changed: the level and hp of the boss have been increased. only characters lvl. 76 - 84 can enter baium’s zone. minimum number of characters to enter the zone is 98. if baium isn’t killed 1 hour after awakening, the raid is over. if the raid is over all characters that were in baium’s zone are teleported to the 1st floor of the tower of insolence. if the raid was unsuccessful, it is possible to start over right away. in order to participate in baium raid it is no longer required to have a quest item blood-stained cloth. now the raid curse affects the characters lvl. 85 and above. the difficulty of certain open field raid bosses has been changed: the hp of all open-field raid bosses has been decreased. p. atk/m. atk. of raid bosses lvl. 95 and above has been increased. p. atk./m. atk. of raid bosses’ (below lvl. 95) servitors has been reduced. the problem of incorrect display of the level of raid boss dread avenger kraven in map - world info has been fixed. the drop list for raid boss freya (epic) has been changed. the drop list for raid boss scarlet van halisha (in frintezza raid) has been changed: s80 weapons and vorpal/elegia armor have been added. vesper armor and weapons are no longer dropped. soul crystals stages 16-18 can now be obtained as rewards in the following instance zones: ice queen’s castle (regular): soul crystal - stage 16 last imperial tomb (frintezza): soul crystal - stage 17 ice queen’s castle (epic): soul crystal - stage 18 additional sp given for fast killing of raid boss daytime zaken has been reduced by 10 times. the problem of fortuna prison’s raid bosses not being displayed in map - information has been fixed. nemertess’s (labyrinth of belis) hp has been increased while p. atk. has been decreased. raid curse that was applied during a duel remains after the duel. other changes if the character’s level is more than 10 levels lower than the level of the monster, when the character becomes a member of a party or command channel the drop penalty is applied. this character won’t affect the drop if it is far from the party and cannot influence the outcome of the battle or outside instance zone. the sp reward for kartia’s labyrinth has been decreased by 10 times. some of the monsters in solo kartia’s labyrinth (lvl. 85) have had their p. atk./m. atk. decreased. the boss zellaka has a decreased frequency of using skill zellaka’s roar. the problem of extended distance between octavis and octavis’ beast has been fixed. the effects of fall of the dragon and blessing of light have been remodified: sp bonus has been added. fall of the dragon: for 1 hour +100% bonus xp and sp. blessing of light: for 1 hour +3% bonus xp and sp. gainak and raider’s crossroads: the problem when some characters couldn’t attack in gainak village when its status changed to hunting zone has been fixed. the problem of the character being accidentally teleported during the dialogue with npc treasure dealer kaysen has been fixed. the problem of the character being teleported to a different location when after opening the door to nerva’s temporary prison in raider’s crossroads zone has been fixed. the problem of monster mysterious assassin in gainak village not returning to its spawn place has been fixed. the problem of the aggression skills not working occasionally on mysterious assassins in gainak village has been fixed. now when nerva orc merchant in raider’s crossroads is attacked it runs away and then summons nerva orc ambusher. some of the monsters in raider’s crossroads are now immune to effects of shadow snare and similar spells. the raceof the monsters in raider’s crossroads and gainak village has been changed to humanoid. land of chaos: the difficulty and the stats of the monsters in the zone have been reduced. vulnerability to pole arms had been added to the monsters’ characteristics. the xp for hunting in land of chaos has been increased, some of the drop lists have been changed. the location of monsters in the zone has been changed. when a red spirit is killed a monster of a different type spawns. when death worm dies additional monsters appear. the types and the quantity of the monsters has been increased. when a blue spirit is killed there is a 100% chance of 5 chaos horns spawn. resistance to servitors’ attacks has been added to the monsters’ characteristics in the hunting zone land of chaos. the resistance to servitors’ attacks of the monsters in land of chaos has been increased. monster placement in bloody swampland and evil altar has been changed. monster density on hills and plains has been altered. now monsters return to their spawn point. thus, hunting too many monsters at the same time is rendered impossible. fixed the problem where the debuff of kasha’s eye in den of evil was not applied to a character if kasha’s brand had been applied to it earlier. orbis temple: spawn settings of common monsters in orbis temple have been changed: now monsters do not differ depending on the stage of the local quest. monsters have been re-distributed around the place. raid boss settings in orbis temple have been changed: doors to chamber of valor and chamber of wisdom are now always open. raid bosses now spawn in a random place within a certain time after death. fixed the problem when it was impossible to move in some parts of ruins of agony. monster respawn rate in ruins of agony and ruins of despair has been decreased. fixed the problem when monsters did not spawn in some parts of harnak underground ruins. fixed the problem when it was impossible to talk to npc lorain near cruma tower. fixed the problem when monsters spawned in unreachable places on primeval isle. it is now impossible to teleport from oren to sel mahum training grounds (west and south gate). placement and spawn rate of monsters in ketra orc outpost and varka silenos barracks was changed. fixed the geodata problem in outlaw forest. bosses in kimerian and kimerian (epic) instant zones now use skills less often. altar of shilen entry requirements have been changed. completion of dispose of the followers of shilen campaign is no longer needed. rotating dimensional door is now always open. fixed the placement of rotating dimensional door used to enter altar of shilen. number of monsters in steam corridor in crystal caverns has been decreased. fixed the problem when gemstone key could be used without target in coral garden hall. some npcs in balthus knights - antharas expedition instance zone have been deleted. dragon bomber no longer appears on the last stage of balthus knights - antharas expedition instance zone. guillotine fortress: chaos shield monster skill animation has been deleted. number of monsters in some parts of guillotine fortress has been decreased. fixed the problem when crook the mad’s attack was not properly displayed. fixed the problem when guillotine of death could spawn again. knockdown effect is no longer applied to the monsters in guillotine fortress whose chaos shield has been shattered. list of items that can be acquired through spoil and plunder skills in guillotine fortress has been slightly altered. corroded resources can no longer be acquired through npc theomorg in the pagan temple. it is now possible to get new materials when hunting monsters in gracia. characters returning from gracia hunting zones now appear on the 2nd level of keucereus alliance base; sayune has been added to get from 1st to 2nd stage. seed teleport device has been placed on the 2nd stage of keucereus alliance base near sayune. flight device can no longer teleport. it is now possible to teleport to seed of destruction, infinity, annihilation and hellfire. fixed the problem when recipe: cord (100%) was dropped in hunting zones. list of items dropped when hunting monsters in hunting zones after awakening was changed. fixed the problem when too many items were dropped from raid bosses before awakening. list of items acquired through sweeper skill in hunting zones lvl. 1-84 was changed. recipes and main materials of s80 grade and lower are no longer dropped from monsters. these recipes and ingredients can be purchased from recipe merchants in towns. in the following hunting zones loot and adena drop chance has been significantly decreased: giant’s cave ketra orc outpost varks silenos barracks argos wall stakato nest field of silence/whispers delusion chamber cruma tower (1st floor) plains of lizardmen frozen labyrinth antharas’ lair monastery of silence (2nd floor) forge of the gods – top level.
items scrolls of blessing scrolls of blessing (r ~ r99-grade) can be crafted now. recipe can be used only by tyrr maestro. recipe and basic materials for crafting can be acquired on hellbound. сharacter is not charged with commission in adena upon using scroll of blessing. recipes and crafting materials on hellbound players can find fragments/recipes items of r~r99 grades, and recipes for upgrading/downgrading/changing items. npc budenka can offer various items in exchange for sealed demonic tome and bloodied demonic tome. recipe/material for item r~r99 grades: sealed demonic tome + adena. recipe for upgrading/downgrading/changing for materials: sealed demonic tome + bloodied demonic tome. items for exchange are dropped by monsters on hellbound. new talismans added new talismans that can be dropped by anakim or lilith. added a special item that is required for exchanging talismans can also be dropped by raid bosses. seven signs' energy and talisman – lilith/anakim, that were obtained during anakim/lilith raids, can be exchanged for talisman - seven signs. effects of talismans lilith, anakim and seven signs does not stack. when wearing several of them, only the most powerful will work. unlike other talismans, talismans lilith, anakim, seven signs have no mana limit. adventurer's mark changed level required for getting adventurer's modification bonus now, armor of r grade or higher, enchanted to a certain amount, gains a special visual effect: a set of armor +6 or higher – visual effect of silver color. a set of armor +8 or higher – visual effect of golden color. the effect is visible only when all parts of the set are of the same type. now, armor of r grade and higher will gain new properties as it gets enchanted. effects of higher levels include effects of lower levels. accessories exchange now characters can exchange enhanced accessories of istina/octavis of warrior type for wizard type and opposite. changed the list of items that can be acquired from treasure chest (western winds) and hero's treasure chest (western winds). now, you can get attribute stones from attribute stone pack instead of attribute stone shards. ingredient box no longer contains lvl 1 resources, but it contains resources of lvl 2-4. hero's treasure chest no longer contains destruction enchant scroll pack and enchant scrolls (a-grade). the following items were added to hero's treasure chest: soul bottle pack (western winds) and top-grade life stone pack (western winds). soul bottle pack (western winds) may contain bottle of antharas' soul or bottle of valakas' soul. top-grade life stone pack (western winds) may contain top-grade life stone r95/r99 or life stone instilled with giants' power. the list of items available for exchange at aden reconstruction society has been changed: lesser giant's codex – oblivion\discipline\mastery can now be exchanged for treasure chest (western winds). wondrous cubic changed the chance of getting cube fragments when using wondrous cubic. changed the price of exchange of cube fragments for scroll: enchant weapon/armor. upon using wondrous cubic there is a chance to get a new item - wondrous fragment. warehouse keeper can exchange wondrous fragment for giant dye, ancient dye or legendary dye lvl 1-3. steel equipment weapons sold for steel door guild coins now has special abilities. all items can be modified. items that can be bought for steel door guild coins are now permanent (cannot be traded/dropped). steel equipment, that has been already bought for steel door guild coin and cannot be modified can be exchanged for it’s original price. the existing equipment (60 days) cannot be exchanged for it’s original price. merchant of mammon’s stock merchant of mammon now sells the following item for adena: giant's energy calculator hair accessory appearance stone (permanent) dynastic essence (i and ii) vesper noble enhancement stone the amount of olympiad tokens required for purchase of vesper noble enhancement stone has been changed from 2000 to 200. changed the amount of enchantment stones required for enchantment of vesper armor: other changes reduced the amount of gemstones required for crafting weapons and armor (exept belts, shirts and hair accessories). reduced the amount of gemstones required for augmentation of a weapon (s-grade and lower) with a soul crystal. now scroll: restore equipment is available at any grocery store. now resources of lvl 3 are required for crafting r-grade items, instead of lvl 4. requiem/apocalypse weapons immortal/twilight armor mineral trader kiki, located near the warehouse in giran, has minerals of lvl 1 and 2, required for crafting. for player’s convenience, all items that have no use in the current version of the game got a special title (corroded). fixed the incorrect description of requirements for use of the following items: clan oath armor clan oath brigandine clan oath aketon fixed the problem when the effect of an item disappeared after it was equipped and unequipped multiple times in a row. fixed the problem when a character that was not a member of an academy could wear armor, which appearance was changed to the one of clan oath armor. the following items can be found in the quest inventory: proof of courage proof of justice proof of fidelity aku's mark mark of the resistance mark of challenge giant's energy has been removed from the stock of provisional clan hall. changed the sound effect of a complete item (not a piece or a shard). now corroded stone of purity is not required for crafting dual swords of b-grade. reputation managers rapidus and scipio no longer sell superior elixir of r-grade. a warning about changing class with chaos essence has been added to the description of glorious cloak. fixed the problem when some recipes for icarus weapons were added as dynasty weapons. fixed the problem when tauti's axe was being added to two-handed swords category at the auction. fixed the problem when dark crystal boots was being added to the wrong category at the auction. fixed the problem when the following items were being added to the wrong category at the auction: blessed lucky enchant stone: weapon (r-grade) blessed lucky enchant stone: armor (r-grade) lesser giant's codex no longer can be dropped by monsters. lesser giant's codex no longer can be acquired from these items: awakened hero's olympiad treasure chest provided gift of cheers freya's gift santa's gift large stakato cocoon small stakato cocoon agathion's new year's gift fixed the problem when requiem/immortal (event) equipment was not destroyed upon death of chaotic characters. fixed the problem of incorrect spending of proofs when trading with proof trading master anthony in ancient city arcan. fixed the problem of draco's health potion (event) being unusable. fixed the problem when a worn ring was not displayed after another was unequipped. fixed the problem when parameters of p. def. and m. def. from wearing these items applied incorrectly: immortal gloves (magic type / robe) immortal shoes (magic type / robe) fixed the problem of absence of some effects in the description of queen ant's soul ring and orfen's soul earring. fixed the problem of several items, including tauti's axe, displaying incorrectly. now, visual effect of modified thesakar's spear displays correctly. fixed the problem when sometimes, upon equipment of an item there was a delay before it appears on the character's model. fixed the problem when a character could not move while using teleport scroll to provisional hall. fixed the problem when no visual effect appeared upon using soulshots with horn of glory. fixed the problem when a line appeared on the upper body of female kamael when wearing dark eternal leather armor. fixed the problem when it was impossible to modify any item into the appearance of apprentice's rod. fixed the problem of displaying weapon fragments as crafting materials for armor. fixed the problem of bonuses from modified items that were bought for diplomas, were not being displayed correctly. fixed the problem when there was no effect of wearing a set when wearing event bound and class armor of dynasty. fixed the problem when it was possible to buy recipe and basic materials for crafting pata from recipe merchants. fixed the problem the following items being available to use at the great olympiad: refined romantic chapeau containing the gm's blessing (warriors only) refined romantic chapeau containing the gm's blessing (wizards only) refined romantic chapeau containing the gm's blessing (healers only) refined romantic chapeau containing the gm's sincerity (warriors only) refined romantic chapeau containing the gm's sincerity (wizards only) refined romantic chapeau containing the gm's sincerity (healers only) fixed the problem when information about some items used for modifying appearance, like emerald weapon appearance stone, displayed incorrectly. the description of recipes of upgrade/downgrade type now shows the correct level of crafted items. fixed the problem when the animation of using energy control device displayed incorrectly if the character had dual blunts equipped. fixed the problem when the visual effect from enchanting bloody amaranthine fighter could not have been seen on one side of the weapon. fixed a problem of visual enlargement of warrior’s weapon when a female dwarf wears some gloves. now, upon an attempt to create dual swords, a system message will appear showing the list of missing materials. added information about an additional pvp effect to the description of vesper dualsword - destruction (pvp). fixed the problem when it was impossible to use chrono maracas as an extraction target for item appearance change. fixed the incorrect description of monster weapon appearance stone: thesakar's spear. improved visual details of the following monster weapons: kanadis' bow centaur's bow fixed the problem of visual effect of enchanted d-grade weapon with modified appearance not being shown correctly. fixed the problem when player could get corroded resources from treasure sack of ancient times that can be gotten at silent valley. fixed the problem when players could get corroded resources from orbis reward boxes that can be gotten as a reward for completing local quest at orbis temple. fixed the problem when no visual effect appeared upon using spiritshots with horn of glory.
quests new quests new quests for hellbound have been added: a new quest with the goal of familiarizing the players with the new ability system has been added: the quest tapping the power within is available only for either main or dual class, so decide it before you start the quest. new quests in the seed of destruction/seed of infinity have been added: three new quests have been introduced: deleted quests all the existing campaigns have been deleted (the system of light and darkness has been preserved): bring the antidote care to dance daemon angma uprising a wee soul in need bat country intense herbology destroy the daemon angma find hidden jewels dispose of the followers of shilen remove the curse of pestilence destroy shilen's creatures steal the transport goods - aden castle steal the transport goods - rune castle the next campaign items have been deleted: fearsome firecracker tama herb echo crystal - theme of love echo crystal - theme of festival echo crystal - theme of celebration hidden jewel the items mark of the king and mark of lords have not been deleted. they can be exchanged for treasure chests through aden reconstruction society manager. kingdom mark managers have been removed from all cities. the following quests have been deleted together with their quest items (without compensation through news informer): matras' suspicious request curiosity of a matras jude's request path to hellbound follow me! an arrogant search the lord of light and the shadow of darkness - gludio the lord of light and the shadow of darkness - dion the lord of light and the shadow of darkness - giran the lord of light and the shadow of darkness - oren the lord of light and the shadow of darkness - aden the lord of light and the shadow of darkness - heine the lord of light and the shadow of darkness - goddard the lord of light and the shadow of darkness- rune the lord of light and the shadow of darkness - schuttgart castle of darkness: guardian of light castle of darkness: liberation lanosco's special bait o'fulle's special bait willie's special bait quest for fishing shot the local quests in orbis temple and seed of hellfire have been deleted. updated quests characters lvl 99 can get additional sp as a reward for completing the quest filling the energy of destruction. now after completing the following quests a 99 lvl character gets additional sp as a reward: incarnation of gluttony kalios (group) incarnation of gluttony kalios (solo) mysterious suggestion - 1 mysterious suggestion - 2 olympiad starter (the reward varies for 5/10/50 matches) when acquiring 1st, 2nd and 3rd profession the player is informed about the characteristics of each class. the confirmation option has been added before changing to a class. steel door guild coin has been added to the reward list of the following quests: modification items have been added to the reward lists for the following quests: the reward list for the chests given after the completion of kartia's labyrinth quests has been changed: in order to increase the value of sp the sp that is being given as a reward for quests has been decreased. now in the quest respect your elders! in the npc handermonkey's title the name of the character which does the quest is displayed. the fish needed for the completion of the quest a special order has been replaced by elcyum crystal. the problem of getting unlimited amount of guardian giant's nucleus fragment in the quest the guardian giant has been fixed. the problem when the quest an audience with tauti sometimes not being set to complete has been fixed. the problem when the monsters in evil altar sometimes appeared at the entrance when doing the quest day of destiny has been fixed. the item lesser giant's codex is no longer obtainable through aden's hero reward box given as a reward for the quest day of destiny. the problem when it was impossible to get the quest item even after killing the monster during the quest the call of antharas has been fixed. the problem when an awakened character wasn't able to complete the quests chasing keltron and chasing loygen has been fixed. the problem when killing blow soldier in the quest operation: rescue was displayed as moving through the quest but the quest wouldn't be completed has been fixed. crafting materials for blessed weapons can no longer be obtained as a reward for the quest теперь за успешное выполнение квеста the dwarven nightmare continues (live-server monitoring is needed). the problem when an incorrect item name was shown in the system chat as a reward for the quest the dwarven nightmare continues has been fixed. (live-server monitoring is needed). the problem of sometimes it being impossible to receive the quest item lavasaurus alpha fragment after killing lavasaurus alpha has been fixed. (live-server monitoring is needed). the problem when sometimes it was impossible to complete the quest challenge, steam corridor after killing the raid boss kechi has been fixed. the problem of the quest filling the energy of destruction not being displayed in the quest notification window has been fixed. the problem of the question mark icon appearing when the character wasn't able to receive kekropus' letter has been fixed. the quest stopping the wind dragon is now available for characters lvl 95 and above.
ui and other changes ui function of hair accessory display has been added. a turn on/off hair accessory button is located to the left of a hair accessory slot in the inventory. when in on mode, the hair accessory is displayed, when it is off, the hair accessory is not displayed. if a character is using a beauty shop hair style, in on mode a hair accessory will be rendered visible, in off mode – a beauty shop hair style. upon the first login a hair accessory is displayed. from the on, the latest saved display settings are used. inventory interface has been improved. inventory items can now be distributed according to tabs: all, equip, supplies, ingredient(s), misc. and quest. default inventory size (horizontal) has been increased. chat window has been improved. it is now possible to change the chat window size horizontally, vertically and diagonally. when transparency function is on, the chat window is now automatically rendered transparent unless it is not moused over. it is now possible to change font size in the chat window. functions in chat window have been replaced, overall window design has been improved. it is now possible to change chat window settings according to tabs and set tab/window settings to default. it is now possible to fix the chat window size. sp bar has been added. it is now possible to easily track the number of sp required for getting 1 ability point. it is now possible to toggle sp or experience bar clicking on it. it is now possible to change macros in different ways. a [+] button creates an extra blank line. information below goes 1 line down. an [x] button deletes one line. information below goes 1 line up. [▲] and [▼] buttons move the lines in the corresponding directions. vertical macro window size was increased to enable full display of macros when editing. price in the auction window is now displayed in different colours (depending on the sum: 100kk/1 kkk/10 kkk). for stackable items: in the top part of the auction house window a single item price is displayed, in the bottom part – the overall price. only single item price is displayed in colour. item enchantment interface has been changed. it is now possible to press the “next” button to continue enchantment after a successful enchantment. warnings about item crystallization, modification level set to 0 or unsuccessful modification are now displayed in enchantment window. attribute stats enhancement interface has been changed. it is now possible to enhance attribute stats multiple times at the same time, typing in the amount of stones/crystals. if several attribute stones are used at the same time, chance is counted for every single stone. when enhancement is finished, the amount of successfully and unsuccessfully used, as well as remaining stones will be displayed in the enhancement window. it is possible to use up to 99 999 pcs. of attribute stones. token action settings have been changed. it is not possible to place a token if a character is dead. when a target dies or uses cancelling skills, token action is cancelled. the list of the cancelling skills: shadow fake death blaze polymorph disparition einhasad’s silence item skill: disable target fixed the problem when pet hp change was not displayed in the interface immediately. fixed the problem when in hero tab only shout was displayed. fixed the problem when text typed into chat was marked when clicked on. incorrect xp display in the character selection screen has been fixed. fixed the problem when it was impossible to find a clan leader / clan name in clan search system when “enter chat” was disabled. fixed an occasional problem when buff icons interfered with group interface after a duel. fixed the description of human warriors and dark elves in the character selection screen. fixed an occasional problem when it was impossible to immediately send a message into chat when “enter chat” was disabled. fixed the problem when command channel search window disappeared if hp/mp/cp of its members were changed. fixed an occasional problem when mp of party members was displayed incorrectly. fixed the problem when damage text was not displayed if only recover hp/mp was ticked. mouse movement function was added in configure/audio window. fixed the problem when mouse cursor was switched to a sword icon when the target was selected after the character with negative karma died and its karma was set to zero. names “ancient city arcan” and “fairy settlement” are now placed correctly on the world map. fixed the problem when a pet was a target of a /target %self macro if its name was the same as the name of the character. changes to the cities gludio was restored for money collected by aden reconstruction society. town guards now attack only characters with negative karma. adventurer’s guide in heine is now located near the gatekeeper. a special visual effect was added to adventurer’s guide to make players find him more easily. gatekeeper laikel has been removed from talking island village. all teleports formerly made by him are now available at gatekeeper millia. when teleported to talking island, a character is now moved into the town center, next to the fountain (outside the museum). when teleported to rune, a character is now moved to the 1st level of the town. characters will no longer be moved to the 2nd floor of the temple. gracian survivor was removed as its teleport fee was too high. sayune manager, the one who talked about sayune, was removed. information about free teleport up to level 41 was added into the dialogue of gatekeepers. after escaping, character will appear in the center of heine. gatekeeper bella now stands on a platform, so that players could find her more easily. wharf managers clancy and volker have been removed from gludin and rune harbours. other changes when a /clanpenalty command is used, remaining penalty time is now displayed. fixed the problem when effects applied to character were not immediately applied to the pet. fixed the problem when adventurer’s guide buff animation was not displayed. fixed the problem when private store search results were used for other characters of the same account. fixed the problem when a character in a peaceful zone could attack a target with his pet/minion outside the peaceful zone. the animation of a male kamael normal attack with dual swords is now displayed properly. exaggerated visual effects of minion duel have been fixed. fixed the problem with characters’ water movement: they no longer teleport to their previous position. fixed the problem of character movement when a player changed the camera view with a right-click upon game window switch. fixed the problem with weapon’s appearance after cancelling the transformation. the stone giant’s animation of awakening of some races is now properly displayed. fixed the problem when mentor buffs were not automatically applied to mentees. fixed the problem when soulshot animation was not displayed properly when two-handed blunt weapons or dual daggers were used. fixed the problem when the colour of character’s forehead was significantly different from the one of body when no additional effects were used. fixed the problem when it was impossible to move a character when couple actions confirmation window appeared or loot distribution change was confirmed.
hello, mates! i've posted a new thread where you can continue asking question and discussing the upcoming update. patch notes discussion all posts were moved there. this thread is now closed.