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Welcome to official mage support server

Discussion in 'Archive 2.0' started by omigad, Dec 9, 2011.

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  1. TereuS

    TereuS User

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    the big fil is that you only get the mob/quest item if you last hit it, this should be shared between all the players hitted the mob (even if they dont last hitted), because its a ****ing pain in the *** killing a mob and when it have 20% hp, the ******ed casual mage come and last hit it, because all the damage he do in 1 secs secures them the last hit and they are waiting watching at you how you fight and drop the mob hp, and in the last second cast their spell
     
  2. sunbreaker7

    sunbreaker7 User

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    of course it does... what the h---?
    mages are faster to lvl but also they run out of mana so they need to rest and this problem fighters do not face, at least most of them.
    but with this huge pile of mobs you spawn for nukers to kill, of course it helps them lvl faster and gain bigger position in brand new l2 world of innova server.
     
  3. TereuS

    TereuS User

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    the aoe from poles is **** compared with aoe from mages, while fighters have to saty close to the mobs getting hurt really hard, mages only have to aoe-run-aoe-run, zerg down, gg plz spam moar mobs gm

    im not complaining about the mage class role and function, im complaining about the ones that uses them, but well, ******eds everywhere right?
     
  4. Koren

    Koren User

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    more qq please.

    sure warrios dont have any skills, they can't even equip a bow or a spear. poor warriors :/

    i play support (so no aoe and no os with my nukes lvl <20 xd) and i've been ksed many times by warriors. but guess what ? i don't whine all over the place.

    then wait for them to aoe and use your pole on the low hp packs of mobs, you wont even loose hp
     
  5. bleeder

    bleeder User

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    mages always was faster at leveling from fighters !! in old chronicles too! not for all fighter classes but mages leveling faster always !!
     
  6. TereuS

    TereuS User

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    1st, im not qqing, im just telling what i see, so for you telling the true is qq? thats ******ed

    2nd, i play support class too (sws 43), also no aoes, no uberspells or ranged attacks, just play and see how im ksed and keep killing the mobs untill im lucky and get the last hit (more exp for me)

    3rd i have a bow, but guess what? i dont have the enough range to reach every mob as mages do (600 base autoattack vs 900 range spell) or passives as others rangers have that allow them reach mob far away, also not a enough powerfull ranged skill to last hit the mobs, but i keep killing mobs until im lucky and get the last hit (as said, more exp)

    4th waiting for a mage to let the mobs with very low hp and pole them is useless, mages normally 1-2 shot mobs at 900 range, so this is pointless again


    and i a bit sick of calling everyone qqer just for making constructive tips, in nc it was more easy do those quests because the mobs was shared between all the players that hitted him (because i got quest items even from mobs that i dont last hitted them), they could add it too
     
  7. Koren

    Koren User

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    ok. just for you, i quote your very own "contructive" post:
    contructive.

    contructive.

    and i'd like to see if the quest rewards are shared on ncwest, looks like a big rumor, 'ill try tonight.
     
  8. TereuS

    TereuS User

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    i just posted what everyone shots on those spawning zones, just go around and you will se ksed people sicked of mages, and mages begging for more spawned mobs to keep aoing them, so yes, more constructive that calling everyone "qqer", is, lookslike you dont know what "ironic" is
     
  9. SleepnDreamn

    SleepnDreamn User

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    maybe some quest items didn't drop but kill count quests were easy. even more those in wastelands. my only attack that could harm normal mob was wind strike with like 80% fail chance. i later also found one undead mob to get quest items.

    keeping mage alive and with mana when all those mobs were after her was really hard xd
     
  10. Username

    Username User

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    first day it was needed, but now.. more mobs you spawn more peaple get lv and then they need more mobs and so on.. so i think leave game as it should be... mob spawning is a big ********...
     
  11. Snapax

    Snapax User

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    guys you are real cry bay-bes ,,, for cry bay-bes gm was swan mobs only until 40 lvl.. because all need make 1 class and 2 class q. and if gm was dont spam mobs, you will make class q *** 2 days..
    and stop ***.. cray start play
     
  12. ubiQuitous

    ubiQuitous User

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    life ain't fair.
     
  13. Slasher

    Slasher User

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    there's always will be people that are unhappy with things. too there's nothing other people can do about it. i suggest you to just ignore it, and play, cause if you want to be competetive as you claim you are, you should be happy that gm giving a hand to people you will slay in future.
     
  14. Izora

    Izora User

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    i'm grateful for the help gm provides to players, but the way mass spawns are done is indeed quite ******ed.
    i wasn't dreaming when i saw mage aoe parties forming in shout. regular ruins of agony/despair spawns wouldn't allow something like that to ever happen. mages indeed always had an advantage over melee characters when it came to leveling, but allowing them to aoe farm quest mobs that are mass spawned to help the most... this is just plain wrong. i'd really like innova to think about this issue again and improve the system on any future server.
     
  15. darky

    darky User

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  16. zemz0r

    zemz0r User

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    invasion of the wastelands...?

    [​IMG]

    [​IMG]

    [​IMG]
     
    Last edited by a moderator: Dec 9, 2011
  17. Username

    Username User

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    it's fair when gm's spawn mobs when there are ~3k ppl in ti, within few hours of start, but when server is more than 1 day old, and gm's still keep spawning mobs... wtf? if i would want to have everything on a silver plate i would go to some java server, not to eu-retail. it's bullcrap i tell you. there are bunch of whinys who have never play in rates lower than 5x and crys for help at first difficulty, and so let them cry. those who wanna play will play under any circumstances, and those who cry that it is too difficult will leave server either at lv 20 or lv 70.
    all in all i would like to kindly ask you to stop spawning mobs.

    p.s.: i'm lv 15, i dont ask for it cause i've leveled up and dont care.
     
  18. noisy43

    noisy43 User

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    only if we don't have new pk system.
     
  19. MiuMiu

    MiuMiu User

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    we'd like to inform you that this topic is being closed, since it is inactive, and will be archived at the 1st of the month, as planned.

    regards .
     
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