Dear players! Next week Core will receive an update that includes several patches and a number of new features. The most important news for sure is that our server will be updated to EP 2.5: Hymn of the Soul. To help you to get ready for the update we invite you to look through preliminary EP 2.5 patchnotes. The most important features of the update: New region (Underground Gainak) and 4 new instanced zones (in Mystic Tavern and Atelia Fortress) Changes in existing Hunting Zones Reworked Soul Crystal System And not the most important, but worth taking into account one: The following operations with Steel Door Equipment will be suspended: equipment exchange, lottery, obtaining Steel Armor/Weapon packs* After having possible mistakes fixed, the patchnotes will be available on /Play page. *Please take note of this future change if you still have extra Steel Door Equipment! Daily rewards, achievements and clan rewards A new system of rewards for different activities and achievements will be added. You will get valuable rewards for taking part in various activities, completing daily missions and uniting with your clan members. New Premium Account features Unlimited amount of Vitality items per week, new daily gifts from the Three-headed Dragon, increased drop bonus and more. Anniversary events We have prepared two events for you to celebrate Core anniversary - as promised! Detailed description of events and updates will be posted on Tuesday. Found a bug in patchnotes? Post it here: https://4gameforum.com/threads/541953/
My opinion on this update : good. N.B 1 : The following opinion is mine, so you may disagree, but remember that as it is MY opinion, it'll also be more important than yours. N.B 2 : This opinion is based on the patch note, and may vary with what will happen in game (sneaky nerfs, etc etc) - It allows faster leveling for new players, helping them, with various bonuses, to catch up faster. It'll be easier for player to reach 99, which is a level allowing some fun (even if 101 is still broken, but still). - Even the older players that were struggling with xp due to lack of L2store farming will be able to catch up in term of leveling thx to the zones/instances xp boosts. - The new daily reward system is, in my opinion, a really good idea, as everyone will have the rewards, not the 1% top donators. The rewards are, in my opinion, pretty nice, and will allow an easier stuffing for people that aren't running in full +8 pvp set (and pvp set isn't easier to make, so top people won't feel scammed) - Boost to classes that needed to be boost : huge plus in my opinion, isses, tanks and wynns were behind, those changes will be welcomed. - Nightmare kamaloka : this instance was so useless I had to check what it was before... Reducing the HP will maybe make it worth something (today, it's 50min for a weapon/armor ingredient ^^) - In the name of all daggers (lol focus)/archers(lol damage up)/aeore(lol physical weapon) : thanks for new SA. Just... thanks. let's see what it does ingame. But I definitely think that this update should have come earlier, and could have prevent, at least partially, the ship from sinking. (I'm not the last one to whine when something is wrong, but I also want not to be the last one to speak when something sounds good)
Just a question : from NCWest patch notes compared to our i couldn't find 2 things which are : Sahya's skill which aggro and pull you in NCWests patches says that the 'force-pull' debuff is removed..which mean they wont be OP ****** who aggro you and make you totaly stucked for 5 seconds...are we gonna get the same or not? And, in the clan reward,in NCWest you can get a Lindvior for 30 days...now...I HOPE...we're not getting it right? x_x
I trust them on this. Any more and we're at subscription MMO prices, anyway, so that would make people reconsider. But i'm sure they're more than happy if you pay for another year or two right now in fear of priceupdate Thanks guys for releasing patchnotes. Appreciate your effort, this is much easier to read / better formatted than NCSoft notes. edit: "Level 85 boss Zellaka in Kartia’s Labyrinth now has Zellaka’s Seismic Wave with a knock back effect instead of Zellaka’s Roar with a fear effect." FINALLY the most annoying ability in all Kartias is removed / changed into something less annoying. How does Clan Teamwork work? When do you get the buff? Is it activated by the clanleader or do you get it on login/when you are logged in and the next stage activates?
(1. The amount of SP needed to convert into Ability Points has been reduced: - 1 ~ 4 Points: 200,000,000 SP per Ability Point - 5 ~ 8 Points: 400,000,000 SP per Ability Point - 9 ~ 12 Points: 600,000,000 SP per Ability Point - 13 ~ 16 Points: 800,000,000 SP per Ability Point) What will happen with ap already acquired?
i wish they reset all SP to the amount that people gather for current AP that they have ,but probably gonna stay same for old players who got they AP they pay more sp forAP .but new players they gonna pay less SP now for AP