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Critical error

Discussion in 'Technical Issues (Archive)' started by rianxeira, Apr 28, 2017.

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  1. rianxeira

    rianxeira User

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    Version: EP30_Global,NLS,V2110409,110
    BuildDate: Tue Apr 25 15:40:40 2017
    Time: 2017.4.28 21:27:50 [GTick=1,LGTicks=1]
    PosCode: 0:0:0
    ZoneName:
    OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
    CPU: GenuineIntel Intel(R) Pentium(R) CPU G3420 @ 3.20GHz @ 3202 MHz
    RAM: 8130MB RAM
    CPUInfo: 2,2,2,0
    Memory: 76563KB
    Video: NVIDIA GeForce GTX 650 (7849), DX v4.9r904
    Option: 1920x1080F_W0_H0A0KP
    VideoResources: 0 MB
    MAC: E0-3F-49-82-AD-5F
    LANG: EUROPE
    IME: ???
    Error: The system file may have been damaged. After ending the game, please check the file using the Lineage II auto update.
    History: FMallocWindows::Malloc <+ 00000000 -564886552 FArray mem=78400769, aligned=80076800 <- FMallocWindows::Realloc <+ 00000000 -564886552 FArray <- FArray::Realloc <+ -1681223555*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <+ (Engine.Level None.MyLevel Lobby01) <- VerifyPackages <- UGameEngine::LoadMap <+ MapName=Lobby01 <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine



    I get critical error from onde day to other... y tryed to delete system and update but its still not working, please help me :(
     
  2. cmec1

    cmec1 User

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    if u getting this crit error after char select screen
    its not system error, its systextures, you probably updated l2 from old version and it has conflicts with newer files
    if dont have big problem with internet speed or limits of download, try to reinstall game fully
     
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