well i'm still hesitating on subbing my dwarvie and wich class to choose for subs. since they are considered as assassin class, i cannot chose another light armor class ... so me actually planning of this upgrade path : -1st sub warlord -2nd sub : sh -3rd sub : bd did you think my choise are mistake ? what would you prefer and why ?
hmmm lemme wonder, we're on the dwarf section, bounty hunter to be more precise so my main class is bounty hunter.
oh.. sorry i got it all wrong >_> /fail at reading with understanding. you might be able to make archer class i think (you cant have sub that would dual class the same class your main is or any other sub i think). if you play a female dwarf you could make a cute healer or summoner. bd/sws is fine too. ask yourself what you want class you want do dual into and what 2 other subs you want to keep 80 to farm zaken (and i don't know what else). i was thinking what to do with my se. healer + dd awakened. dd would be tyr warrior from tyrant. level 80's non awakened would be bd and either tank class, dagger (bh) or archer class. i would make it that way to keep the dd+support setup so that i can fill in few roles. i'm still not sold on what to dual.
a little. now the first subclass you choose is called the "dual class", that's mean you can play it up to lvl 99 and awaken as it is your "main" class. second and third subclass are still standard up to lvl 80. and they've dispatch all the classes through a model of 8 base classes wich you can't pick twice in the same model. there is : -knight (basically tank) -fighter (close range warrior wearing heavy armor) -rogues (close range warrior wearing light) -enchanter (buffer) -summoner -healer -mystic -archer and only 8 skill certification with hem : sub - p. atk./m. atk. increase sub - p. def./m. def. increase sub - atk. spd./casting spd. increase sub - critical damage increase sub - physical attribute resistance increase sub - mental attribute resistance increase sub - physical ability increase sub - mp consumption/reuse time decrease additionnaly : taken from the official l2 ncsoft site in the patch notes. there is some other "tricks" in the enchanting system (it must be more efficient to reach the max skill point, no matter where you put them before awakening, since you will be given sp and essence of giant in regard of your skill enchant) that's why i think i'll take a wl for dual class because in siege that's give strong pole with crit atk/atk speed bonuses + racial golems in light armor with the ability to stealth = kaboom you've being backstabbed with a pole. :/
hello, due to no interest in this thread i'm moving it to archive. you can find there all moved and closed threads. if thread was moved there, and it shouldn't be closed yet, please pm me to move it back to the branch. best regards, piotr 'eska' kostro