hi guys i have this problem at runing l2 : 2011.12.16 0221 os : windows7(32) 6.1 (build: 7601) cpu : authenticamd amd athlon(tm) ii x4 630 processor @ 2813 mhz 1790mb ram video : ati radeon hd 4200 (1103) poscode : ls9(415) 0:0:0 4/0 [257] the system file may have been damaged. after ending the game, please check the file using the lineage ii auto update.(bad name index 3004/177) history: ulinkerload<<fname <- (linkerload transient.linkerload 14282748)) <- tagname <- fpropertytag<< <- (after vclamp) <- loadstream <- (count 0) <- ustruct::serializetaggedproperties <- (none[-1]) <- uobject::serialize <- (shader new_speaking_field_t.tree.spgaflower1_sh) <- loadobject <- (shader new_speaking_field_t.tree.spgaflower1_sh 14282748==14282748/17850356 14282746 234) <- ulinkerload:reload <- preloadobjects <- uobject::endload <- uobject::staticloadobject <- (engine.mesh lineagenpcs2.a_child_people_fhuman_m00 null) <- umeshcomponent::loadmeshcomponent <- umeshcontainer::updatefirstmeshcomponent <- aactor::updatefirstmeshcomponent <- apawn::serialize <- loadobject <- (a_child_people_fhuman lobby01.a_child_people_fhuman2 4822059==4822059/10414020 4821817 242) <- ulinkerload:reload <- preloadobjects <- uobject::endload <- uobject::staticloadobject <- (engine.level none.mylevel lobby01) <- loadlevel <- ugameengine::loadmap <- mapname=lobby01 <- localmapurl <- ugameengine::browse <- ugameengine::init <- initengine
hello. try to delete the file new_speaking_field_t.utx from a folder textures, file lineagenpcs2.ukx from a folder animations and file lobby01.unr from a folder maps. then do a full scan.