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[06.07.2018] Looped macro poll (or not)

Discussion in 'Team Blog' started by CM Fragola, Jul 6, 2018.

?

Is CM Fragola transferring a correct community statement on looped macro? (see post)

Poll closed Jul 13, 2018.
  1. Yes, I second that

    48 vote(s)
    49.5%
  2. No, I have a different opinion (will write in the comments)

    49 vote(s)
    50.5%
  1. DonkeyBomb

    DonkeyBomb User

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    looping need or should be activated every lets say 10-20minuts ..
    now when u can loop 24/7 its like boting
     
    Emil G likes this.
  2. Paljar

    Paljar User

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  3. 1Shadow9Fists

    1Shadow9Fists User

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    Wilczka likes this.
  4. Yquan

    Yquan User

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    You train them once, what happens? He goes to town and comes back a few hours later... still xping and getting adenas without doing jack s...
    Better yet, you train them, 1 of the party member dies, the rest logs out or soes immediately (Macrogods clan), next level looping that i have witnessed and reported. Don't know how it ended.
     
  5. Naerlyn

    Naerlyn User

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    Looped macros give the feeling of a simple bot pt, they eliminate the need of use for real players behind the chars.Hell, if its a good party setup and a small area to cover,there is not even need for a live person sometimes, just some supervise in case the party dies.
     
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  6. NewbieLul

    NewbieLul User

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    Macro for buffs is not an issue at all. you alt tab ever some 5 or 20 minutes and its NO problem.

    Issue is on "/assist target; /attack" loop

    Main problem with this is that you can make your own TRAIN, you don't need real players, so it kind of destroys MULTIPLAYER experience. It makes people think that they DON'T need real players in their party cuz then they don't need to share loot, so for rational reasons TRAIN becomes very logical thing to do. However this is a cancer to this game i believe. PVE is HUGE portion of this game and if its most economical to play alone with your train, and then multiplayer experience kind of dies.

    deleting loop could revive party matching as well !!!
     
  7. gszell91

    gszell91 User

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    Why not improve the loop function, or make built in "bot" (godforbid), every1 would use it and ppl wouldnt be so much afraid to pvp for bosses/epics, coz 4% is not so much if u can easily get it.
    At the end of the day its a PVP game, with many open world objectives.
     
  8. Asfanwald

    Asfanwald User

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    Maybe a middle ground? Loop are available, but you cannot use skill/target/hit RB(?)/nonNPC characters that are not in your party/clan/alliance?
    Generally NewbieLul is right that "Issue is on "/assist target; /attack" loop", but maybe let's not be harsh on someone who does not want/like to be dependent on party memebers?
     
    Last edited: Jul 12, 2018
  9. Tryhars

    Tryhars User

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    the only problem is the next target , back to the old next target , that the lopers can't be flagged they can't be afk and ready
     
    Troy likes this.
  10. xConan

    xConan User

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    Dislike +2
     
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  11. RapkaV

    RapkaV User

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    Nice video which explains macros effect on servers. Start watch from 7min and if you don't understand russian put subtitles and put them on auto translate in video options ;) Have a nice watch

     
  12. Ptitlaby

    Ptitlaby Moderator

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    Interesting video, nothing new but it's nice to see it from times to times to remind you on how much money it is possible to get.

    As far as I can see, looped macro are not the problem per say. Necropolis are not the problem per se. The PK system is not a problem per se. The conjontion of all three make it a problem. So, possibles solutions could be :

    - Make it easier to grief / pk looped / afk parties. In this case, you can loop macro at your own risk. Risk ? Getting killed. Reward ? Money
    - Limit the looping function of macro
    - Reduce the drops in Necropolis / catacombs. Imo that's just postponing the thing, you are still outputting crazy amount of mats, just twice slower, and it'll affect non looping macro who wants to farm there

    That's just three little ideas wrote down on a napkin. I have a question however. When did loop macro emerges ? Do this coincide with a time where the server became more "alive" with overall more real players ?
     
    Budinoide and Troy like this.
  13. Wilczka

    Wilczka User

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    I would say, apart from the subject of macros, that this is a huge problem for the server. To PK freely you need to have a special character for that. Not everyone can afford this (time to lvl it up, adena to dress it up). I would like more ppl PKing whenever they feel they need to, cause PK system in l2 is the only way of bringing justice by yourself. And it's not important where you take that justice to. L2 without pvp/PK is a Hello Kitty Online :Sick:
    But you are right when you add some things that would work fine if not some other bad circumstances, you get a problem that is hard not only to get rid of but even to diagnose. And here we have ...a looped macro prob.
     
    Last edited: Jul 12, 2018
    RapkaV, JaCkK and Troy like this.
  14. fishfood

    fishfood User

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    Skimmed through this thread and all I've read is uneducated arrogant people complaining about the wrong things.

    People have this stigma where they believe looping is killing the game because people can't get parties or something because of loopers. Let me break down Skelth's content for you:

    You can't find parties because the few people that play actively on Skelth are in CPs or they don't leave town to exp..or kill mobs often.
    People just log in for baium instance and clan arena making 500kk exp a week and logging out. 90% of people on Skelth can't farm PI/GC effectively or at all which means they are lower level or don't have the gear/setup to do so.

    For the lower level people if you run through the cata or necro at any given time there is always ample rooms available to farm, loopers can only farm 4 spawns with very basic /assist /attack functions. Any party you see in a bigger room is either live or botting, this is just facts.

    A level 1 can train any afk looper group and make them die to mobs and drop gear. People just assume you load up 9 clients after paying 9x the subscription, right click, and voila. LOL. I've spoken to a lot of loopers and its a pain in the ***, you need to monitor the group a lot, if you can't be by the PC often it's not worth the AIDs you endure.

    The only thing looping has done is helped the economy on Skelth, before this update ewbs were 5kk, top B weapons were 25kk+. So people complaining afk loopers ruined the server when they have done nothing but benefited from it being able to gear up cheaper.

    Now as far as party play, macros just enable groups to farm, allowing you to box dds, buffers and continue grinding, whereas without macros if your DD has to go the party ends. If even a fraction of you visit the endgame areas (76+) you will realize you need a lot of support. Stigma, hexers, sleepers, buffers, etc. Our version of the game isn't balanced for our low stat characters, even GK you can buy dragon fruits in shop which is MASSIVE compared to the farming we can do here.

    TL;DR loopers didn't kill Skelth, if anything it revived the server. Take away looping macros and the few parties that try to actively farm mobs and not just login for instance exp won't be able too, effectively making Skelth a ghost town.

    Let's be honest there is no daily pvp as it is, without looping macros there would only be low level pve as well.
     
    Last edited: Jul 12, 2018
  15. gszell91

    gszell91 User

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    This is the conscious deprivation of players of everything: exp, adena, sp, everything is limited to a point where after 76+ if you are not in a CP you cant do anything.
    It makes sense from a financial perspective (takes more time to achieve the same, more subscriptions bought) but in the end players will hit a brick wall and cant progress through.

    Looping is a very small mitigation for this issue (+convenience)
     
  16. RapkaV

    RapkaV User

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    You are right. Problem is that it was done by same little group of RMT people and they were abusing those looping macros by farming non stop in necro/cata and not get even tired. It's okay not my business how players plays, but for god sake, let randoms play too instead PK them, farm some adenas and gear up...
    One of a problem are farmers who "abusing" those looped macros, innova can't change ppl mind but they can change macro system ;)
     
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  17. gazetoula

    gazetoula User

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    Looping macros it is not the problem !
    Yeah catas/necros are free to farm but any of you have try to enter there last days w/0 get pked by some ukranian/russian driver ?? Rly how y can call ppl to farm there when you have squands of pkers to protect you (adena mine). Rmters fight each other for tha spots even you asked to pay a RENT about them and now you support and call ppl to go there ...nice one
    So whats the problem??? You can start to thinking about it ......
    The ******* problem is that YOU big boys closed tthat areas with auto looping macros setup and took the time to Pk normal/casual/or even RMT enemies so you can have work for your selfs and make other ppl to buy from you and not even let them try by them selfs to farm that adena !!!!
    Now.. Why pll are mad about macros
    Its clear smart boys cuase SOME ppl already pay 10 or even 90 euros to play that game and they want just to farm at this spots And not to get forced to buy adena.
    Qq im done with that **** <3
     
  18. Zodac

    Zodac User

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    tl;dr versions of your bible texts would be nice
    Fish stop it. Make skelth die so they might open a new server where avtsh and instinct come. That's the only hope for EU.
     
  19. Kashi_

    Kashi_ User

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    QFTW
     
  20. Alarion

    Alarion User

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    Fishfood has a lot of right thoughts. Biggest issue are these close to 24h per day loopers which in fact using at least on MA 3rd software programs. I am surprised inova do so little to check it on her own as it so easy to recognise it with all tools GMs have.

    On top of that why mobs in cata reset so fast? It wasn't like that in past and would help by a lot to get rid of them.

    Overall necro (not really cata) are truly broken in terms of drop/spoil and it is 1 of biggest issue we face here.