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buffs messing up macro

Discussion in 'Archive 2.0' started by Intheas, Oct 31, 2019.

  1. Intheas

    Intheas User

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    How to prevent auto-use buffs to take priority and cause skills to skip in macro queue? It literally kills me
     
  2. IplayPVE

    IplayPVE User

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    Put macro in auto combat slot instead of skill panel
     
  3. Intheas

    Intheas User

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    I do that sure but it does not prevent the buff sequence to take priority in the queue with timed macros. I actually figured it out you just have to buff your self manually for the first time with few seconds time delay between buffs then your char only uses one buff skill at a time with no queue leaving time to trigger your timed macro
     
  4. SK111

    SK111 Banned

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    22Fast was trying to say to you you're doing it the wrong way
    self buffs aren't supposed to be put in the macro
    just put all of yours self buffs in a column or two of your bar and right click on each of them
    don't put the self buffs in a macro
    the macro is supposed to work only for dmg skills [nuke or dps skills] and not for the self buffs


    Ofc the self buffs deactivate themselves when you are in a peace zone [eg aden] so the next time
    you go out for exp right click on each self buff on the bar one at a time
    the same happens when you log off for whatever reason
    the macro has to be as simple as you can [eg. 1 nuke skill or 1 dmg skill then multiple attack commands]
    and the delay has to be as long as you can if you are inexperienced as it seems [eg. /delay 240]

    i'm seeing at lower lvls ppl going at lvl 40 in lvl 71+ hunting zones
    1 mob and they are dead and they remain on the ground for days
    the auto-hunting isn't supposed to work that way
    aka if you are n00b or stupid the auto-hunting can't solve this kind of problems
     
  5. Intheas

    Intheas User

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    I dont have buffs in macro but right clicking to auto use of course but my hunting macro is a series of timed skills using /delay and when the auto buff sequence starts it messes up the macro, skipping skills. Its solved now as seen above so... yeah