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Something's wrong with the vitality

Discussion in 'Archive 2.0' started by AiikO, Jan 25, 2012.

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  1. AiikO

    AiikO User

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    hello everyone, i made this post to be cleared on this weird point.

    between lvl 60-70 you kill mobs during the whole day that give 50-100k xp at toi and you can keep ur vitality during couple days
    now after the 85, you kill 2 mob that give 100k xp and you already see your vitality going down.

    ofcourse, the both cases are in a full party.

    so what's wrong, somebody could explain me ?! it's really not normal...
     
  2. Nicomm

    Nicomm User

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    level 85, mob giving 100k xp ?!
    you sir, have a problem !

    pretty sure you miss a 0 somewhere.
     
  3. AncientEvil

    AncientEvil User

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    why would you kill mobs that give 100k xp at lvl 85+? must be that you are killing low level mobs? for example if a light blue mob gives you 100k xp and if it's white would give you 400k xp the vitality goes down according to the normal xp of the mob not the xp you are getting.
    e.g. if you kill lvl 1 mobs ,vitality still goes down even if you get 0xp
     
  4. AiikO

    AiikO User

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    it was talking about elite's millipede at trajan guys.. they give 300k xp(solo) then in party ~ 100k
    .
     
  5. AncientEvil

    AncientEvil User

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  6. AiikO

    AiikO User

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    true, it answer at some questions, but it doesnt change sins this new update ? or even earlier, because if you see this topic got posted 3 years ago now..

    and right now, you can regain anymore your vitality :/

    and btw, they wrote "this guide was valid before the gracia epilogue update."
     
    Last edited by a moderator: Jan 25, 2012
  7. AncientEvil

    AncientEvil User

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    i haven't read of vitality consumption changes after epilogue update, the only difference was that vitality levels were increased and the consumption of vp for level 75-85 characters remained the same as for lvl 9-75 characters.
    it is possible that for level 85+ chars the vp consumption is double.but anyway according to that formula
    seal archangel lvl 75 consumes 170 vp
    elite millipede lvl 88 consumes 580(1160 if it's double consumption) vp while offering only double the xp of a seal archangel.
    these are just assumptions ,it's not 100% info ,but it does make sense in a way, and there has to be a logical explanation for vp consumption.
     
  8. sector

    sector User

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    offtopic: who does that 4ss belong to?
     
  9. gageris

    gageris User

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    20mins in nuresry = full vit goes to 0 :d total non-sense. but ofc, what more to expect from koreans.
     
  10. AncientEvil

    AncientEvil User

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    there are 5 types of failed creations in nursery which have a base xp between 327-576k, meaning killing 1 consumes between 512-827 vp. add pa into equation and the possible fact that lvl 85+ characters have a double rate of vp consumption and it all makes sense
    with an average vp consumption of 670/mob and let's say total vp is 50k, it would take 75 mobs to deplete all your vitality
     
  11. darky

    darky User

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    vp is base mob xp not base gained xp
    if so when im playing with overhits(and i do play all the time) my vp will vanish in 50-60 mobs..
    yet in swamp all alone i consumed it in almost a day with pa and rune..
     
  12. Etherial

    Etherial User

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    we'd like to inform you that this topic is being closed, since it is inactive, and is being archived, as planned.

    kind regards.
     
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