while mastering your foe months and years might be passing if you miss the fatal blow you’re a jester, not assassin in this experiment we are testing the chance to hit the target with a skill successfully with othell rogue depending on str and dex. the target will be a 99 level iss hierophant without any empowering abilities or buffs. his equipment – eternal set (defense type / heavy) the attacker will be a 99 level othell adventurer with all skills, without buffs. his equipment - amaranthine shaper, eternal set (assassin type / light) during this experiment we are going to make 1000 strikes with reverse with different values of str and dex. the hit chance is in the following table. conclusion: despite the fact that str and dex values were changed dramatically during the experiment, the resulting ability hit chance didn't change. both tested parameters do not make any influence on the ability hit chance.
thank you again,this is the second experiment i've request and see done. so it seems there is a static about 80% chance of blow land rate,if chars have same level. so i wonder if there is something that can change that %. once(pre god) it was skill learn level/enchant,and i suppose it is still valid, but apart that,don't know how to surpass that 80%. anyone know?