yo. so far i've got eviscerator 95 with seraph/spectre+5 full atri. and im kinda out of clue where to exp. sos/orbis are literally nothing comparing to aoe gf, and as most of you already know evi has got no aoe in exchange for tones of single target damage. my questions are: 1.)is there any single target spots worth farming? 2.)what is best dd setup for octavis instance? (last time when i was playing the only way to do him was with 2pts) and if my char is good enough for that instance. actually im clanless, and i will be able to play in cp since december cause of work. thats why i want to improve my char as much as possible. thanks for replies. best regards
well to begin with for solo exp you can try out blazing swamp, i think it should suit you well and exp is nice. for octavis part- well most of the people is doing it by 1 pt now, 97+ and the setup for such party is mainly wynns + othells (but a lot of nabs doesn't even know why so and invite othell fs, just cuz its othell ) however, i think the best way for you to do it is to create room for it 97+ and pretend you are high lvl also. fake it till u make it
have you tried s3 in duo with an iss? on 95 lvl together with the iss we made like 2 / 3% an hour there. iss keeps on pulling mobs and you can do the non stop killing part. on turn br and steelmind gives a nice boost in speed. with serph 3x120 atribute you should not have any problems to handle the damage, else you can use the blue rose from the pa store. up till 97 it still gives decent xp there in duo or solo. o3 is not bad either with an iss. as duo you can keep easy 1 side of the room clean of mobs. try to avoid the throwers. they give shjitty xp, like 4 times less then the other mobs and hurt a lot as for octavis, i noticed people don't know the abilities yet of this evis char and therefore they will not take you as they think you are a regular tyrr i made a yul on my dual so random groups will take me to octavis and after the 1st stage i switch to evis main.
not rly is not worth. is true mob got die on 1-2 hit but they give from 2.7 to 6.7 kk. and sayha dont have ranged atack and that rush is not that much like any other feoh ranged skill