Good evening, World! The installation of the next update is planned on October 1 (Tuesday). The new patch notes can be read on the website or on the 4game launcher (as you like). The following threads are available, but it is not a final draft: Hunting Zones Raid Bosses Quests Clan Missions Items Skills World Olympiad Additional changes The list of contents, which will be deleted on October 1, can be found on l2wiki. Please note Wondrous Cubic will be removed from the game, and it will be possible to exchange the Wondrous Cubic with the help of Warehouse Keeper in any town from the 1st till the 16th of October (before the maintenance): Wondrous Cubic (1 pcs.) => Elcyum Crystal (1 pcs.) Magic Bait (1 pcs.) => Magic Bait (99) (1 pcs.) Also, It will be possible to exchange an item Savior's Wish with help of the Elikia before the 16th of October. After this date the item will be deleted. P.S. If you notice a mistake in patch notes, please, write to me.
Anyway they added all the content for top (or close to) player. I'm wondering about 99-102 (and even to 105) solo farm zone without +12+++ weapon. There was silent valley and blazing until 101/102, now just blazing which will be more overloaded than how already is. From 103/105 solo farm now?
You must be a genius, really. Didn't expect to be able to do solo farm with something like dragon weapon or r110 +++...now I see the light of truth. you wrong. On patch note no other long range class are mentioned except yuls. So nerfing more a PVE nerfed char should be a good idea?! Very strange that all ppl are always looking for feohs on istance, farm, etc instead of "SUPER OP YULS"...very strange...so nerf yul again. Someone have to tell me what is the point to make short range a long range class...what is the advantage on it? Where a yul is op compared to a feoh? Much less damage on PVE, quite similar on PVP, in more feohs have debuffing skills which deal damage and the debuff remains until the countdown end, they become invincible while they still can attack, etc etc...but yuls are op. There is something wrong with the "brain" of this updates...very wrong
1- Read again the patch note 2- You are wrong on 95% of what you say dude. yul are even better than feoh for xp now. And for pvp, hum i will not open the topic again, go check other topic about this
Now physical and skill attacks ranges, max pets and servitors attacks ranges are no more than 800; In this regard, the following changes have been made: SkillBefore changeAfter changeSuperior Hawkeye MasteryBow/ Crossbow Range +500, Max MP +25%, Skill MP Consumption -30%.Bow/ Crossbow Range +300, Max MP +25%, Skill MP Consumption -30%. The following skills attacks ranges have been changed: Tornado Shot, Multiple Arrow, Volcanic Destruction, Arcane Comet Strike, Novice Multiple Arrow, Novice Volcanic Destruction; so all the yul's skills have been nerfed on range. Just 2 for feoh (Volcanic and Arcane)....as far as I see. About PVP, maybe yul still better, don't know how is the world with a dragon weapon in the hand, BUT say that yul are better on exp is just an opinion, on game I see just feoh farming fine on solo like land of chaos and in all istance, this is not an opinion, no one want a mid eqiipped yul on instance, but mid equipped feoh is good enough. Anyway you completely ignored the pro's that feohs have on damage dealing on debuff, the lower recharge of area debuff etc. I mean Updraft Destruction, -20% m.def and 6,7 sec cooldown, Mass Ruin -30% m.def and 30 sec cooldown. Yul only Mass Bullseye -60%bow resist and 180 sec cooldown AND NO DAMAGE AND 20% CHANCE TO BE REMOVED ON ATTACK...almost unuseful. I know that maybe you play feoh, but these are not opinion, these are facts, yuls always too much nerfed.
mage is better early but physical skills scale way more end-game, yul better than feoh in pve and in some areas even dagger is better than feoh, always talking about end-game tho every ranged skill has 800 max range now
Answering without an answer is a good ability. Gz MAYBE the range is less for all now (but I see only Superior Hawkeye Mastery mentioned on patch note; do you read that?) but as before you all passed over the debuff consideration, cooldown of mass debuff and other...maybe more than 2 line are too much to read. @TranpeGG show me with screenshot that a pve yul with enhanced shadow thrower deal more damage than a pve feoh with enhanced shadow retributer, you can do comparsion with any other equipment for a mid-geared player. If yul>feoh just on dragon...well, you speaking for less than 1% of server ppl..and i'm still not sure you're right.