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Crash when log in game

Discussion in 'Technical Issues (Archive)' started by Melioras, Jan 18, 2016.

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  1. Melioras

    Melioras User

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    So I played a while and i did teleport then i got crash. Now when i run my game and i select my char click enter i see my char 1 sec and crash. Can you help me?
     
  2. Melioras

    Melioras User

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    Version: EP25_Global,BLS,V2110409,28
    BuildDate: Thu Dec 24 06:14:14 2015
    Time: 2016.1.18 21:18:42 [GTick=203,LGTicks=174]
    PosCode: -14593:123936:-3130
    ZoneName:
    OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
    CPU: AuthenticAMD AMD Phenom(tm) II X4 850 Processor @ 3315 MHz
    RAM: 4094MB RAM
    CPUInfo: 4,4,4,1
    Video: AMD Radeon HD 7700 Series (1191), Direct X is ver 4.9, rev 904
    VideoResources: 102 MB
    MAC: 50-E5-49-94-F4-F3
    LANG: EUROPE
    IME: ???
    Error: ReadFile failed(Precache): Return=0 Count=0 BufferCount=1024 Error=Błąd danych (CRC).

    History: ULinkerLoad::Serialize <- TArray<< <- TLazyArray::Load <- UStaticMesh::GetNumCollisionNodes <- UStaticMesh::LineCheck <+ Owner=StaticMeshActor 19_21.StaticMeshActor755 Name=GL_C_BS_Rf End[-15162.000000 ,124616.000000, -3112.000000] Start[-15162.000000 ,124616.000000, -3075.000000] Extent[8.000000 ,8.000000, 17.000000] <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FOctreeNode::ActorNonZeroExtentLineCheck <- FCollisionOctree::ActorLineCheck <- SWCheckWithActors <- CheckWithActors <- ULevel::MultiLineCheck <- UMasterLevel::SingleLineCheck <- UGameEngine::OnNpcInfo <- NpcInfoPacket <- UNetworkHandler::Tick <+ Function Name=NpcInfoPacket <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
     
  3. Melioras

    Melioras User

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    I have that crash only when im in gludio but i need to do quests on gludio ...
     
  4. casillias

    casillias Technical specialist Innova Group

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  5. casillias

    casillias Technical specialist Innova Group

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    Out of date topic.
    Archived
     
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