(11.09-18.09) Limited Offer: Profession item packs

Discussion in 'Shop Updates' started by Ragnarok Online Prime, Sep 10, 2024.

  1. Ragnarok Online Prime

    Ragnarok Online Prime Innova Group

    Joined:
    05.05.23
    Messages:
    591
    Likes Received:
    15
    From 11.09 to 18.09, you will have the exclusive opportunity to get your hands on the Profession item packs in 4game launcher.


    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    [​IMG]
    Seraphing Shield
    -------------
    [For each 3 refine lv]
    Physical damage taken from all size monsters -2%.
    -------------
    [If refine lv +7 or higher]
    Max HP, SP +5%.
    -------------
    [If refine lv +9 or higher]
    ASPD +1.
    -------------
    [If refine lv +12 or higher]
    Reflect 1% of melee physical damage back to the enemy which inflicted it.
    Has a chance of activate effect for 4 seconds when dealing magical damage: restore 100 HP every second.
    -------------
    Class: Shield
    Defense: 80
    Weight: 0
    Required Level: 125
    Jobs: All
    Number of slots: 1
    [​IMG]
    Enriched Elunium
    An enriched elunium that can be found only deep underground. Used as a material to make stronger armor.
    Increases armor's refine success rate.
    Weight: 1

    Number of slots: 0

    [​IMG]
    Golden Angel Wing
    A pair of wings of a shining angel.
    -------------
    MDEF +10
    Can not be destroyed.
    -------------
    [If base stat is 90 or higher]
    VIT: Max HP/SP +5%
    STR: ATK +15
    INT: MATK +15
    AGI: ASPD +1
    DEX: Increases long-ranged damage on targets by 5%
    LUK: Critical damage +5%
    -------------
    [If refine level is +9 or higher and base stat is 90+]
    VIT: Additional Max HP/SP +5%
    STR: Additional ATK +15
    INT: Additional MATK +15
    AGI: Additional ASPD +1
    DEX: Additional Increases long-ranged damage on targets by 5%
    LUK: Additional Critical damage +5%
    -------------
    [If used with Golden Angel Hairband]
    STR/INT/VIT/AGI/DEX/LUK +1
    -------------
    Class: Garment
    Defense: 20 Weight: 1
    Required Level: 1
    Jobs: All
    Number of slots: 1
    [​IMG]
    Golden Angel Hairband
    A hairband adorned with what appears to be the wings of a shining angel.
    -------------
    MDEF +5
    Can not be destroyed.
    -------------
    [If base stat is 70 or higher]
    VIT: Max HP/SP +2%
    STR: ATK +5
    INT: MATK +5
    AGI: ASPD +2%
    DEX: Increases long-ranged damage on targets by 2%
    LUK: Critical damage +2%
    -------------
    [If refine level is +7 or higher and base stat is 70+]
    VIT: Additional Max HP/SP + 3%
    STR: Additional ATK + 10
    INT: Additional MATK + 10
    AGI: Additional ASPD + 3%
    DEX: Additional Increases long-ranged damage on targets by 3%
    LUK: Additional Critical damage + 3%
    -------------
    [If used with Golden Angel Wing]
    STR/INT/VIT/AGI/DEX/LUK +1
    -------------
    Animated
    Class: Headgear
    Location: Upper
    Defense: 10 Weight: 11
    Required Level: 1
    Jobs: All
    Number of slots: 0
    [​IMG]
    Dog Cap
    Protects from the sun and induces tenderness.
    -------------
    [For each 2 refine lv]
    ATK +15.
    [If refine lv +7 or higher]
    ATK +30.
    [If refine rate is 9 or higher]
    ATK +5%, ASPD +1.
    [If refine rate is 11 or higher]
    Critical damage +3%.
    Ranged physical attack +3%.
    Fixed casting -0,1 sec. per refine rate (apply up to 15 refinements).
    -------------
    Set Bonus
    Dog Cap

    [​IMG]
    Thanatos Katar
    It offers incredible power and mana at a great cost.
    -------------
    VIT and INT +6.
    LUK -6.
    MATK +80.
    Has a low chance of gaining 5% HP of the physical damage inflicted on an enemy.
    Has a low chance of gaining 1% SP of the physical damage inflicted on an enemy.
    HP -100 every 10 sec.
    -1000 HP when unequipped.
    -------------
    Class: Katar
    Attack : 220
    Weight: 180
    Weapon Level: 4
    Required Level: 120
    Job: Guillotine Cross

    Number of slots: 1
    ATK +20 per 2 refine lv of weapon.
    -------------
    Set Bonus
    Dog Cap
    Dark Rose
    [Fire Dance] damage +6% per 2 refine lv of weapon.
    -------------
    Set Bonus
    Dog Cap
    Tornado Axe
    [Axe Tornado] damage +15% per 2 refine lv of weapon.
    -------------
    Class: Headgear
    Location: Upper
    Defense: 35 Weight: 40
    Required Level: 1
    Jobs: All
    Number of slots: 1
    [​IMG]
    Diabolic Halo
    And who was Lucifer before his Fall, in your opinion?
    -------------
    Animated
    [For each 2 refine lv]
    MATK +15.
    [If refine lv +7 or higher]
    Variable casting time -10%.
    [If refine lv is 9 or higher]
    Property magic damage Neutral and Dark +10%.
    [If refine lv is 11 or higher]
    Property magic damage Water, Wind, Fire and Earth +10%.
    [For each refine lv above 10]
    Fixed casting time -0.1 second (up to 15).
    -------------
    Set Bonus
    Diabolic Halo

    [​IMG]
    Mental Stick
    -------------
    Type: Weapon
    Class: One-Handed Staff
    Attack: 40
    Property: Neutral
    Weight: 50
    Weapon Level: 3
    Required Level: 102
    Jobs: Sorcerer Jobs
    -------------
    MATK + 170
    Variable Casting Time - 3 seconds for Psychic Wave.
    Drains 100 SP from the user when the item is unequipped.
    Increases SP cost of Psychic Wave by 60.
    HP - 2% per upgrade level of the item past the upgrade level of 6.
    Increases the damage of Psychic Wave by 2% per upgrade level of the item past the upgrade level of 6.
    -------------
    Set Bonus
    Diabolic Halo
    Mental Stick
    [Psychic Wave] damage +5% per 2 refine rate of weapon

    Number of slots: 1
    [Psychic Wave] damage +5% per 2 refine rate of weapon
    -------------
    Set Bonus
    Diabolic Halo

    [​IMG]
    Kronos
    Matk +240
    Int +3
    Max HP +300
    With a low chance, Matk +12%, SP consumption +20% for 5 sec. after a magical attack
    [With every 2 refine levels]
    Int +1
    Max HP +50
    -------------
    Set Bonus
    Diabolic Halo
    Kronos
    [Hell Inferno] damage +10% per 2 refine rate of weapon
    Class: Two-handed Staff
    Attack: 30 Weight: 100
    Weapon Level: 4
    Required Level: 50
    Jobs: Transcendent Mage
    Number of slots: 0
    [Hell Inferno] damage +10% per 2 refine rate of weapon
    -------------
    Set Bonus
    Diabolic Halo

    [​IMG]
    Mikatsuki
    Reduces casting time of skills by 5%
    Matk +120
    -------------
    Set Bonus
    Diabolic Halo
    Mikatsuki

    [​IMG]
    Raksasa Dagger
    INT + 3, MATK + 100.
    -------------
    Set Bonus
    Diabolic Halo
    Mikatsuki
    Raksasa Dagger
    Variable casting time -1% per refine rates of weapons.
    [Flaming Petals],[Freezing Spear] and[Wind Blade] damage +5% per 2 refine rates of weapons
    Class: Dagger Attack: 120
    Weight: 60
    Weapon lvl: 3
    Required Level: 110
    Applicable Job: Ninja Class

    Number of slots: 1
    Variable casting time -1% per refine rates of weapons.
    [Flaming Petals],[Freezing Spear] and[Wind Blade] damage +5% per 2 refine rates of weapons
    Class: Dagger
    Attack: 50
    Weight: 0
    Weapon lvl: 4
    Required Level: 100
    Applicable Job: Ninja Class

    Number of slots: 1
    Raksasa Dagger
    Variable casting time -1% per refine rates of weapons.
    [Flaming Petals],[Freezing Spear] and[Wind Blade] damage +5% per 2 refine rates of weapons
    Class: Headgear
    Location: Upper
    Defense: 0 Weight: 10
    Required Level: 1
    Jobs: All
    Number of slots: 1
    [​IMG]
    Thanatos' Dolor Hat
    It's amazing and frightening at the same time.
    -------------
    Max HP and SP +5%
    Damage against Holy and Shadow property enemies +10%
    Damage against Dragon and Angel race monsters +10%
    -------------
    [For each 2 refine lv]
    Damage against Holy and Shadow property enemies +1%
    Damage against Dragon and Angel race monsters +1%
    [If refine lv +7 or higher]
    ATK & MATK +5%.
    [If refine lv +9 or higher]
    Variable casting time -10%.
    [If refine lv +11 or higher]
    Skill delay -15%.
    [If refine lv +13 or higher]
    There are no additions to the characteristics
    -------------
    Class: Headgear
    Location: Upper
    Defense: 30
    Weight: 10
    Required Level: 1
    Jobs: All
    Number of slots: 1
    [​IMG]
    General's Helmet
    -------------
    [For each 2 refine lv]
    ATK +15.
    [If refine lv +7 or higher]
    ASPD +10%.
    [If refine lv +9 or higher]
    ATK +5%.
    ASPD +1.
    [If refine lv +11 or higher]
    Critical damage +15%.
    Fixed casting time -0.1 second for each refine lv (up to 15).
    -------------
    [General's Gungnir Set]
    General's Helmet

    [​IMG]
    Gungnir
    -------------
    Hit +30.
    Perfect Hit +25%.
    -------------
    [General's Gungnir Set]
    General's Helmet
    Gungnir
    [Vanishing Point] damage +7% for each 2 refine lv of Gungnir.
    -------------
    Class: One-handed Spear
    Property: Wind
    Attack: 120 Weight: 50
    Weapon Level: 4
    Required Level: 4
    Jobs: Swordsman
    Number of slots: 0
    /
    [​IMG]
    Gungnir
    -------------
    Hit +30.
    Perfect Hit +25%.
    -------------
    [General's Gungnir Set]
    General's Helmet
    Gungnir[2]
    [Vanishing Point] damage +7% for each 2 refine lv of Gungnir.
    -------------
    Class: One-handed Spear
    Property: Wind
    Attack: 120 Weight: 50
    Weapon Level: 4
    Required Level: 4
    Jobs: Swordsman
    Number of slots: 2
    [Vanishing Point] damage +7% for each 2 refine lv of Gungnir.
    -------------
    [General's Zweihander Set]
    General's Helmet

    [​IMG]
    Zweihander
    -------------
    Unbreakable.
    -------------
    [General's Zweihander Set]
    General's Helmet
    Zweihander
    ATK +20 for each 2 refine lv of Zweihander.
    -------------
    Class: Two-Handed Sword
    Attack: 200
    Weight: 220
    Weapon Level: 4
    Required Level: 48
    Jobs: Swordsman Jobs
    Number of slots: 0
    /
    [​IMG]
    Zweihander
    -------------
    Unbreakable.
    -------------
    [General's Zweihander Set]
    General's Helmet
    Zweihander[2]
    ATK +20 for each 2 refine lv of Zweihander.
    -------------
    Class: Two-Handed Sword
    Attack: 200
    Weight: 220
    Weapon Level: 4
    Required Level: 48
    Jobs: Swordsman Jobs
    Number of slots: 2
    ATK +20 for each 2 refine lv of Zweihander.
    -------------
    [General's Quadrille Set]
    General's Helmet

    [​IMG]
    Quadrille
    -------------
    Weapon physical damage against Human and Demihuman races +10%
    Damage against Undead and Earth property +10%.
    -------------
    [General's Quadrille Set]
    General's Helmet
    Quadrille
    [Tiger Cannon] damage +7% for each 2 refine lv of Quadrille.
    -------------
    Class: Mace
    Attack Strength: 165
    Weight: 90
    Weapon Level: 4
    Required Level: 40
    Jobs: Acolyte Class
    Number of slots: 0
    /
    [​IMG]
    Quadrille
    -------------
    Increases damage against Undead, Demihuman and Earth property by 10%.
    -------------
    [General's Quadrille Set]
    General's Helmet
    Quadrille[2]
    [Tiger Cannon] damage +7% for each 2 refine lv of Quadrille.
    -------------
    Class: Mace
    Attack Strength: 165
    Weight: 90
    Weapon Level: 4
    Required Level: 40
    Jobs: Acolyte Class
    Number of slots: 2
    [Tiger Cannon] damage +7% for each 2 refine lv of Quadrille.
    -------------
    Class: Headgear
    Location: Upper
    Defense: 12 Weight: 80
    Required Level: 1
    Jobs: All
    Number of slots: 1