Hello all, there is more or less no XP/SP balance at all and I don't see the point in leveling up, but not to be able to learn the new skills. Therefore my suggestion (that Innova maybe can forward to Dev) would be include SP in the scrolls from the Missions and Instances. Greetings Emeli
Well if you calculate it for a summoner, then it isn't looking good before 79. this does not include the following: - that you miss any SP for level 40 skills or have any SP left - losing XP for example from dying - Using SP scrolls - gaining XP from quests / instances / ....
Yes with 79 you have 0 SP problems (as you also see in my graphic), but for the new / lower level Players it is a problem
To be honest I had a little SP problem between 77 and 78 but never before. Maybe the reason was that we didnt have instaces and dailies for xp only at that time and 99,9% exp I got was from killing mobs.
Did you always learn all skills as soon as they were available? BTW the calculation above is with out Daily Quest or Clan Arena.
kill mobs , evade clan arenas / daily exp quests , dont learn skills that you not gonna use = no sp problems
But that proves the point. When deleveling is the best solution (and I agree it is) the game is unbalanced. We should not have to delevel to succeed.
This is like joke, but some people take it seriously You play = you get SP. Kill mobs. About missing SP, here comes the strategy - what you will pick. One thing will make you stronger for aoe but weaker for single target, or good for pvp, useless for pve. etc etc. In the end, at 80 lvl, you will probably have SP for all your skills. Simple as that
Or do you delevel, take even longer to get to high levels and get all skills? I agree this adds a level of strategy to the game. I'm not sure I like the idea of having to choose between three bad options (PVE, PVP, or deleveled), though. That doesn't seems to me to be what the game should be about, but it does add strategy and make players of the same class and level somewhat different from each other in an additional way. Maybe that's a good thing, idk.
Game is not made for carebears or people who exp only on clan arena. You play, you die, you take back % and get more SP in the process. What make it worst are 10% exp bonus from clan, over-hits and daily tickets reward.