Bows have far better enchant rate than staffs - what is the logic behind this? Overall weapon enchant rate **** hard and discriminate a lot of classes. Example of bow and staff is only most extreme case in rates. Armors and jewellery have ridiculous small chance to enchant, far below weapons rates. Additionally to it unseal costs of a grade sets and jewellery are absurdaly costs, far above of a grade weapons or OE other kind of weapons. Because of ridiculus stupid previous update that boosted p atk and m atk per enchant people run with weapons with S grade weapons stats, bust still have armors and jewellery at B grade. That is is completly absurdal situation that deeply favor DPS classes, esspecially archers. Make some classes useless or not fun to play - because what is fun to play as bishop if die by single doubble shot? That should be done: - equalise enchant rate for all weapons, armors and jewellery (60% per enchant), - bring back ancient adena unseal system with catacumbs, - do not make same BS with s grade in future.