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Ranks System

Discussion in 'News & Announcements' started by Rusitica, Dec 24, 2021.

  1. Rusitica

    Rusitica Innova Group

    Joined:
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    [​IMG]

    Shields

    Bonus of the event shield
    An ancient shield in the style of the event. Adds +3 to default Shield Block ratio. For the period of the event gives additional +2 to Shield Block. Cannot be broken when upgraded to +4.

    A rank system is available for lvl 70 Ancient Shields. To set the rank, you need to have the shield in the style of the event. After that, the item can acquire a rank depending on the upgrading you have.


    70 lvl Ranks
    An ancient shield in the style of the event lvl 70. Adds +3% to default Shield Block ratio. For the period of the event gives additional +2% to Shield Block. Shield sharpened by +5,+6,+7 can be exchanged for similar Shield with the Hero, but with a rank: Rank 1 (+5), Rank 2 (+6), Rank 3 (+7). Ranks increase the basic property of the Shield. The sharpened Shield can be exchanged with the Hero. Cannot be broken when upgraded to +4.


    Properties
       

    Endurance
    An ancient shield in the style of the event. Adds +3 to default Shield Block ratio. For the period of the event gives additional +2 to Shield Block. Rank parameters: Rank 1 (Endurance:6%), Rank 2 (Endurance: 8%), Rank 3 (Endurance: 10%). Rank can be removed with a Hero. Cannot be broken when upgraded to +4.

    FP Increase
    An ancient shield in the style of the event. Adds +3 to default Shield Block ratio. For the period of the event gives additional +2 to Shield Block. Rank parameters: Rank 1 (FP Increase:40%), Rank 2 (FP Increase: 50%), Rank 3 (FP Increase: 60%). Rank can be removed with a Hero. Cannot be broken when upgraded to +4.

    Accuracy
    An ancient shield in the style of the event. Adds +3 to default Shield Block ratio. For the period of the event gives additional +2 to Shield Block. Rank parameters: Rank 1 (Accuracy:25 , Rank 2 (Accuracy: 30), Rank 3 (Accuracy: 40). Rank can be removed with a Hero. Cannot be broken when upgraded to +4.

    Anti-Critical
    An ancient shield in the style of the event. Adds +3 to default Shield Block ratio. For the period of the event gives additional +2 to Shield Block. Rank parameters: Rank 1 (Anti-Critical:25%), Rank 2 (Anti-Critical: 30%), Rank 3 (Anti-Critical: 40%). Rank can be removed with a Hero. Cannot be broken when upgraded to +4.
    AttackAn ancient shield in the style of the event. Adds +3 to default Shield Block ratio. For the period of the event gives additional +2 to Shield Block. Rank parameters: Rank 1 (Attack:13%), Rank 2 (Attack: 16%), Rank 3 (Attack: 20%). Rank can be removed with a Hero. Cannot be broken when upgraded to +4.
    DefenseAn ancient shield in the style of the event. Adds +3 to default Shield Block ratio. For the period of the event gives additional +2 to Shield Block. Rank parameters: Rank 1 (Defense:13%), Rank 2 (Defense: 16%), Rank 3 (Defense: 20%). Rank can be removed with a Hero. Cannot be broken when upgraded to +4.

    Vitality
    An ancient shield in the style of the event. Adds +3 to default Shield Block ratio. For the period of the event gives additional +2 to Shield Block. Rank parameters: Rank 1 (Vitality:8%), Rank 2 (Vitality: 10%), Rank 3 (Vitality: 12%). Rank can be removed with a Hero. Cannot be broken when upgraded to +4.

    Shield Block
    An ancient shield in the style of the event. Adds +3 to default Shield Block ratio. For the period of the event gives additional +2 to Shield Block. Rank parameters: Rank 1 (Shield Block:+1), Rank 2 (Shield Block: +3), Rank 3 (Shield Block: +5). Rank can be removed with a Hero. Cannot be broken when upgraded to +4.

    Vampirism
    An ancient shield in the style of the event. Adds +3 to default Shield Block ratio. For the period of the event gives additional +2 to Shield Block. Rank parameters: Rank 1 (Vampirism: 25%), Rank 2 (Vampirism: 30%), Rank 3 (Vampirism: 40%). Rank can be removed with a Hero. Cannot be broken when upgraded to +4.

    Purification
    An ancient shield in the style of the event. Adds +3 to default Shield Block ratio. For the period of the 6th stage of the event gives additional +2 to Shield Block. Rank parameters: Rank 1 (Purity: 25%), Rank 2 (Purity: 30%), Rank 3 (Purity: 40%). Rank can be removed with a Hero. Cannot be broken when upgraded to +4.
    CriticalAn ancient shield in the style of the event. Adds +3 to default Shield Block ratio. For the period of the event gives additional +2 to Shield Block. Rank parameters: Rank 1 (Crit: 13), Rank 2 (Crit: 16), Rank 3 (Crit: 20). Rank can be removed with a Hero. Cannot be broken when upgraded to +4.

    Attack Range
    An ancient shield in the style of the event. Adds +3 to default Shield Block ratio. For the period of the of the event gives additional +2 to Shield Block. Rank parameters: Rank 1 (Attack Range: 25), Rank 2 (Attack Range: 30), Rank 3 (Attack Range: 40). Rank can be removed with a Hero. Cannot be broken when upgraded to +4.

    Armor

    Bonus of the event armor
    Ancient Armor. Adds + 3% damage to the default parameter. For the duration of the event, it adds another + 2% damage.


    A rank system is available for lvl 70 Ancient Armor. To set the rank, you need to have the armor in the style of the event. After that, the item can acquire a rank depending on the upgrading you have.

    70 lvl Ranks
    Level 70 Ancient Armor. Adds + 3% damage to the default parameter. For the period of the event, it adds another + 2% damage. Armor upgraded to + 5, + 6, + 7 can be exchanged with the hero for similar Armor, but with the rank: Rank1 (+5), rank2 (+6), rank3 (+7), ranks increase the base property of Armor. The exchange of upgraded armor is made with the Hero.

    Properties
       

    Endurance
    Ancient Armor in the style of the event. Gives +3% to the default damage parameter. During the event gives an additional +2% to the damage parameter. Rank parameters: Rank 1 (Endurance:8%, Rank 2 (Endurance: 10%), Rank 3 (Endurance: 12%).

    Accuracy
    Ancient Armor in the style of the event. Gives +3% to the default damage parameter. During the event gives an additional +2% to the damage parameter. Rank parameters: Rank 1(Accuracy:6%, Rank 2 (Accuracy: 8%), Rank 3 (Accuracy: 10%).
    DamageAncient Armor in the style of the event. Gives +3% to the default damage parameter. During the event gives an additional +2% to the damage parameter. Rank parameters: Rank 1(Damage:6%, Rank 2 (Damage: 8%), Rank 3 (Damage: 10%).
    DefenseAncient Armor in the style of the event. Gives +3% to the default damage parameter. During the event gives an additional +2% to the damage parameter. Rank parameters: Rank 1(Defense:13%, Rank 2 (Defense: 16%), Rank 3 (Defense: 20%).

    Vitality
    Ancient Armor in the style of the event. Gives +3% to the default damage parameter. During the event gives an additional +2% to the damage parameter. Rank parameters: Rank 1(Vitality:13%, Rank 2 (Vitality: 16%), Rank 3 (Vitality: 20%).

    Shield Block
    Ancient Armor in the style of the event. Gives +3% to the default damage parameter. During the event gives an additional +2% to the damage parameter. Rank parameters: Rank 1(Shield Block:2%, Rank 2 (Shield Block: 3%), Rank 3 (Shield Block: 4%).

    Vampiric
    Ancient Armor in the style of the event. Gives +3% to the default damage parameter. During the event gives an additional +2% to the damage parameter. Rank parameters: Rank 1(Vampiric:5%, Rank 2 (Vampiric: 6%), Rank 3 (Vampiric: 8%).

    Purification
    Ancient Armor in the style of the event. Gives +3% to the default damage parameter. During the event gives an additional +2% to the damage parameter. Rank parameters: Rank 1(Purification:13%, Rank 2 (Purification: 16%), Rank 3 (Purification: 20%).
    CriticalAncient Armor in the style of the event. Gives +3% to the default damage parameter. During the event gives an additional +2% to the damage parameter. Rank patameters: Rank 1(Critical:10%, Rank 2 (Critical: 13%), Rank 3 (Critical: 16%).

    Anti-Magic
    Ancient Armor in the style of the event. Gives +3% to the default damage parameter. During the event gives an additional +2% to the damage parameter. Rank patameters: Rank 1(Anti-Magic:5%, Rank 2 (Anti-Magic: 6%), Rank 3 (Anti-Magic: 8%).

    Weapons

    Crimson Weapon
    A Crimson Weapon in the style of the event lvl 70. It has an increased chance of additional magic cast, +1 movement speed boost and +10% HP boost. Can be safely modified up to +4. Weapon sharpened by +5,+6,+7 can be exchanged for similar Weapon with the Hero, but with a rank: Rank 1 (+5), Rank 2 (+6), Rank 3 (+7). Ranks increase the basic properties of the Weapon. The sharpened weapon can be exchanged with the Hero. Rank 1 (additional magic cast 17.5% HP, +12%), Rank 2 (additional magic cast 20%, HP +15%), Rank 3 (additional magic cast 25%, HP +20%). The Rank Bonus works only during the event

    1 Rank Crimson Weapon in the style of the event. Gives you bonus 17.5% chance of additional magic cast, +1 movement speed boost and +12% HP boost. Rank can be removed with a Hero. The Rank Bonus works only during the event.
    2 Rank Crimson Weapon in the style of the event. Gives you bonus 20% chance of additional magic cast, +1 movement speed boost and +15% HP boost. Rank can be removed with a Hero. The Rank Bonus works only during the event.
    3 Rank Crimson Weapon in the style of the event. Gives you bonus 25% chance of additional magic cast, +1 movement speed boost and +20% HP boost. Rank can be removed with a Hero. The Rank Bonus works only during the event.


    Leon Weapon
    Leon Weapon in the style of the event. Without negative attributes. Provides following bonus stats: +10% HP. Can be safely modified up to +4. Weapon sharpened by +5,+6,+7 can be exchanged for similar Weapon with the Hero, but with a rank: Rank 1 (+5), Rank 2 (+6), Rank 3 (+7). Ranks increase the basic properties of the Weapon. The sharpened weapon can be exchanged with the Hero. Rank 1 (HP, +12%), Rank 2 (HP +15%), Rank 3 (HP +20%). The Rank Bonus works only during the event

    1 Rank Leon Weapon in the style of the event. Without negative attributes. Provides following bonus stats: +12% HP. Can be safely modified up to +4. Rank can be removed with a Hero. The Rank Bonus works only during the event.
    2 Rank Leon Weapon in the style of the event. Without negative attributes. Provides following bonus stats: +15% HP. Can be safely modified up to +4. Rank can be removed with a Hero. The Rank Bonus works only during the event.
    3 Rank Leon Weapon in the style of the event. Without negative attributes. Provides following bonus stats: +20% HP. Can be safely modified up to +4. Rank can be removed with a Hero. The Rank Bonus works only during the event.


    Relic Weapon
    Relic Weapon in the style of the event. Provides additional stats: +1 movement speed boost and +10% HP boost. Can be safely modified up to +4. Weapon sharpened by +5,+6,+7 can be exchanged for similar Weapon with the Hero, but with a rank: Rank 1 (+5), Rank 2 (+6), Rank 3 (+7). Ranks increase the basic properties of the Weapon. The sharpened weapon can be exchanged with the Hero. Rank 1 (HP, +12%), Rank 2 (HP +15%), Rank 3 (HP +20%). The Rank Bonus works only during the event.

    1 Rank Relic Weapon provides additional stats: +1 movement speed boost and +12% HP boost. Can be safely modified up to +4. Rank can be removed with a Hero. The Rank Bonus works only during the event.
    2 Rank Relic Weapon provides additional stats: +1 movement speed boost and +15% HP boost. Can be safely modified up to +4. Rank can be removed with a Hero. The Rank Bonus works only during the event.
    3 Rank Relic Weapon provides additional stats: +1 movement speed boost and +20% HP boost. Can be safely modified up to +4. Rank can be removed with a Hero. The Rank Bonus works only during the event.