hi guyz, i never post on forum even if i read it all the time but now i have à little question that bother me about my toon : a tank most end game spot makes tank aggro and run in circle like headless chicken ... am i the only tank bored of this ? i'm a tank ! i want contact and punch in the face ! do you guyz that know about next uptade have an idéa if this gonna change ? as a tank damage from monster have never been a problem in solo and i understand that party monster have to hit hard for others are not able to tank them ... but maybe in that case we could change true vanguard that add damage to pve to make it reduce damage too by à good amount ... and allow tanks to do the job in style and not runing in circle for ever ... what u think ? well that was my questions ty for reading
no, i'm pretty bored of it also. after running so much in gainak/loc never went to hb for the second time cuz was really tired of this agro-run. i like a bit more the lazy style, you stand in one place and do your work. agree on everything you say. but, don't really think that it will change (but hopefully it will cuz my running skills arent that great.)
tank+2 feoh+1 iss+3 healers and u can stand all u want (+ take a lot of insta hp potions ) :d i doubt they ever gonna change the way tank is on pve ,but that true vanguard skil is useless better would be less dmg on pve , then give dmg
is it not possible to tank if you have the active "reflect damage" buff from agumentation and +6 armor?
doubt that. nc made mobs like 2-3 hits and you dead even if you are a tank. they said it's some kind of bot protection. lol. anyway. don't try to kill or hit as a tank especially not with true vanguard. you will waste your mana and shots for nothing. just use some debuffs like agro, stun, root etc. you are not dd. anyway i was tired of that agro and run ***** too but you can't do anything against this mechanism.
hello golgotha only way for you is to reroll your tank class to a shilen knight so you can actually paralyze targets or just change the game since this one is idiotic
the reflect damage buff doesnt absorb the damage, but inflict a part of received damage back to the attacker. the attacker inflicts 1000 damage, you receive 1000 damage and inflict 20% on it. and +1 to op, i also stopped play bec of this. if i play a "tank" i want to stay on a place and mobs hit me not run like chicken from them...