Take your chances with the Win-Win Machine to receive useful consumables and fan-favorite items. Every spin is a win, thus every possible drop is worth the price of a spin or can be even more valuable. Rules: You can make up to 50 spins at one time. Want more? Just spin another 50 times after receiving your prizes. Items you got will be shown at the special window. After confirmation, they will be delivered right to your RodEx. You can check items previews and descriptions by clicking `?` below each item (The feature available in the game launcher) Wing of Beelzebub Spoiler: More Teleports to a random spot on the current map. The item doesn't disappear when used. Its properties and limitations are the same as those of a Fly Wing. Weight: 0 Number of slots: 0 Temporal Refine Cube +11 Spoiler: More A legendary refine cube created by Kronius the Multiplied, a time traveler who exists in six versions of himself. Allows you to guaranteedly increase the refine level of Sixtus Armors or Chronocloaks to +11. Weight: 1 Number of slots: 0 Antique Refine Cube +12 Spoiler: More [Available Items] Old Rune Circlet, Old Casket of Protection, Old Bone Circlet, Old Shadow Handicraft, Old Magic Stone Hat, Old Wind Whisper, Old Mitra, Old Blazing Soul, Old Camouflage Bunny Hood, Old Maestro Song's Hat, Old Dying Swan, Old Driver Band (Red), Old Driver Band (Yellow), Old Midas Whisper Weight: 1 Number of slots: 0 Halter Lead Spoiler: More An animal halter lead that summons a creature to ride on. Movement speed +25% while on a mount Cannot attack while mounted Weight: 0 Jobs: All Number of slots: 0 Guarantee Weapon 8Up Spoiler: More In Prontera, contact with [Refining Researcher] /navi prontera 184/177 to be guaranteed to increase the weapon enchant level to +8 _ Weight: 0 Number of slots: 0 Armor +8 Refine Ticket Spoiler: More In Prontera, contact with [Refining Researcher] /navi prontera 184/177 to be guaranteed to increase the armor enchant level to +8 _ Weight: 0 Number of slots: 0 Autumn Headband Spoiler: More ATK + 2 for every 5 base DEX points. Reduces the SP cost of Arrow Storm by 28. Reduces the variable casting time of Arrow Storm by 100%. Adds a 4% chance of restoring 1% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, Increases the damage of Arrow Storm by 1% for every 5 base levels. Class: Headgear Defense: 10 Location: Upper Weight: 20 Required Lv.: 100 Job: Ranger only Number of slots: 1 Emerald Ring Spoiler: More Agi + 5 Additional Agi + 1 per 2 levels of Double Strafe known. Vit + 5 Additional Vit + 1 per 2 levels of Double Strafe known. Dex + 5 Additional Dex + 1 per 2 levels of Double Strafe known. Atk + 20 per 2 levels of Double Strafe known. Increases the damage of Arrow Shower and Double Strafe by 1% for every base level. Increases the damage of Severe Rainstorm by 2% for every 10 base levels. Class: Accessory Weight: 30 Requires Level: 100 Usable By: All Jobs Number of slots: 1 Traveler's Shoes Spoiler: More Max HP +3%, Max SP +3%. MATK damage +2%. Neutral property MATK damage +2%. If refine rate is +5, additionally Max HP +7%, Max SP +7%. Additionally MATK damage +3%. Additionally Neutral property MATK damage +3%. If refine rate is +7 or higher, additionally Max HP +10%, Max SP +10%. Additionally MATK damage +5%. Additionally Neutral property MATK damage +5%. All stat +1 per each level of Swing Dance user learned. For each level of Harmonize, ASPD +4%. For each level of Frigg's Song, max HP + 2%. For each level of Gloomy Shyness, Metallic Sound damage +10%, variable Cast Time of Metallic Sound -10%. When learning 1st level Deep Sleep Lullaby, with a certain chance you can cast Sleep on enemy during MATK. Success Rate of Sleep increases for each level of Deep Sleep Lullaby learned. Class: Footwear Defense: 15 Weight: 50 Required Level: 100 Jobs: All Number of slots: 0 Winged Headphones Spoiler: More INT +3 MATK +1% per 1 refine level. When refined to +7 or higher, Reverberation damage +30%, SP consumption -18. If refined to +10 or higher, Metallic Sound cooldown time -2 sec. Class: Equipment Defence: 0 Location: Upper, Middle Weight: 1 Required Level: 1 Jobs: All Number of slots: 1 Fallen Monk Rosary Spoiler: More Crit + 5 Aspd + 5% Reduces the SP cost of Zen by 5. Increases the damage of Dragon Combo by 2% for every 15 base levels. Increases the damage of Knuckle Arrow by 2% for every 20 base levels. Increases the damage of Sky Blow by 2% for every 30 base levels. Class: Accessory Weight: 10 Requires Level: 20 Usable By: All Jobs Number of slots: 1 Tengu Shoes Spoiler: More Max HP + 3% Max SP + 3% Mdef + 10 Enables Level 1 Cast Cancel. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Reduces the SP cost of Snap by 5. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Reduces the SP cost of Snap by an addtional 5. Max HP + 2% per level of Gentle Touch-Cure known. For every level known of Gentle Touch-Revitalize, Def + 30 Reduces damage taken from Demi-Human race enemies by 1%. For every level known of Gentle Touch-Energy Gain, Reduces the variable casting time of Summon Spirit Sphere by 10%. Reduces the variable casting time of Mental Strength by 10%. Reduces the fixed casting time of Zen by 10%. Aspd + 2% per level of Gentle Touch-Convert known. Atk + 4 % per level of Gentle Touch-Silence known. Class: Shoes Defense: 12 Weight: 40 Requires Level: 100 Usable By: All Jobs Number of slots: 0 Keraunos Spoiler: More Class: Accessory Weight: 10 Requires Level: 100 Usable By: All Jobs Max HP + 5% Atk + 5% Aspd + 5% Reduces the variable casting time of Lightning Ride by 5% for every 15 base levels. Reduces the cooldown of Power Absorb by 3 seconds. Increases the damage of Lightning Ride by 5%. Number of slots: 1 Holy Marching Hat Spoiler: More Int +1, Dex +1, Mdef +5, Matk +2% If refined to +7 or higher, increases Heal effectiveness by 5%. If refined to +9 or higher, Matk +5% and increases Heal effectiveness by 5%. Class: Headgear Location: Upper Defense: 5 Weight: 20 Required Level: 10 Jobs: All Number of slots: 1 Arch Bishop Ring Spoiler: More Class: Accessory Weight: 40 Requires Level: 90 Usable By: All Jobs Luk + 2 Perfect Dodge + 5 Increases the recovery rate of recovery skills by 15%. Reduces the SP cost of skills by 5%. Increases the recovery rate of recovery items by 15%. Set Bonus Arch Bishop Ring Archbishop Lv1 Luk + 2 Perfect Dodge + 5 Reduces the variable casting time of High Heal by 100%. Increases the recovery rate of recovery skills by 3%. Reduces the SP cost of skills by 5%. Set Bonus Arch Bishop Ring Catholic Lv1 Luk + 2 Perfect Dodge + 5 Reduces the variable casting time of Coluseo Heal by 100%. Increases the recovery rate of recovery skills by 3%. Reduces the SP cost of skills by 5%. Reduces the SP cost of Coluseo Heal by 20. Set Bonus Arch Bishop Ring Cure Lv1 Luk + 2 Perfect Dodge + 5 Reduces the cooldown of Epiclesis by 10 seconds. Increases the recovery rate of recovery skills by 3%. Reduces the SP cost of skills by 5%. Reduces the SP cost of Epiclesis by 100. Set Bonus Arch Bishop Ring Archbishop 2lv Luk + 2 Perfect Dodge + 5 Reduces the cooldown time of High Heal by 1 second. Increases the recovery rate of recovery skills by 3%. Reduces the SP cost of skills by 5%. Number of slots: 1 Medical Scrubs Spoiler: More Mdef + 10 Reduces the cast delay of skills by 10%. Increases the recovery rate of recovery skills by 2%. Increases the recovery rate of incoming recovery skills by 1%. If upgrade level is +7 or higher, Def + 50 Increases the recovery rate of recovery skills by an additional 4%. Increases the recovery rate of incoming recovery skills by an additional 2%. This item is indestructible in battle. If upgrade level is +8 or higher, Additional Def + 100 Increases physical damage on Demi-Human race targets by 7%. Increases the recovery rate of recovery skills by an additional 6%. Increases the recovery rate of incoming recovery skills by an additional 3%. If upgrade level is +9 or higher, Additional Def + 150 Increases the recovery rate of incoming recovery skills by an additional 3%. Increases resistance to Stone Curse by 50%. Set Bonus Argiope Card Medical Scrubs If upgrade level is +9 or higher, Immune to Frozen. Class: Armor Defense: 50 Property: Neutral Weight: 100 Required Level: 100 Required Jobs: All Jobs Number of slots: 1 Divine Guard Hat Spoiler: More Reduce the damage received from small, mid, big monsters by 5%. When refined to +7 or higher, activates Heal Lv. 5 with 1% chance to yourself when you receive physical damage. (If the skill is learned, activates the acquired level of the skill.) When refined to +9 or higher, increases Genesis Ray damage by 20%. Class: Headgear Defense: 10 Location: Upper Weight: 20 Required Lv.: 100 Job: Royal Guard Only Number of slots: 1 Imperial Ring Spoiler: More Class: Accessory Weight: 50 Requires Level: 50 Usable By: All Jobs Str + 1 Int + 1 Max HP + 3% Max SP + 3% Set Bonus Imperial Guard[1] Imperial Ring[1] Increases the damage of Shield Press by 8% per upgrade level of the item past the upgrade level of 5. Set Bonus Imperial Ring[1] Imperial Spear[1] Increases the damage of Cannon Spear and Vanishing Point by 7% per 2 upgrade levels of Imperial Spear[1]. Number of slots: 1 Black Ribbon Spoiler: More Increase Sonic Wave, Wind Cutter damage by 50%. If refine rate is +7 or higher, ATK +2% per 5 Agility points. If refine rate is +9, Ignition Break damage +30%. Class: Headgear Defense: 10 Location: Upper Weight: 20 Required Lv.: 100 Job: Rune Knight Only Number of slots: 1 Red Baby Dragon Hat Spoiler: More Max HP + 5% Max SP + 5% Increases the damage of Dragon Breath and Water Dragon Breath by 15%. If upgrade level is +6 or higher, Increases the damage of Dragon Breath and Water Dragon Breath by an additional 15%. If upgrade level is +8 or higher, Increases the damage of Dragon Breath and Water Dragon Breath by an additional 15%. Class: Headgear Position: Upper Defense: 0 Weight: 70 Requires Level: 90 Usable By: All Jobs Number of slots: 1 Badaboom Ring Spoiler: More When you wave your hand, it makes a sound like a distant thunder. Str + 5 Agi + 5 Vit + 5 Enables Level 5 Hammer Fall. For every base level, increases the damage of Bash by 1%. For every 5 base levels, increases the damage of Bowling Bash by 3%. For every 2 levels of Sword Mastery known, Str + 1 Agi + 1 Vit + 1 Atk + 10 Class: Accessory Weight: 50 Requires Level: 100 Usable By: All Jobs Number of slots: 1 Aristocat's Headband Spoiler: More All noble ladies of the Doram race dream of having this headband! ------------- All stats +1. ASPD +5%. [If base level is lower than 100] EXP for killing monsters +10%. [If base level is 100 or higher] EXP for killing monsters +4%. [If refine rate is 9 or higher] Variable casting time -10%. [If refine rate is 12 or higher] Skill casting can not be interrupted. ------------- Set Bonus Aristocat's Headband Blush Spoiler: More ------------- Set Bonus Aristocat's Headband Blush Heal effectiveness +5%. ------------- Class: Headgear Defense: 0 Location: Middle Weight: 10 Jobs: All Number of slots: 0 Heal effectiveness +5%. ------------- Class: Headgear Location: Upper Defense: 20 Weight: 10 Required Level: 1 Jobs: All Number of slots: 1 Smokie's Head Hat Spoiler: More We hope these are just rumors! ------------- [For each refine level] All property magical damage +1%. Has a chance to transform into a[Smokie] for 5 seconds when dealing melee physical damage. ------------- [During transformation] Adds chance of casting Lv2[Cold Bolt], Lv2[Fire Bolt], Lv2[Lightning Bolt] or Lv2[Earth Spike] when dealing melee physical damage. [If refine rate is 7 or higher] Adds chance of casting Lv5[Frost Nova] when dealing melee physical damage. [If refine rate is 8 or higher] Adds chance of casting Lv5[Thunder Storm] when dealing melee physical damage. [If refine rate is 9 or higher and base level is 100 or higher] Adds chance of casting Lv5[Hell Inferno] when dealing melee physical damage. [If refine rate is 10 or higher and base level is 100 or higher] Adds chance of casting Lv5[Chain Lightning] when dealing melee physical damage. ------------- Class: Headgear Location: Upper Defense: 7 Weight: 60 Required Level: 1 Jobs: All Number of slots: 1 Bravery Bag Spoiler: More A backpack befitting of any hero. ------------- Enables the use of level 1[Greed] [If refined to +7 or higher and base stats (without modifiers) is equal to 90 or higher] STR: ATK +20 INT: MATK +30 VIT: Increase tolerance to Neutral property by 5% AGI: ASPD +8% DEX: Ranged Attack +5% LUK: Critical Damage +10% ------------- [If refined to +9 or higher and base stats (without modifiers) is equal to 90 or higher] STR: Adds an additional ATK +10 INT: Adds an additional MATK +20 VIT: Increase tolerance to Neutral property by an additional 5% AGI: Adds an additional ASPD +1 DEX: Adds an additional Ranged Attack +5% LUK: Adds an additional Critical Damage +5%. ------------- Class: Garment Defense: 20 Weight: 20 Required Level: 1 Jobs: All Number of slots: 1 Loli Ruri's Cat Spoiler: More It's very bad-tempered, so be careful! INT +2 MATK+5 Ignores 5% of target's MDEF. [For each refine level] Ignores 1% of target's MDEF. [If refined to +7 or higher] MATK +2% Ignores 5% of target's MDEF. [If refined to +9 or higher] MATK +5% Animated Class: Headgear Location: Upper Defense: 0 Weight: 10 Required Level: 1 Jobs: All Number of slots: 1 Dog Cap Spoiler: More Protects from the sun and induces tenderness. ------------- [For each 2 refine lv] ATK +15. [If refine lv +7 or higher] ATK +30. [If refine rate is 9 or higher] ATK +5%, ASPD +1. [If refine rate is 11 or higher] Critical damage +3%. Ranged physical attack +3%. Fixed casting -0,1 sec. per refine rate (apply up to 15 refinements). ------------- Set Bonus Dog Cap Thanatos Katar Spoiler: More It offers incredible power and mana at a great cost. ------------- VIT and INT +6. LUK -6. MATK +80. Has a low chance of gaining 5% HP of the physical damage inflicted on an enemy. Has a low chance of gaining 1% SP of the physical damage inflicted on an enemy. HP -100 every 10 sec. -1000 HP when unequipped. ------------- Class: Katar Attack : 220 Weight: 180 Weapon Level: 4 Required Level: 120 Job: Guillotine Cross Number of slots: 1 ATK +20 per 2 refine lv of weapon. ------------- Set Bonus Dog Cap Dark Rose [Fire Dance] damage +6% per 2 refine lv of weapon. ------------- Set Bonus Dog Cap Tornado Axe [Axe Tornado] damage +15% per 2 refine lv of weapon. ------------- Class: Headgear Location: Upper Defense: 35 Weight: 40 Required Level: 1 Jobs: All Number of slots: 1 Diabolic Halo Spoiler: More And who was Lucifer before his Fall, in your opinion? ------------- Animated [For each 2 refine lv] MATK +15. [If refine lv +7 or higher] Variable casting time -10%. [If refine lv is 9 or higher] Property magic damage Neutral and Dark +10%. [If refine lv is 11 or higher] Property magic damage Water, Wind, Fire and Earth +10%. [For each refine lv above 10] Fixed casting time -0.1 second (up to 15). ------------- Set Bonus Diabolic Halo Mental Stick Spoiler: More ------------- Type: Weapon Class: One-Handed Staff Attack: 40 Property: Neutral Weight: 50 Weapon Level: 3 Required Level: 102 Jobs: Sorcerer Jobs ------------- MATK + 170 Variable Casting Time - 3 seconds for Psychic Wave. Drains 100 SP from the user when the item is unequipped. Increases SP cost of Psychic Wave by 60. HP - 2% per upgrade level of the item past the upgrade level of 6. Increases the damage of Psychic Wave by 2% per upgrade level of the item past the upgrade level of 6. ------------- Set Bonus Diabolic Halo Mental Stick [Psychic Wave] damage +5% per 2 refine rate of weapon Number of slots: 1 [Psychic Wave] damage +5% per 2 refine rate of weapon ------------- Set Bonus Diabolic Halo Kronos Spoiler: More Matk +240 Int +3 Max HP +300 With a low chance, Matk +12%, SP consumption +20% for 5 sec. after a magical attack [With every 2 refine levels] Int +1 Max HP +50 ------------- Set Bonus Diabolic Halo Kronos [Hell Inferno] damage +10% per 2 refine rate of weapon Class: Two-handed Staff Attack: 30 Weight: 100 Weapon Level: 4 Required Level: 50 Jobs: Transcendent Mage Number of slots: 0 [Hell Inferno] damage +10% per 2 refine rate of weapon ------------- Set Bonus Diabolic Halo Mikatsuki Spoiler: More Reduces casting time of skills by 5% Matk +120 ------------- Set Bonus Diabolic Halo Mikatsuki Raksasa Dagger Variable casting time -1% per refine rates of weapons. [Flaming Petals],[Freezing Spear] and[Wind Blade] damage +5% per 2 refine rates of weapons Class: Dagger Attack: 50 Weight: 0 Weapon lvl: 4 Required Level: 100 Applicable Job: Ninja Class Number of slots: 1 Raksasa Dagger Spoiler: More INT + 3, MATK + 100. ------------- Set Bonus Diabolic Halo Mikatsuki Raksasa Dagger Variable casting time -1% per refine rates of weapons. [Flaming Petals],[Freezing Spear] and[Wind Blade] damage +5% per 2 refine rates of weapons Class: Dagger Attack: 120 Weight: 60 Weapon lvl: 3 Required Level: 110 Applicable Job: Ninja Class Number of slots: 1 Variable casting time -1% per refine rates of weapons. [Flaming Petals],[Freezing Spear] and[Wind Blade] damage +5% per 2 refine rates of weapons Class: Headgear Location: Upper Defense: 0 Weight: 10 Required Level: 1 Jobs: All Number of slots: 1 General's Helmet Spoiler: More ------------- [For each 2 refine lv] ATK +15. [If refine lv +7 or higher] ASPD +10%. [If refine lv +9 or higher] ATK +5%. ASPD +1. [If refine lv +11 or higher] Critical damage +15%. Fixed casting time -0.1 second for each refine lv (up to 15). ------------- [General's Gungnir Set] General's Helmet Gungnir Spoiler: More ------------- Hit +30. Perfect Hit +25%. ------------- [General's Gungnir Set] General's Helmet Gungnir [Vanishing Point] damage +7% for each 2 refine lv of Gungnir. ------------- Class: One-handed Spear Property: Wind Attack: 120 Weight: 50 Weapon Level: 4 Required Level: 4 Jobs: Swordsman Number of slots: 0 / Gungnir Spoiler: More ------------- Hit +30. Perfect Hit +25%. ------------- [General's Gungnir Set] General's Helmet Gungnir[2] [Vanishing Point] damage +7% for each 2 refine lv of Gungnir. ------------- Class: One-handed Spear Property: Wind Attack: 120 Weight: 50 Weapon Level: 4 Required Level: 4 Jobs: Swordsman Number of slots: 2 [Vanishing Point] damage +7% for each 2 refine lv of Gungnir. ------------- [General's Zweihander Set] General's Helmet Zweihander Spoiler: More ------------- Unbreakable. ------------- [General's Zweihander Set] General's Helmet Zweihander ATK +20 for each 2 refine lv of Zweihander. ------------- Class: Two-Handed Sword Attack: 200 Weight: 220 Weapon Level: 4 Required Level: 48 Jobs: Swordsman Jobs Number of slots: 0 / Zweihander Spoiler: More ------------- Unbreakable. ------------- [General's Zweihander Set] General's Helmet Zweihander[2] ATK +20 for each 2 refine lv of Zweihander. ------------- Class: Two-Handed Sword Attack: 200 Weight: 220 Weapon Level: 4 Required Level: 48 Jobs: Swordsman Jobs Number of slots: 2 ATK +20 for each 2 refine lv of Zweihander. ------------- [General's Quadrille Set] General's Helmet Quadrille Spoiler: More ------------- Weapon physical damage against Human and Demihuman races +10% Damage against Undead and Earth property +10%. ------------- [General's Quadrille Set] General's Helmet Quadrille [Tiger Cannon] damage +7% for each 2 refine lv of Quadrille. ------------- Class: Mace Attack Strength: 165 Weight: 90 Weapon Level: 4 Required Level: 40 Jobs: Acolyte Class Number of slots: 0 / Quadrille Spoiler: More ------------- Increases damage against Undead, Demihuman and Earth property by 10%. ------------- [General's Quadrille Set] General's Helmet Quadrille[2] [Tiger Cannon] damage +7% for each 2 refine lv of Quadrille. ------------- Class: Mace Attack Strength: 165 Weight: 90 Weapon Level: 4 Required Level: 40 Jobs: Acolyte Class Number of slots: 2 [Tiger Cannon] damage +7% for each 2 refine lv of Quadrille. ------------- Class: Headgear Location: Upper Defense: 12 Weight: 80 Required Level: 1 Jobs: All Number of slots: 1 Feathered Tricorn Spoiler: More The symbol of a bygone galant style. ------------- [For each 2 refine lv] ATK +15. [If refine lv +7 or higher] Long-range physical damage +7%. [If refine lv +9 or higher] ATK +5% ASPD +1 [If refine lv +11 or higher] Long-range physical damage +5%. [For each refine lv above 10 (up to 15)] Fixed casting time -0.1 second. ------------- [Nidhoggur's Set] Feathered Tricorn Piece Of Angent Skin Spoiler: More Mdef +3, Increases resistance to all elemental properties by 7%. Max SP increases by (Base level / 3) + (refine level x 10). With 1% probablity, recovers 1% amount of given damage to SP. ------------- [Nidhoggur's Set] Feathered Tricorn Piece Of Angent Skin [For each 2 refine lv of garment] [Arrow Storm] damage +12% ------------- Class: Garment Defense: 25 Weight: 40 Required Level: 90 Job: All Transcendent Job Classes except Novice Classes Number of slots: 1 [For each 2 refine lv of garment] [Arrow Storm] damage +12%. ------------- [Tendrilion Set] Feathered Tricorn Leather of Tendrilion Spoiler: More ------------- Resistance to Earth and Water property +5% Resistance to Animal, Plant and Doram enemies +5% ------------- [Tendrilion Set] Feathered Tricorn Leather of Tendrilion [For each 2 refine lv of garment] [Severe Rainstorm] damage +7% ------------- Class: Garment Defense: 14 Weight: 50 Jobs: 2nd Transcendent Class Number of slots: 1 [For each 2 refine lv of garment] [Severe Rainstorm] damage +7%. ------------- [Ancient Set] Feathered Tricorn Ancient Cape Spoiler: More Agi +1 ------------- [Ancient Set] Feathered Tricorn Ancient Cape [For each 2 refine lv of garment] [Triangle Shot] damage +15%. ------------- Class: Garment Defense: 9 Weight: 60 Required Level: 40 Jobs: All except Novice Number of slots: 0 [For each 2 refine lv of garment] [Triangle Shot] damage +15%. ------------- [Ancient Set[1]] Feathered Tricorn Ancient Cape Spoiler: More Agi +1 ------------- [Ancient Set[1]] Feathered Tricorn Ancient Cape[1] [For each 2 refine lv of garment] [Triangle Shot] damage +15%. ------------- Class: Garment Defense: 9 Weight: 60 Required Level: 40 Jobs: All except Novice Number of slots: 1 [For each 2 refine lv of garment] [Triangle Shot] damage +15%. ------------- Class: Headgear Location: Upper Defense: 0 Weight: 0 Required Level: 1 Jobs: All Number of slots: 1 Sea Captain Hat Spoiler: More Reduces the cooldown of Axe Boomerang by 1 second. [If upgrade level is +9 or higher] Increases the damage of Axe Boomerang and Axe Tornado by 40%. Class: Headgear Defense: 20 Location: Upper Weight: 20 Required Lv.: 100 Job: Mechanic only Number of slots: 1