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Consumption of vitality points.

Discussion in 'Archive 2.0' started by gageris, Dec 4, 2011.

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  1. gageris

    gageris User

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    vitalaty

    so i hunted mobs only for 25mins, and vitality was empty. it is only for pts, or it will like this always?
    on ncwest, i was killing mobs about 4 hours, and used only 20% of it, and 80% was still there...
     
  2. VoidStar

    VoidStar User

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    maybe it goes fast at high levels ?....
     
  3. ilovecookies

    ilovecookies User

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    it should be 20h vitality per week. so if you are using it, then its bugged :d
     
  4. Minus

    Minus User

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    can't find information about this.
    when you exp in party, reducted vitality points are divided by number of party members? it was like this in previous chronicles. does it still like this?
     
  5. Nicomm

    Nicomm User

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    it never was like that... vitality is based on xp gain... earning 10k xp consumme twice as much vitality than earning 5k xp.
    the party effect you had previously was because in party you earn less xp per mob !
     
  6. Minus

    Minus User

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    maybe i was not precise.
    in h5 you have got party exp bonus. so when you was in party you gain more exp/vit lost, than when you was farming solo. it's still like this?
     
  7. Koren

    Koren User

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    it wasn't it.

    in h5 you gain more xp in party than before h5 in party
    but you still gain less xp in party than solo
     
  8. Kuro1n

    Kuro1n User

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    the most optimal in a h5 party was 7man, that was ~100% increased exp per mob while 1/7 of the vitality was drained. :>

    i think the same system still applies, that is at least what it seems like when i compare my cp aoeing to me going by myself.
     
  9. DeepBlue

    DeepBlue User

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