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game crashes very offen need help :/

Discussion in 'Technical Issues (Archive)' started by Przemek, Mar 21, 2017.

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  1. Przemek

    Przemek User

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    Below is discription of problem, ive already updated drivers, netframework, deleted system folder and repaired and its getting crashed :/ help! :(

    Version: EP30_Global,BLS,V2110409,64
    BuildDate: Fri Dec 09 08:18:59 2016
    Time: 2017.3.21 21:19:15 [GTick=47916,LGTicks=1948]
    PosCode: -46557:110014:-3810
    ZoneName: Ruins of Agony
    OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
    CPU: GenuineIntel Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz @ 3401 MHz
    RAM: 4095MB RAM
    CPUInfo: 4,4,4,1
    Memory: 373473KB
    Video: AMD Radeon HD 7800 Series (0), Direct X is ver 4.9, rev 904
    VideoResources: 94 MB
    MAC: 74-DA-38-93-04-9F
    LANG: EUROPE
    IME: ???
    Error:
    History: Advance <- GFxFlashObj::AdvanceAndRender <+ Flash Name: ContainerHUD Tick Count: B945 <- GFxUIManager::RenderFlash <- GFxFlashWnd::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- UGameEngine::postDraw <- ConsolePostRender <- Draw <- UGameEngine::Draw <+ GRenDev = fda60000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
    Exception:
    Code [EXCEPTION_WRITE_VIOLATION DataAddress:0x27732512]
    Address [0x0004004B]
    SegCs [0x0023]
     
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