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Core : Othell Ghost Hunter Olympiad Fights January 2016 [Driver]

Discussion in 'Archive 2.0' started by DefNotMits, Feb 1, 2016.

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  1. DefNotMits

    DefNotMits User

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    Some olympiad fights that happened after 3rd weekend of this month. More like of a compilation fighting Jik,Rio and Surprised.

    In before rio or his fanboys come here to declare victory and point out how bad i am, there are a couple more lost fights of me against him but due to me playing bad and getting Innovaed i didn't include them.
     
  2. iSTOMPquakez

    iSTOMPquakez User

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    I will watch when i get home! Cant wait to see decentish othel from core
     
  3. Surprised

    Surprised User

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    You could put lost matches also, lost match doesn't mean you played bad, but video was good ;p
    I'd need to start fraps also, to show gm's how **** server it is.
    PS This othell is just ridiculous, with this amount of debuffs, buffs, masterys, reuses and dmg...
     
  4. iSTOMPquakez

    iSTOMPquakez User

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    not bad fights play and about vs rio all i can say is giant cele vs no giant cele
     
  5. UniqueName

    UniqueName User

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    Que? GH has 1 more debuff than WR/TH.

    I don't understand what you've meant by this.

    Not bad game play, smart playing, but nothing amazing.
     
  6. Surprised

    Surprised User

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    Dude, did I compare any classes? Othell is othell, the class itself is ridiculous OP, tons of debuffs (bluff, stuns, knockdown, poison zone and etc), insane number of doubletime on the skills, insane DMG, insane reuse on skills ;)
     
  7. UniqueName

    UniqueName User

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    Othell is beyond inconvenient to play. Your skills miss half the time and there's nothing you can do about it, because you cannot go past 500 crit (WR - 550). Damage from front doesn't exist for 2 of your 4 blows (practically 3) and it's still **** from front.

    If your opponent is immune to debuffs/has high resists, GL landing CC on him, in mass pvp, if you play against anyone smart, they'll just press to run away from you and you're ****** as long as purge/their own immunes are up. Next update you lose any and all defensive skills, making the class even more inconvenient to play (now including oly), at least they'll get 15% extra damage on angel, but hey, there's more, you can't resist debuffs for **** now. Othell can now go angel and ignore summoners marks, next update, 7 ignores then you're ****** and this scenario is even worse in mass/gank.

    The fact that you MUST be behind your enemy to deal damage and even then it's a flip of a coin is why this class not only isn't OP, but can't be OP.

    Sure, you can have your fun with othells at lower lvls/gears, but if you take full-items vs full-items into considering, the class need a lot of patience and insane reaction to shine.

    While this BARELY applies to our server, in comparison to West/RU and especially Korea, it by no means makes the class OP.

    OP is archer with 101, OP is sayha with perma-hide and actual insane CC/burst. Dagger is perfectly fine, high-burst single target DD, as it's supposed to be.

    edit: Why you even mentioned Poison Zone? Skill is unusable outside PvE.
     
  8. DefNotMits

    DefNotMits User

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    If archer didn't have that insane dps output they have right now I could prett much kite his ue like I was doing in previous chronicles. Issue is now unless I'm immune during those 30(maybe 1 min) seconds of can't touch this I will explode.
    Dagger as a class is a pretty strong Olympiad farmer, has the upper hand almost against everything except ertheias and archers(gs mostly). The real challenge with this class is rotating your stabs and cc to make the most out of the opponents mistake and time your cooldowns right so you don't get cced to death.
    Fraps itself includes 2 defeats 1 from fitzu and 1 from tda.
    Ps. I know about the blackscreens but after 3 attempts to render I didn't have the patience to render it again. All sections are buff up parts so there is nothing really missing.
     
  9. Surprised

    Surprised User

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    @UniqueName Speaking of wynn vs othell, the shirts made the fight imbalanced from my point of view, and the server delays/bugs affect it too much, getting interrupted on every ocassion. Also if othell crits on unbind/dispa/debuff resistance talisman/shirt skills/AoD is moreless game over for me, because I got nothing to counter it.

    I played vs cantorre last week (is not on the video), I used unbind, and he simply 3 shot me, he had 0 problems going on my back (othell can always use clones to confuse opponent, or 5 times at least knowing the mastery rate) while was trying to outheal the dmg, and I had 0 chances to block his attack because of his immunes. I got almost full pvp set, jewels lv4, coc belt, b.anthy, anakim talisman, shirt+10...

    Look at this video carefully, for example at DMG on Cobra, is 110k... for class which makes 4 blows in 2 sec is quite too much :p

    And I didn't write anywhere that archer isn't OP as well.
     
    Last edited: Feb 1, 2016
  10. cantorre

    cantorre User

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    What?
     
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  11. golemka

    golemka User

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    Geddys, wow.
     
  12. UniqueName

    UniqueName User

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    Fine, I exaggerated, with full self-buffs it rises up to 7-8 out of 10 blows landing on GH from back, doesn't change anything, as you need 2-3 blows (unless you skill crit (~10% chance at 80dex, ~11% at 85dex) or land half-kill) to kill someone.

    My only point is that dagger isn't OP and there is no reason to call it so. Also, if I understand right, iGotThePOWer piloted the char?
     
  13. cantorre

    cantorre User

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    Dude....
    Where are you geeting ur information about othell class? OMG!!!!!! I seriously hope it was troll, I totally fell for it...

    Anyway, mitsa, great plays :)
     
  14. Elesmira

    Elesmira User

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    Don't you know the "500" crit you mentioned is about normal hits & not skills?
     
  15. UniqueName

    UniqueName User

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    Blow skills are always critical if they land, normal critical rate applies to the land rate of your blow skills outside of your self-buffs that increase the land rate and the skills having a heavily reduced land rate from front, not just normal attacks. The DEX applies for the skill critical, a.k.a your blows dealing "double damage".

    The same applies to using buffs/self-buffs that increases p.critical damage - they increase your blow damage. If you were to use these on a tyrr for example, it would only increase their normal attack critical damage, they'd need to use "increase p. skill critical damage" if they'd want their skills to deal more damage on critical.
     
  16. Padj1l

    Padj1l User

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    Didn't blow landrate stop being influenced by crit rate around C3 ? Or maybe it came back recently and i was never aware of it.
     
  17. cantorre

    cantorre User

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    saying stuff like that should be bannable :)
     
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  18. DefNotMits

    DefNotMits User

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    Blow land rate and damage stopped Beeing influenced by crit rate and dex when god launched no?
     
  19. cantorre

    cantorre User

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    Ok thats it.
    I tell u.

    Blow land rate is influenced by INT
     
  20. UniqueName

    UniqueName User

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    DEX doesn't influence blow damage, STR does very slightly, since I.O or whichever chronicle "rebalanced" all stats. DEX influences your blows skill critical (double critical), last time I read it was as I mentioned, around 10% at 80 and 11% at 85, thus it's not worth to push your dex past 80-85 mark.

    Most Russian and Korean daggers opts for 120+ STR and 80-85 dex.

    @cantorre
    I have nothing against you, but you're awfully cocky for someone who doesn't pilot his own chara, says daggers are going to be get a "boost" next chronicle because of angels 15% damage, when korean forums are full of dagger players crying about the class being nerfed.
     
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