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crit error all over again

Discussion in 'Technical Issues (Archive)' started by sutek, Dec 8, 2011.

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  1. sutek

    sutek User

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    Code:
    2011.12.8 12:05:51
    os : windows vista 6.0 (build: 6001)
    cpu : genuineintel  intel(r) core(tm)2 duo cpu     e6550  @ 2.33ghz @ 2333 mhz 2047mb ram
    video : nvidia geforce gts 250 (7533)
    poscode : ls9(415) -25897:200768:-3789 2/1 [837]
    
    idirect3dindexbuffer9::lock failed(88760870).
    
    history: fd3ddynamicindexbuffer::addindices <- fd3drenderinterface::setdynamicindexbuffer <- render things <- aterraininfo::render <- this=19_24.terraininfo0 <- renderterrain <- renderlevel <- flevelscenenode::render <- fplayerscenenode::render <- scenenoderender <- draw <- ugameengine::draw <- grendev = 7d5f0000 <- uwindowsviewport::repaint <- uwindowsclient::tick <- clienttick <- ugameengine::tick <- updateworld <- mainloop
    
    what should i do ? i already increase virtual memory space on my windows i use win vista64
     
  2. dem00

    dem00 User

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    delete option.ini file from l2folder/system and launch the game again
     
  3. Eska

    Eska User

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    good day,

    you can see actual solutions and issues' statuses here.
    additional instructions could be found here.
    if you can't find a solution for your issue you always can ask for moving the thread back into the main branch.

    best regards,
     
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