The subject is enough clear in the meaning. Adding cooldown?! ofc bring back the old skill critical rate base of aoe from 5% to 10% again right?
This is the best you can say? Do I really have to mention feoh invincibility? 90%deduction damage with mana drain? mobs mdef reduced? If you're here to compare classes you should try other classes first. With same equip (yul vs tyrr for example) now tyrr make more than doulbe damage. So stay on topic or don't comment, ty
IMO you will not see too much difference of this 3 seconds reduction, no worries try compare your AOE skills which cover too much more distance as Feoh AOE also skill crt. rate BTW im talking about PVE side not PVP
Archers have been in top tier for years with a critical rate close to 90% but more when the magician's is maximum 33%. The 90% damage reduction for HP is almost useless since if you run out of mp the magician is usseles. The yul have much more sustain than the magician. And now that there is only 1 class that is a little better, do you cry? seriously ?
If you talk about end game equip you can't understand the problem ofc. Keep in mind that a big part of player are not full..or even half equip. Now you know