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Experiment 80 Feoh Wizard and DPS

Discussion in 'Archived experiments' started by Yumi, Jan 29, 2014.

  1. Yumi

    Yumi Innova Group

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    tags: [stats]

    best dps for feoh, int or wit?
    if raises wit or int, which one boosts damage better?
    i took this lines from snowyz, i admit,
    for test results, however, it does not really matter.

    [​IMG]

    purpose: to find out whether +20 int or wit affect dps for a feoh archmage.

    attacker: feoh archmage lvl.99, equipped with [​IMG] acumen amaranthine buster, [​IMG] magic type / robe eternal set. full buff with wizard's harmony.

    target: npc high priest orven

    here you can see how character's stats change in accordance with changes to int and wit:

    {tbody}{tr}{tr}{tr}{tr}{/tr}{/tr}{/tr}{/tr}{/tbody}
    intwitm. atk.m. crit.casting spd93841430119212721138420412192127293104143012331635
    let's find out how many times we will be able to use the skill [​IMG] elemental destruction in 100 seconds(casting spd.), how many critical hits we will get for 100 lattacks (m. crit.) and how much damage we will inflict on the target with damage variation cancelled (m. atk.).

    {tbody}{tr}{tr}{tr}{/tr}{/tr}{/tr}{/tbody}
    testattacks per 100scrits per 100 attacksdamage inflictedint 113203322833wit 104203318588
    conclusion: as it turns out +20 wit had zero effect on [​IMG] elemental destruction, while +20 int gave a ~20% bonus. a considerable increase in casting speed was diminished by the cool-down time. naturally, if you use [​IMG] elemental spike in a lab environment bonus from casting spd. will be noticeable through the final dps but in the real-life environment the dps bonus from wit will be way less.
     
    Last edited by a moderator: May 29, 2015
  2. qre8ive

    qre8ive User

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    i think the damage inflicted in the last table should be switched around? i doubt that more wit does more damage then int while amount of attacks/crits are the same.
     
  3. ginaki7

    ginaki7 User

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    and i thought i was the only one who found weird the conclusion with the table numbers xd
     
  4. SnoWyz

    SnoWyz User

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    me too xd.
    btw, with 20 wit diff, they made same crit numbers?
     
  5. Pougen

    Pougen User

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    mmmmmm .... what ?

    conclusion :

    +wit is useless but hit harder than +int

    mmmmmm .... what ?
     
  6. SnoWyz

    SnoWyz User

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    i think they forgot to count cast diff, and how the hell +20 wit did same mcr ammount...
     
  7. Yumi

    Yumi Innova Group

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    guys, you are totally right about the table. fixed it :)
     
    Pougen likes this.
  8. SnoWyz

    SnoWyz User

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    helo yumi :3
    what about same mcr with +20 wit, and what about cast matters?
     
  9. Pougen

    Pougen User

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    yeah crit rate is still weird to me too.

    so, wit boost skill animation ( cast speed ) but is usefull only with no cool down skills, as expected .

    but i don't understand the last point between lab and live, there is a minimum cap on cooldown that bring maxed wit and min/no cooldown ineficient ?
     
    Last edited by a moderator: Jan 30, 2014
    scentwander likes this.
  10. djewilz

    djewilz User

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    yes u can have for example 200 wit and still same skill cooldown on destruction so int better.
     
  11. SnoWyz

    SnoWyz User

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    what about skill spamm + mcr higher?
     
  12. zosiek

    zosiek User

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    what a useless experiment, next time use sm 1hr reuse skill and check diffrence in 100 seconds to check how atk/cast speed affects dmg. will be more obvious
     
  13. SnoWyz

    SnoWyz User

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    thats the point of that experiment, but they didnt understand that :/
     
  14. Marcelus

    Marcelus User

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    so wit doesn't influence on m.crt.rate anymore?
     
    Last edited by a moderator: May 29, 2015
  15. SnoWyz

    SnoWyz User

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    thats what i did ask, no response...
     
  16. Marcelus

    Marcelus User

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    i think the table is not correct yet. i'm waiting for clarifications anyway.
     
    BlackWoodz likes this.
  17. Buxant

    Buxant Banned

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    test 100 hits with elemental spike only with different wit/int, elemental spike has no reuse so it will give the best results, dunno who u chose a skill with 3s reuse lol..
     
  18. Relic

    Relic User

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    the difference between 300 mcrit rate and 500mcrit rate will be roughly around 3%.
    so yeah its not worth it.
    anyway wit is useful only for oly and even than you can question ones ability to utilize those extra 0.2 secs he gets by casting faster.

    tl;dr wit is useless for feoh ,you can reach cast cap way too easy,mcrit soft cap is reachable with r95 items/full buffs and proper subs.int>wit any time of the day
     
  19. SnoWyz

    SnoWyz User

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    mcr cap is 500, but nerfed in lindvior, that max would always be 36%(aka 360), and ots kinda hard to get there without good gear.
     
    snorenation likes this.
  20. Alarion

    Alarion User

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    wit is still major dyes for healers both on daily and oly. specialy oly. on daily if it is le it can be like 1-2 set of con for example.