In the new Death Knight update, Phoenix Knight received a very important skill - Holy Strike. However it does not work as it should, in the description the skill promises to deal additional damage to UNDEAD and DEMONS mobs, but this damage does not happen in practice. This additional damage should be significantly large, easily predictable in game play. Please fix it.
Beside the fact this is not a private server, you should consider this fact : what's the stats that the skill hit? P.def or M.def? What's the p.def/m.def of the mob you're hitting? Cause even if there's a difference, maybe one mob got 1000 p.def point and the other got 1500. Also, extra dmg, how "extra"? It may even be like 10%, and dmg is REALLY variable, so.
The goal of the skill is to make the tank far easier, keeping in mind your observations make no sense
Private players just can't stand the fact they have no knowledge about L2 so they MUST get things working like they want. Whatever then, if you just don't care to turn on your brain and to think that MAYBE you should consider other things beside a "Inflict extra damage on undead/demon". But, i mean, one of the BD's dance state "Increase MP by 500" when the correct effect is "Increase HP by 500" (and it works like that, just a typo in the description).